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@@ -2,8 +2,9 @@
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#include "ua_statuscodes.h"
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#include "ua_statuscodes.h"
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#include "ua_util.h"
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#include "ua_util.h"
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-UA_StatusCode UA_SessionManager_init(UA_SessionManager *sessionManager, UA_UInt32 maxSessionCount,
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- UA_UInt32 maxSessionLifeTime, UA_UInt32 startSessionId) {
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+UA_StatusCode
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+UA_SessionManager_init(UA_SessionManager *sessionManager, UA_UInt32 maxSessionCount,
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+ UA_UInt32 maxSessionLifeTime, UA_UInt32 startSessionId) {
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LIST_INIT(&sessionManager->sessions);
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LIST_INIT(&sessionManager->sessions);
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sessionManager->maxSessionCount = maxSessionCount;
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sessionManager->maxSessionCount = maxSessionCount;
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sessionManager->lastSessionId = startSessionId;
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sessionManager->lastSessionId = startSessionId;
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@@ -21,36 +22,35 @@ void UA_SessionManager_deleteMembers(UA_SessionManager *sessionManager, UA_Serve
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}
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}
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}
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}
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-void UA_SessionManager_cleanupTimedOut(UA_SessionManager *sessionManager, UA_Server* server, UA_DateTime now) {
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- session_list_entry *sentry = LIST_FIRST(&sessionManager->sessions);
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- while(sentry) {
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+void UA_SessionManager_cleanupTimedOut(UA_SessionManager *sessionManager,
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+ UA_Server* server, UA_DateTime now) {
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+ session_list_entry *sentry, *temp;
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+ LIST_FOREACH_SAFE(sentry, &sessionManager->sessions, pointers, temp) {
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if(sentry->session.validTill < now) {
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if(sentry->session.validTill < now) {
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- session_list_entry *next = LIST_NEXT(sentry, pointers);
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- LIST_REMOVE(sentry, pointers);
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UA_Session_deleteMembersCleanup(&sentry->session, server);
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UA_Session_deleteMembersCleanup(&sentry->session, server);
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UA_free(sentry);
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UA_free(sentry);
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sessionManager->currentSessionCount--;
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sessionManager->currentSessionCount--;
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- sentry = next;
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- } else {
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- sentry = LIST_NEXT(sentry, pointers);
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}
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}
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}
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}
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}
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}
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-UA_Session * UA_SessionManager_getSession(UA_SessionManager *sessionManager, const UA_NodeId *token) {
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+UA_Session *
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+UA_SessionManager_getSession(UA_SessionManager *sessionManager, const UA_NodeId *token) {
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session_list_entry *current = UA_NULL;
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session_list_entry *current = UA_NULL;
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LIST_FOREACH(current, &sessionManager->sessions, pointers) {
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LIST_FOREACH(current, &sessionManager->sessions, pointers) {
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- if(UA_NodeId_equal(¤t->session.authenticationToken, token))
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- break;
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+ if(UA_NodeId_equal(¤t->session.authenticationToken, token)) {
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+ if(UA_DateTime_now() > current->session.validTill)
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+ return UA_NULL;
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+ return ¤t->session;
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+ }
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}
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}
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- if(!current || UA_DateTime_now() > current->session.validTill)
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- return UA_NULL;
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- return ¤t->session;
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+ return UA_NULL;
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}
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}
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/** Creates and adds a session. But it is not yet attached to a secure channel. */
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/** Creates and adds a session. But it is not yet attached to a secure channel. */
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-UA_StatusCode UA_SessionManager_createSession(UA_SessionManager *sessionManager, UA_SecureChannel *channel,
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- const UA_CreateSessionRequest *request, UA_Session **session) {
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+UA_StatusCode
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+UA_SessionManager_createSession(UA_SessionManager *sessionManager, UA_SecureChannel *channel,
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+ const UA_CreateSessionRequest *request, UA_Session **session) {
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if(sessionManager->currentSessionCount >= sessionManager->maxSessionCount)
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if(sessionManager->currentSessionCount >= sessionManager->maxSessionCount)
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return UA_STATUSCODE_BADTOOMANYSESSIONS;
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return UA_STATUSCODE_BADTOOMANYSESSIONS;
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@@ -63,25 +63,31 @@ UA_StatusCode UA_SessionManager_createSession(UA_SessionManager *sessionManager,
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newentry->session.sessionId = UA_NODEID_NUMERIC(1, sessionManager->lastSessionId++);
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newentry->session.sessionId = UA_NODEID_NUMERIC(1, sessionManager->lastSessionId++);
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UA_UInt32 randSeed = (UA_UInt32)(sessionManager->lastSessionId + UA_DateTime_now());
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UA_UInt32 randSeed = (UA_UInt32)(sessionManager->lastSessionId + UA_DateTime_now());
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newentry->session.authenticationToken = UA_NODEID_GUID(1, UA_Guid_random(&randSeed));
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newentry->session.authenticationToken = UA_NODEID_GUID(1, UA_Guid_random(&randSeed));
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+
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if(request->requestedSessionTimeout <= sessionManager->maxSessionLifeTime &&
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if(request->requestedSessionTimeout <= sessionManager->maxSessionLifeTime &&
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request->requestedSessionTimeout > 0)
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request->requestedSessionTimeout > 0)
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newentry->session.timeout = (UA_Int64)request->requestedSessionTimeout;
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newentry->session.timeout = (UA_Int64)request->requestedSessionTimeout;
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else
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else
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newentry->session.timeout = sessionManager->maxSessionLifeTime; // todo: remove when the CTT is fixed
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newentry->session.timeout = sessionManager->maxSessionLifeTime; // todo: remove when the CTT is fixed
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+
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UA_Session_updateLifetime(&newentry->session);
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UA_Session_updateLifetime(&newentry->session);
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LIST_INSERT_HEAD(&sessionManager->sessions, newentry, pointers);
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LIST_INSERT_HEAD(&sessionManager->sessions, newentry, pointers);
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*session = &newentry->session;
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*session = &newentry->session;
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return UA_STATUSCODE_GOOD;
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return UA_STATUSCODE_GOOD;
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}
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}
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-UA_StatusCode UA_SessionManager_removeSession(UA_SessionManager *sessionManager, UA_Server* server, const UA_NodeId *token) {
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+UA_StatusCode
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+UA_SessionManager_removeSession(UA_SessionManager *sessionManager,
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+ UA_Server* server, const UA_NodeId *token) {
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session_list_entry *current;
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session_list_entry *current;
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LIST_FOREACH(current, &sessionManager->sessions, pointers) {
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LIST_FOREACH(current, &sessionManager->sessions, pointers) {
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if(UA_NodeId_equal(¤t->session.authenticationToken, token))
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if(UA_NodeId_equal(¤t->session.authenticationToken, token))
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break;
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break;
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}
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}
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+
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if(!current)
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if(!current)
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return UA_STATUSCODE_BADSESSIONIDINVALID;
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return UA_STATUSCODE_BADSESSIONIDINVALID;
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+
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LIST_REMOVE(current, pointers);
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LIST_REMOVE(current, pointers);
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UA_Session_deleteMembersCleanup(¤t->session, server);
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UA_Session_deleteMembersCleanup(¤t->session, server);
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UA_free(current);
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UA_free(current);
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