/* Copyright 2012 Mozilla Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ const CSS_UNITS = 96.0 / 72.0; const DEFAULT_SCALE_VALUE = 'auto'; const DEFAULT_SCALE = 1.0; const MIN_SCALE = 0.10; const MAX_SCALE = 10.0; const UNKNOWN_SCALE = 0; const MAX_AUTO_SCALE = 1.25; const SCROLLBAR_PADDING = 40; const VERTICAL_PADDING = 5; const PresentationModeState = { UNKNOWN: 0, NORMAL: 1, CHANGING: 2, FULLSCREEN: 3, }; const RendererType = { CANVAS: 'canvas', SVG: 'svg', }; const TextLayerMode = { DISABLE: 0, ENABLE: 1, ENABLE_ENHANCE: 2, }; const ScrollMode = { UNKNOWN: -1, VERTICAL: 0, // Default value. HORIZONTAL: 1, WRAPPED: 2, }; const SpreadMode = { UNKNOWN: -1, NONE: 0, // Default value. ODD: 1, EVEN: 2, }; // Replaces {{arguments}} with their values. function formatL10nValue(text, args) { if (!args) { return text; } return text.replace(/\{\{\s*(\w+)\s*\}\}/g, (all, name) => { return (name in args ? args[name] : '{{' + name + '}}'); }); } /** * No-op implementation of the localization service. * @implements {IL10n} */ let NullL10n = { async getLanguage() { return 'en-us'; }, async getDirection() { return 'ltr'; }, async get(property, args, fallback) { return formatL10nValue(fallback, args); }, async translate(element) { }, }; /** * Returns scale factor for the canvas. It makes sense for the HiDPI displays. * @return {Object} The object with horizontal (sx) and vertical (sy) scales. The scaled property is set to false if scaling is not required, true otherwise. */ function getOutputScale(ctx) { let devicePixelRatio = window.devicePixelRatio || 1; let backingStoreRatio = ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1; let pixelRatio = devicePixelRatio / backingStoreRatio; return { sx: pixelRatio, sy: pixelRatio, scaled: pixelRatio !== 1, }; } /** * Scrolls specified element into view of its parent. * @param {Object} element - The element to be visible. * @param {Object} spot - An object with optional top and left properties, * specifying the offset from the top left edge. * @param {boolean} skipOverflowHiddenElements - Ignore elements that have * the CSS rule `overflow: hidden;` set. The default is false. */ function scrollIntoView(element, spot, skipOverflowHiddenElements = false) { // Assuming offsetParent is available (it's not available when viewer is in // hidden iframe or object). We have to scroll: if the offsetParent is not set // producing the error. See also animationStarted. let parent = element.offsetParent; if (!parent) { console.error('offsetParent is not set -- cannot scroll'); return; } let offsetY = element.offsetTop + element.clientTop; let offsetX = element.offsetLeft + element.clientLeft; while ((parent.clientHeight === parent.scrollHeight && parent.clientWidth === parent.scrollWidth) || (skipOverflowHiddenElements && getComputedStyle(parent).overflow === 'hidden')) { if (parent.dataset._scaleY) { offsetY /= parent.dataset._scaleY; offsetX /= parent.dataset._scaleX; } offsetY += parent.offsetTop; offsetX += parent.offsetLeft; parent = parent.offsetParent; if (!parent) { return; // no need to scroll } } if (spot) { if (spot.top !== undefined) { offsetY += spot.top; } if (spot.left !== undefined) { offsetX += spot.left; parent.scrollLeft = offsetX; } } parent.scrollTop = offsetY; } /** * Helper function to start monitoring the scroll event and converting them into * PDF.js friendly one: with scroll debounce and scroll direction. */ function watchScroll(viewAreaElement, callback) { let debounceScroll = function(evt) { if (rAF) { return; } // schedule an invocation of scroll for next animation frame. rAF = window.requestAnimationFrame(function viewAreaElementScrolled() { rAF = null; let currentX = viewAreaElement.scrollLeft; let lastX = state.lastX; if (currentX !== lastX) { state.right = currentX > lastX; } state.lastX = currentX; let currentY = viewAreaElement.scrollTop; let lastY = state.lastY; if (currentY !== lastY) { state.down = currentY > lastY; } state.lastY = currentY; callback(state); }); }; let state = { right: true, down: true, lastX: viewAreaElement.scrollLeft, lastY: viewAreaElement.scrollTop, _eventHandler: debounceScroll, }; let rAF = null; viewAreaElement.addEventListener('scroll', debounceScroll, true); return state; } /** * Helper function to parse query string (e.g. ?param1=value&parm2=...). */ function parseQueryString(query) { let parts = query.split('&'); let params = Object.create(null); for (let i = 0, ii = parts.length; i < ii; ++i) { let param = parts[i].split('='); let key = param[0].toLowerCase(); let value = param.length > 1 ? param[1] : null; params[decodeURIComponent(key)] = decodeURIComponent(value); } return params; } /** * Use binary search to find the index of the first item in a given array which * passes a given condition. The items are expected to be sorted in the sense * that if the condition is true for one item in the array, then it is also true * for all following items. * * @returns {Number} Index of the first array element to pass the test, * or |items.length| if no such element exists. */ function binarySearchFirstItem(items, condition) { let minIndex = 0; let maxIndex = items.length - 1; if (items.length === 0 || !condition(items[maxIndex])) { return items.length; } if (condition(items[minIndex])) { return minIndex; } while (minIndex < maxIndex) { let currentIndex = (minIndex + maxIndex) >> 1; let currentItem = items[currentIndex]; if (condition(currentItem)) { maxIndex = currentIndex; } else { minIndex = currentIndex + 1; } } return minIndex; /* === maxIndex */ } /** * Approximates float number as a fraction using Farey sequence (max order * of 8). * @param {number} x - Positive float number. * @returns {Array} Estimated fraction: the first array item is a numerator, * the second one is a denominator. */ function approximateFraction(x) { // Fast paths for int numbers or their inversions. if (Math.floor(x) === x) { return [x, 1]; } let xinv = 1 / x; let limit = 8; if (xinv > limit) { return [1, limit]; } else if (Math.floor(xinv) === xinv) { return [1, xinv]; } let x_ = x > 1 ? xinv : x; // a/b and c/d are neighbours in Farey sequence. let a = 0, b = 1, c = 1, d = 1; // Limiting search to order 8. while (true) { // Generating next term in sequence (order of q). let p = a + c, q = b + d; if (q > limit) { break; } if (x_ <= p / q) { c = p; d = q; } else { a = p; b = q; } } let result; // Select closest of the neighbours to x. if (x_ - a / b < c / d - x_) { result = x_ === x ? [a, b] : [b, a]; } else { result = x_ === x ? [c, d] : [d, c]; } return result; } function roundToDivide(x, div) { let r = x % div; return r === 0 ? x : Math.round(x - r + div); } /** * Gets the size of the specified page, converted from PDF units to inches. * @param {Object} An Object containing the properties: {Array} `view`, * {number} `userUnit`, and {number} `rotate`. * @return {Object} An Object containing the properties: {number} `width` * and {number} `height`, given in inches. */ function getPageSizeInches({ view, userUnit, rotate, }) { const [x1, y1, x2, y2] = view; // We need to take the page rotation into account as well. const changeOrientation = rotate % 180 !== 0; const width = (x2 - x1) / 72 * userUnit; const height = (y2 - y1) / 72 * userUnit; return { width: (changeOrientation ? height : width), height: (changeOrientation ? width : height), }; } /** * Helper function for getVisibleElements. * * @param {number} index - initial guess at the first visible element * @param {Array} views - array of pages, into which `index` is an index * @param {number} top - the top of the scroll pane * @returns {number} less than or equal to `index` that is definitely at or * before the first visible element in `views`, but not by too much. (Usually, * this will be the first element in the first partially visible row in * `views`, although sometimes it goes back one row further.) */ function backtrackBeforeAllVisibleElements(index, views, top) { // binarySearchFirstItem's assumption is that the input is ordered, with only // one index where the conditions flips from false to true: [false ..., // true...]. With vertical scrolling and spreads, it is possible to have // [false ..., true, false, true ...]. With wrapped scrolling we can have a // similar sequence, with many more mixed true and false in the middle. // // So there is no guarantee that the binary search yields the index of the // first visible element. It could have been any of the other visible elements // that were preceded by a hidden element. // Of course, if either this element or the previous (hidden) element is also // the first element, there's nothing to worry about. if (index < 2) { return index; } // That aside, the possible cases are represented below. // // **** = fully hidden // A*B* = mix of partially visible and/or hidden pages // CDEF = fully visible // // (1) Binary search could have returned A, in which case we can stop. // (2) Binary search could also have returned B, in which case we need to // check the whole row. // (3) Binary search could also have returned C, in which case we need to // check the whole previous row. // // There's one other possibility: // // **** = fully hidden // ABCD = mix of fully and/or partially visible pages // // (4) Binary search could only have returned A. // Initially assume that we need to find the beginning of the current row // (case 1, 2, or 4), which means finding a page that is above the current // page's top. If the found page is partially visible, we're definitely not in // case 3, and this assumption is correct. let elt = views[index].div; let pageTop = elt.offsetTop + elt.clientTop; if (pageTop >= top) { // The found page is fully visible, so we're actually either in case 3 or 4, // and unfortunately we can't tell the difference between them without // scanning the entire previous row, so we just conservatively assume that // we do need to backtrack to that row. In both cases, the previous page is // in the previous row, so use its top instead. elt = views[index - 1].div; pageTop = elt.offsetTop + elt.clientTop; } // Now we backtrack to the first page that still has its bottom below // `pageTop`, which is the top of a page in the first visible row (unless // we're in case 4, in which case it's the row before that). // `index` is found by binary search, so the page at `index - 1` is // invisible and we can start looking for potentially visible pages from // `index - 2`. (However, if this loop terminates on its first iteration, // which is the case when pages are stacked vertically, `index` should remain // unchanged, so we use a distinct loop variable.) for (let i = index - 2; i >= 0; --i) { elt = views[i].div; if (elt.offsetTop + elt.clientTop + elt.clientHeight <= pageTop) { // We have reached the previous row, so stop now. // This loop is expected to terminate relatively quickly because the // number of pages per row is expected to be small. break; } index = i; } return index; } /** * Generic helper to find out what elements are visible within a scroll pane. * * Well, pretty generic. There are some assumptions placed on the elements * referenced by `views`: * - If `horizontal`, no left of any earlier element is to the right of the * left of any later element. * - Otherwise, `views` can be split into contiguous rows where, within a row, * no top of any element is below the bottom of any other element, and * between rows, no bottom of any element in an earlier row is below the * top of any element in a later row. * * (Here, top, left, etc. all refer to the padding edge of the element in * question. For pages, that ends up being equivalent to the bounding box of the * rendering canvas. Earlier and later refer to index in `views`, not page * layout.) * * @param scrollEl {HTMLElement} - a container that can possibly scroll * @param views {Array} - objects with a `div` property that contains an * HTMLElement, which should all be descendents of `scrollEl` satisfying the * above layout assumptions * @param sortByVisibility {boolean} - if true, the returned elements are sorted * in descending order of the percent of their padding box that is visible * @param horizontal {boolean} - if true, the elements are assumed to be laid * out horizontally instead of vertically * @returns {Object} `{ first, last, views: [{ id, x, y, view, percent }] }` */ function getVisibleElements(scrollEl, views, sortByVisibility = false, horizontal = false) { const top = scrollEl.scrollTop, bottom = top + scrollEl.clientHeight; const left = scrollEl.scrollLeft, right = left + scrollEl.clientWidth; // Throughout this "generic" function, comments will assume we're working with // PDF document pages, which is the most important and complex case. In this // case, the visible elements we're actually interested is the page canvas, // which is contained in a wrapper which adds no padding/border/margin, which // is itself contained in `view.div` which adds no padding (but does add a // border). So, as specified in this function's doc comment, this function // does all of its work on the padding edge of the provided views, starting at // offsetLeft/Top (which includes margin) and adding clientLeft/Top (which is // the border). Adding clientWidth/Height gets us the bottom-right corner of // the padding edge. function isElementBottomAfterViewTop(view) { const element = view.div; const elementBottom = element.offsetTop + element.clientTop + element.clientHeight; return elementBottom > top; } function isElementRightAfterViewLeft(view) { const element = view.div; const elementRight = element.offsetLeft + element.clientLeft + element.clientWidth; return elementRight > left; } const visible = [], numViews = views.length; let firstVisibleElementInd = numViews === 0 ? 0 : binarySearchFirstItem(views, horizontal ? isElementRightAfterViewLeft : isElementBottomAfterViewTop); // Please note the return value of the `binarySearchFirstItem` function when // no valid element is found (hence the `firstVisibleElementInd` check below). if (firstVisibleElementInd > 0 && firstVisibleElementInd < numViews && !horizontal) { // In wrapped scrolling (or vertical scrolling with spreads), with some page // sizes, isElementBottomAfterViewTop doesn't satisfy the binary search // condition: there can be pages with bottoms above the view top between // pages with bottoms below. This function detects and corrects that error; // see it for more comments. firstVisibleElementInd = backtrackBeforeAllVisibleElements(firstVisibleElementInd, views, top); } // lastEdge acts as a cutoff for us to stop looping, because we know all // subsequent pages will be hidden. // // When using wrapped scrolling or vertical scrolling with spreads, we can't // simply stop the first time we reach a page below the bottom of the view; // the tops of subsequent pages on the same row could still be visible. In // horizontal scrolling, we don't have that issue, so we can stop as soon as // we pass `right`, without needing the code below that handles the -1 case. let lastEdge = horizontal ? right : -1; for (let i = firstVisibleElementInd; i < numViews; i++) { const view = views[i], element = view.div; const currentWidth = element.offsetLeft + element.clientLeft; const currentHeight = element.offsetTop + element.clientTop; const viewWidth = element.clientWidth, viewHeight = element.clientHeight; const viewRight = currentWidth + viewWidth; const viewBottom = currentHeight + viewHeight; if (lastEdge === -1) { // As commented above, this is only needed in non-horizontal cases. // Setting lastEdge to the bottom of the first page that is partially // visible ensures that the next page fully below lastEdge is on the // next row, which has to be fully hidden along with all subsequent rows. if (viewBottom >= bottom) { lastEdge = viewBottom; } } else if ((horizontal ? currentWidth : currentHeight) > lastEdge) { break; } if (viewBottom <= top || currentHeight >= bottom || viewRight <= left || currentWidth >= right) { continue; } const hiddenHeight = Math.max(0, top - currentHeight) + Math.max(0, viewBottom - bottom); const hiddenWidth = Math.max(0, left - currentWidth) + Math.max(0, viewRight - right); const percent = ((viewHeight - hiddenHeight) * (viewWidth - hiddenWidth) * 100 / viewHeight / viewWidth) | 0; visible.push({ id: view.id, x: currentWidth, y: currentHeight, view, percent, }); } const first = visible[0], last = visible[visible.length - 1]; if (sortByVisibility) { visible.sort(function(a, b) { let pc = a.percent - b.percent; if (Math.abs(pc) > 0.001) { return -pc; } return a.id - b.id; // ensure stability }); } return { first, last, views: visible, }; } /** * Event handler to suppress context menu. */ function noContextMenuHandler(evt) { evt.preventDefault(); } function isDataSchema(url) { let i = 0, ii = url.length; while (i < ii && url[i].trim() === '') { i++; } return url.substring(i, i + 5).toLowerCase() === 'data:'; } /** * Returns the filename or guessed filename from the url (see issue 3455). * @param {string} url - The original PDF location. * @param {string} defaultFilename - The value returned if the filename is * unknown, or the protocol is unsupported. * @returns {string} Guessed PDF filename. */ function getPDFFileNameFromURL(url, defaultFilename = 'document.pdf') { if (typeof url !== 'string') { return defaultFilename; } if (isDataSchema(url)) { console.warn('getPDFFileNameFromURL: ' + 'ignoring "data:" URL for performance reasons.'); return defaultFilename; } const reURI = /^(?:(?:[^:]+:)?\/\/[^\/]+)?([^?#]*)(\?[^#]*)?(#.*)?$/; // SCHEME HOST 1.PATH 2.QUERY 3.REF // Pattern to get last matching NAME.pdf const reFilename = /[^\/?#=]+\.pdf\b(?!.*\.pdf\b)/i; let splitURI = reURI.exec(url); let suggestedFilename = reFilename.exec(splitURI[1]) || reFilename.exec(splitURI[2]) || reFilename.exec(splitURI[3]); if (suggestedFilename) { suggestedFilename = suggestedFilename[0]; if (suggestedFilename.includes('%')) { // URL-encoded %2Fpath%2Fto%2Ffile.pdf should be file.pdf try { suggestedFilename = reFilename.exec(decodeURIComponent(suggestedFilename))[0]; } catch (ex) { // Possible (extremely rare) errors: // URIError "Malformed URI", e.g. for "%AA.pdf" // TypeError "null has no properties", e.g. for "%2F.pdf" } } } return suggestedFilename || defaultFilename; } function normalizeWheelEventDelta(evt) { let delta = Math.sqrt(evt.deltaX * evt.deltaX + evt.deltaY * evt.deltaY); let angle = Math.atan2(evt.deltaY, evt.deltaX); if (-0.25 * Math.PI < angle && angle < 0.75 * Math.PI) { // All that is left-up oriented has to change the sign. delta = -delta; } const MOUSE_DOM_DELTA_PIXEL_MODE = 0; const MOUSE_DOM_DELTA_LINE_MODE = 1; const MOUSE_PIXELS_PER_LINE = 30; const MOUSE_LINES_PER_PAGE = 30; // Converts delta to per-page units if (evt.deltaMode === MOUSE_DOM_DELTA_PIXEL_MODE) { delta /= MOUSE_PIXELS_PER_LINE * MOUSE_LINES_PER_PAGE; } else if (evt.deltaMode === MOUSE_DOM_DELTA_LINE_MODE) { delta /= MOUSE_LINES_PER_PAGE; } return delta; } function isValidRotation(angle) { return Number.isInteger(angle) && angle % 90 === 0; } function isValidScrollMode(mode) { return (Number.isInteger(mode) && Object.values(ScrollMode).includes(mode) && mode !== ScrollMode.UNKNOWN); } function isValidSpreadMode(mode) { return (Number.isInteger(mode) && Object.values(SpreadMode).includes(mode) && mode !== SpreadMode.UNKNOWN); } function isPortraitOrientation(size) { return size.width <= size.height; } const WaitOnType = { EVENT: 'event', TIMEOUT: 'timeout', }; /** * @typedef {Object} WaitOnEventOrTimeoutParameters * @property {Object} target - The event target, can for example be: * `window`, `document`, a DOM element, or an {EventBus} instance. * @property {string} name - The name of the event. * @property {number} delay - The delay, in milliseconds, after which the * timeout occurs (if the event wasn't already dispatched). */ /** * Allows waiting for an event or a timeout, whichever occurs first. * Can be used to ensure that an action always occurs, even when an event * arrives late or not at all. * * @param {WaitOnEventOrTimeoutParameters} * @returns {Promise} A promise that is resolved with a {WaitOnType} value. */ function waitOnEventOrTimeout({ target, name, delay = 0, }) { return new Promise(function(resolve, reject) { if (typeof target !== 'object' || !(name && typeof name === 'string') || !(Number.isInteger(delay) && delay >= 0)) { throw new Error('waitOnEventOrTimeout - invalid parameters.'); } function handler(type) { if (target instanceof EventBus) { target.off(name, eventHandler); } else { target.removeEventListener(name, eventHandler); } if (timeout) { clearTimeout(timeout); } resolve(type); } const eventHandler = handler.bind(null, WaitOnType.EVENT); if (target instanceof EventBus) { target.on(name, eventHandler); } else { target.addEventListener(name, eventHandler); } const timeoutHandler = handler.bind(null, WaitOnType.TIMEOUT); let timeout = setTimeout(timeoutHandler, delay); }); } /** * Promise that is resolved when DOM window becomes visible. */ let animationStarted = new Promise(function (resolve) { if ((typeof PDFJSDev !== 'undefined' && PDFJSDev.test('LIB')) && typeof window === 'undefined') { // Prevent "ReferenceError: window is not defined" errors when running the // unit-tests in Node.js/Travis. setTimeout(resolve, 20); return; } window.requestAnimationFrame(resolve); }); /** * Simple event bus for an application. Listeners are attached using the * `on` and `off` methods. To raise an event, the `dispatch` method shall be * used. */ class EventBus { constructor({ dispatchToDOM = false, } = {}) { this._listeners = Object.create(null); this._dispatchToDOM = dispatchToDOM === true; } on(eventName, listener) { let eventListeners = this._listeners[eventName]; if (!eventListeners) { eventListeners = []; this._listeners[eventName] = eventListeners; } eventListeners.push(listener); } off(eventName, listener) { let eventListeners = this._listeners[eventName]; let i; if (!eventListeners || ((i = eventListeners.indexOf(listener)) < 0)) { return; } eventListeners.splice(i, 1); } dispatch(eventName) { let eventListeners = this._listeners[eventName]; if (!eventListeners || eventListeners.length === 0) { if (this._dispatchToDOM) { const args = Array.prototype.slice.call(arguments, 1); this._dispatchDOMEvent(eventName, args); } return; } // Passing all arguments after the eventName to the listeners. const args = Array.prototype.slice.call(arguments, 1); // Making copy of the listeners array in case if it will be modified // during dispatch. eventListeners.slice(0).forEach(function (listener) { listener.apply(null, args); }); if (this._dispatchToDOM) { this._dispatchDOMEvent(eventName, args); } } /** * @private */ _dispatchDOMEvent(eventName, args = null) { const details = Object.create(null); if (args && args.length > 0) { const obj = args[0]; for (let key in obj) { const value = obj[key]; if (key === 'source') { if (value === window || value === document) { return; // No need to re-dispatch (already) global events. } continue; // Ignore the `source` property. } details[key] = value; } } const event = document.createEvent('CustomEvent'); event.initCustomEvent(eventName, true, true, details); document.dispatchEvent(event); } } let globalEventBus = null; function getGlobalEventBus(dispatchToDOM = false) { if (!globalEventBus) { globalEventBus = new EventBus({ dispatchToDOM, }); } return globalEventBus; } function clamp(v, min, max) { return Math.min(Math.max(v, min), max); } class ProgressBar { constructor(id, { height, width, units, } = {}) { this.visible = true; // Fetch the sub-elements for later. this.div = document.querySelector(id + ' .progress'); // Get the loading bar element, so it can be resized to fit the viewer. this.bar = this.div.parentNode; // Get options, with sensible defaults. this.height = height || 100; this.width = width || 100; this.units = units || '%'; // Initialize heights. this.div.style.height = this.height + this.units; this.percent = 0; } _updateBar() { if (this._indeterminate) { this.div.classList.add('indeterminate'); this.div.style.width = this.width + this.units; return; } this.div.classList.remove('indeterminate'); let progressSize = this.width * this._percent / 100; this.div.style.width = progressSize + this.units; } get percent() { return this._percent; } set percent(val) { this._indeterminate = isNaN(val); this._percent = clamp(val, 0, 100); this._updateBar(); } setWidth(viewer) { if (!viewer) { return; } let container = viewer.parentNode; let scrollbarWidth = container.offsetWidth - viewer.offsetWidth; if (scrollbarWidth > 0) { this.bar.setAttribute('style', 'width: calc(100% - ' + scrollbarWidth + 'px);'); } } hide() { if (!this.visible) { return; } this.visible = false; this.bar.classList.add('hidden'); document.body.classList.remove('loadingInProgress'); } show() { if (this.visible) { return; } this.visible = true; document.body.classList.add('loadingInProgress'); this.bar.classList.remove('hidden'); } } /** * Moves all elements of an array that satisfy condition to the end of the * array, preserving the order of the rest. */ function moveToEndOfArray(arr, condition) { const moved = [], len = arr.length; let write = 0; for (let read = 0; read < len; ++read) { if (condition(arr[read])) { moved.push(arr[read]); } else { arr[write] = arr[read]; ++write; } } for (let read = 0; write < len; ++read, ++write) { arr[write] = moved[read]; } } export { CSS_UNITS, DEFAULT_SCALE_VALUE, DEFAULT_SCALE, MIN_SCALE, MAX_SCALE, UNKNOWN_SCALE, MAX_AUTO_SCALE, SCROLLBAR_PADDING, VERTICAL_PADDING, isValidRotation, isValidScrollMode, isValidSpreadMode, isPortraitOrientation, PresentationModeState, RendererType, TextLayerMode, ScrollMode, SpreadMode, NullL10n, EventBus, getGlobalEventBus, ProgressBar, getPDFFileNameFromURL, noContextMenuHandler, parseQueryString, backtrackBeforeAllVisibleElements, // only exported for testing getVisibleElements, roundToDivide, getPageSizeInches, approximateFraction, getOutputScale, scrollIntoView, watchScroll, binarySearchFirstItem, normalizeWheelEventDelta, animationStarted, WaitOnType, waitOnEventOrTimeout, moveToEndOfArray, };