#ifndef UA_JOB_H_ #define UA_JOB_H_ #include "ua_connection.h" #ifdef __cplusplus extern "C" { #endif struct UA_Server; typedef struct UA_Server UA_Server; typedef void (*UA_ServerCallback)(UA_Server *server, void *data); typedef enum { UA_JOBTYPE_NOTHING, UA_JOBTYPE_DETACHCONNECTION, /* Detach the connection from the secure channel (but don't delete it) */ UA_JOBTYPE_BINARYMESSAGE_NETWORKLAYER, /* The binary message is memory managed by the networklayer */ UA_JOBTYPE_BINARYMESSAGE_ALLOCATED, /* The binary message was relocated away from the networklayer */ UA_JOBTYPE_METHODCALL, /* Call the method as soon as possible */ UA_JOBTYPE_METHODCALL_DELAYED, /* Call the method as soon as all previous jobs have finished */ } UA_JobType; /* Jobs describe work that is executed once or repeatedly in the server */ typedef struct { UA_JobType type; union { UA_Connection *closeConnection; struct { UA_Connection *connection; UA_ByteString message; } binaryMessage; struct { void *data; UA_ServerCallback method; } methodCall; } job; } UA_Job; #ifdef __cplusplus } // extern "C" #endif #endif /* UA_JOB_H_ */