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- # Copyright (c) 2018 Manfred Moitzi
- # License: MIT License
- # source: http://www.lee-mac.com/bulgeconversion.html
- # source: http://www.afralisp.net/archive/lisp/Bulges1.htm
- from typing import Any, TYPE_CHECKING, Tuple
- from .vector import Vec2
- import math
- if TYPE_CHECKING:
- from ezdxf.eztypes import Vertex
- def polar(p: Any, angle: float, distance: float) -> Vec2:
- """
- Returns the point at a specified `angle` and `distance` from point `p`.
- Args:
- p: point (x, y) as args accepted by Vec2()
- angle: angle in radians
- distance: distance
- """
- return Vec2(p) + Vec2.from_angle(angle, distance)
- def angle(p1: Any, p2: Any) -> float:
- """
- Returns an angle in radians of a line defined by two endpoints
- Args:
- p1: start point (x, y) as args accepted by Vec2()
- p2: end point (x, y) as args accepted by Vec2()
- """
- return (Vec2(p2) - Vec2(p1)).angle
- def arc_to_bulge(center: 'Vertex', start_angle: float, end_angle: float, radius: float) -> Tuple[Vec2, Vec2, float]:
- """
- Calculate bulge parameters from arc parameters.
- Args:
- center: circle center point (x, y) as args accepted by Vec2()
- start_angle: start angle in radians
- end_angle: end angle in radians
- radius: circle radius
- Returns: (start_point, end_point, bulge)
- """
- start_point = polar(center, start_angle, radius)
- end_point = polar(center, end_angle, radius)
- pi2 = math.pi * 2
- a = math.fmod((pi2 + (end_angle - start_angle)), pi2) / 4.
- bulge = math.sin(a) / math.cos(a)
- return start_point, end_point, bulge
- def bulge_3_points(start_point: 'Vertex', end_point: 'Vertex', point: 'Vertex') -> float:
- """
- Calculate bulge value defined by three points.
- Args:
- start_point: start point (x, y) of arc as args accepted by Vec2()
- end_point: end point (x, y) of arc as args accepted by Vec2()
- point: arbitrary point (x, y) on arc as args accepted by Vec2()
- Returns: bulge value
- Based on 3-Points to Bulge by Lee Mac
- """
- a = (math.pi - angle(point, start_point) + angle(point, end_point)) / 2
- return math.sin(a) / math.cos(a)
- def bulge_to_arc(start_point: 'Vertex', end_point: 'Vertex', bulge: float) -> Tuple[Vec2, float, float, float]:
- """
- Calculate arc parameters from bulge parameters.
- Based on Bulge to Arc by Lee Mac
- Args:
- start_point: start vertex (x, y) as args accepted by Vec2()
- end_point: end vertex (x, y) as args accepted by Vec2()
- bulge: bulge value
- Returns: (center, start_angle, end_angle, radius)
- """
- r = signed_bulge_radius(start_point, end_point, bulge)
- a = angle(start_point, end_point) + (math.pi / 2 - math.atan(bulge) * 2)
- c = polar(start_point, a, r)
- if bulge < 0:
- return c, angle(c, end_point), angle(c, start_point), abs(r)
- else:
- return c, angle(c, start_point), angle(c, end_point), abs(r)
- def bulge_center(start_point: 'Vertex', end_point: 'Vertex', bulge: float) -> Vec2:
- """
- Calculate center of arc described by the given bulge parameters.
- Based on Bulge Center by Lee Mac.
- Args:
- start_point: start point (x, y) as args accepted by Vec2()
- end_point: end point (x, y) as args accepted by Vec2()
- bulge: bulge value
- Returns: Vector
- """
- start_point = Vec2(start_point)
- a = angle(start_point, end_point) + (math.pi / 2. - math.atan(bulge) * 2.)
- return start_point + Vec2.from_angle(a, signed_bulge_radius(start_point, end_point, bulge))
- def signed_bulge_radius(start_point: 'Vertex', end_point: 'Vertex', bulge: float) -> float:
- return Vec2(start_point).distance(Vec2(end_point)) * (1. + (bulge * bulge)) / 4. / bulge
- def bulge_radius(start_point: 'Vertex', end_point: 'Vertex', bulge: float) -> float:
- """
- Calculate radius of arc defined by the given bulge parameters.
- Based on Bulge Radius by Lee Mac
- Args:
- start_point: start point (x, y) as args accepted by Vec2()
- end_point: end point (x, y) as args accepted by Vec2()
- bulge: bulge value
- """
- return abs(signed_bulge_radius(start_point, end_point, bulge))
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