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add server-config to the docs

Julius Pfrommer vor 6 Jahren
Ursprung
Commit
78538baae7

+ 7 - 2
doc/CMakeLists.txt

@@ -21,6 +21,7 @@ generate_rst(${PROJECT_SOURCE_DIR}/include/ua_types.h ${DOC_SRC_DIR}/types.rst)
 generate_rst(${PROJECT_SOURCE_DIR}/include/ua_constants.h ${DOC_SRC_DIR}/constants.rst)
 generate_rst(${PROJECT_BINARY_DIR}/src_generated/ua_types_generated.h ${DOC_SRC_DIR}/types_generated.rst)
 generate_rst(${PROJECT_SOURCE_DIR}/include/ua_server.h ${DOC_SRC_DIR}/server.rst)
+generate_rst(${PROJECT_SOURCE_DIR}/include/ua_server_config.h ${DOC_SRC_DIR}/server_config.rst)
 generate_rst(${PROJECT_SOURCE_DIR}/include/ua_client.h ${DOC_SRC_DIR}/client.rst)
 generate_rst(${PROJECT_SOURCE_DIR}/include/ua_client_highlevel.h ${DOC_SRC_DIR}/client_highlevel.rst)
 generate_rst(${PROJECT_SOURCE_DIR}/include/ua_plugin_log.h ${DOC_SRC_DIR}/plugin_log.rst)
@@ -42,10 +43,12 @@ generate_rst(${PROJECT_SOURCE_DIR}/examples/tutorial_client_firststeps.c ${DOC_S
 add_custom_target(doc_latex ${SPHINX_EXECUTABLE}
   -b latex "${DOC_SRC_DIR}" "${DOC_LATEX_DIR}"
   DEPENDS ${DOC_SRC_DIR}/types.rst ${DOC_SRC_DIR}/constants.rst ${DOC_SRC_DIR}/types_generated.rst
-          ${DOC_SRC_DIR}/server.rst ${DOC_SRC_DIR}/client.rst ${DOC_SRC_DIR}/client_highlevel.rst
+          ${DOC_SRC_DIR}/server.rst ${DOC_SRC_DIR}/server_config.rst
+          ${DOC_SRC_DIR}/client.rst ${DOC_SRC_DIR}/client_highlevel.rst
           ${DOC_SRC_DIR}/plugin_log.rst ${DOC_SRC_DIR}/plugin_network.rst
           ${DOC_SRC_DIR}/services.rst ${DOC_SRC_DIR}/plugin_access_control.rst
           ${DOC_SRC_DIR}/nodestore.rst
+          ${DOC_SRC_DIR}/tutorials.rst
           ${DOC_SRC_DIR}/tutorial_datatypes.rst
           ${DOC_SRC_DIR}/tutorial_client_firststeps.rst
           ${DOC_SRC_DIR}/tutorial_server_firststeps.rst
@@ -68,10 +71,12 @@ add_dependencies(doc_pdf doc_latex)
 add_custom_target(doc ${SPHINX_EXECUTABLE}
   -b html "${DOC_SRC_DIR}" "${DOC_HTML_DIR}"
   DEPENDS ${DOC_SRC_DIR}/types.rst ${DOC_SRC_DIR}/constants.rst ${DOC_SRC_DIR}/types_generated.rst
-          ${DOC_SRC_DIR}/server.rst ${DOC_SRC_DIR}/client.rst ${DOC_SRC_DIR}/client_highlevel.rst
+          ${DOC_SRC_DIR}/server.rst ${DOC_SRC_DIR}/server_config.rst
+          ${DOC_SRC_DIR}/client.rst ${DOC_SRC_DIR}/client_highlevel.rst
           ${DOC_SRC_DIR}/plugin_log.rst ${DOC_SRC_DIR}/plugin_network.rst
           ${DOC_SRC_DIR}/services.rst ${DOC_SRC_DIR}/plugin_access_control.rst
           ${DOC_SRC_DIR}/nodestore.rst
+          ${DOC_SRC_DIR}/tutorials.rst
           ${DOC_SRC_DIR}/tutorial_datatypes.rst
           ${DOC_SRC_DIR}/tutorial_client_firststeps.rst
           ${DOC_SRC_DIR}/tutorial_server_firststeps.rst

+ 2 - 0
doc/tutorials.rst

@@ -1,3 +1,5 @@
+.. _tutorials:
+
 Tutorials
 =========
 

+ 2 - 9
examples/custom_datatype/server_types_custom.c

@@ -26,15 +26,12 @@ add3PointDataType(UA_Server *server) {
     p.z = 0.0;
     UA_Variant_setScalar(&dattr.value, &p, &PointType);
 
-
     UA_Server_addVariableTypeNode(server, PointType.typeId,
                                   UA_NODEID_NUMERIC(0, UA_NS0ID_BASEDATAVARIABLETYPE),
                                   UA_NODEID_NUMERIC(0, UA_NS0ID_HASSUBTYPE),
                                   UA_QUALIFIEDNAME(1, "3D.Point"),
                                   UA_NODEID_NUMERIC(0, UA_NS0ID_BASEDATAVARIABLETYPE),
-                                  dattr,
-                                  NULL, NULL
-    );
+                                  dattr, NULL, NULL);
 
 }
 
@@ -55,11 +52,7 @@ add3DPointVariable(UA_Server *server) {
                               UA_NODEID_NUMERIC(0, UA_NS0ID_OBJECTSFOLDER),
                               UA_NODEID_NUMERIC(0, UA_NS0ID_ORGANIZES),
                               UA_QUALIFIEDNAME(1, "3D.Point"),
-                              PointType.typeId,
-                              vattr,
-                              NULL,
-                              NULL
-    );
+                              PointType.typeId, vattr, NULL, NULL);
 }
 
 int main(void) {

+ 2 - 0
include/ua_plugin_access_control.h

@@ -12,6 +12,8 @@ extern "C" {
 #include "ua_types.h"
 
 /**
+ * .. _access-control:
+ *
  * Access Control Plugin API
  * =========================
  * The access control callback is used to authenticate sessions and grant access

+ 2 - 0
include/ua_server.h

@@ -25,6 +25,8 @@ typedef struct UA_Server UA_Server;
  * Server
  * ======
  *
+ * .. include:: server_config.rst
+ *
  * .. _server-lifecycle:
  *
  * Server Lifecycle

+ 32 - 3
include/ua_server_config.h

@@ -18,9 +18,26 @@ extern "C" {
 #include "ua_plugin_nodestore.h"
 
 /**
+ * .. _server-configuration:
+ *
  * Server Configuration
- * ====================
- * The configuration structure is passed to the server during initialization. */
+ * --------------------
+
+ * The configuration structure is passed to the server during initialization.
+ * The server expects that the configuration is not modified during runtime.
+ * Currently, only one server can use a configuration at a time. During
+ * shutdown, the server will clean up the parts of the configuration that are
+ * modified at runtime through the provided API.
+ *
+ * Examples for configurations are provided in the ``/plugins`` folder.
+ * The usual usage is as follows:
+ *
+ * 1. Create a server configuration with default settings as a starting point
+ * 2. Modifiy the configuration, e.g. by adding a server certificate
+ * 3. Instantiate a server with it
+ * 4. After shutdown of the server, clean up the configuration (free memory)
+ *
+ * The :ref:`tutorials` provide a good starting point for this. */
 
 typedef struct {
     UA_UInt32 min;
@@ -40,6 +57,8 @@ struct UA_ServerConfig {
     UA_BuildInfo buildInfo;
     UA_ApplicationDescription applicationDescription;
     UA_ByteString serverCertificate;
+
+    /* MDNS Discovery */
 #ifdef UA_ENABLE_DISCOVERY
     UA_String mdnsServerName;
     size_t serverCapabilitiesSize;
@@ -49,6 +68,10 @@ struct UA_ServerConfig {
     /* Custom DataTypes */
     size_t customDataTypesSize;
     UA_DataType *customDataTypes;
+    /**
+     * .. note:: See the section on :ref:`generic-types`. Examples for working
+     *    with custom data types are provided in
+     *    ``/examples/custom_datatype/``. */
 
     /* Nodestore */
     UA_Nodestore nodestore;
@@ -62,11 +85,17 @@ struct UA_ServerConfig {
     size_t endpointsSize;
     UA_Endpoint *endpoints;
 
-    /* Global Node Lifecycle */
+    /* Node Lifecycle callbacks */
     UA_GlobalNodeLifecycle nodeLifecycle;
+    /**
+     * .. note:: See the section for :ref:`node lifecycle
+     *    handling<node-lifecycle>`. */
 
     /* Access Control */
     UA_AccessControl accessControl;
+    /**
+     * .. note:: See the section for :ref:`access-control
+     *    handling<access-control>`. */
 
     /* Certificate Verification */
     UA_CertificateVerification certificateVerification;

+ 2 - 2
tools/c2rst.py

@@ -22,7 +22,7 @@ remove_keyword = [" UA_EXPORT", " UA_FUNC_ATTR_WARN_UNUSED_RESULT",
                   " UA_FUNC_ATTR_MALLOC", " UA_RESTRICT "]
 
 def clean_comment(line):
-    m = re.search("^( \* |/\*\* )(.*?)( \*/)?$", line)
+    m = re.search("^\s*(\* |/\*\* )(.*?)( \*/)?$", line)
     if not m:
         return "\n"
     return m.group(2) + "\n"
@@ -33,7 +33,7 @@ def clean_line(line):
     return line
 
 def comment_start(line):
-    m = re.search("^/\*\*[ \n]", line)
+    m = re.search("^\s*/\*\*[ \n]", line)
     if not m:
         return False
     return True