#ifndef UA_SESSION_H_ #define UA_SESSION_H_ #include "ua_types.h" #include "ua_securechannel.h" #include "queue.h" /** * @ingroup communication * * @{ */ struct ContinuationPointEntry { LIST_ENTRY(ContinuationPointEntry) pointers; UA_ByteString identifier; UA_BrowseDescription browseDescription; UA_Int32 continuationIndex; UA_UInt32 maxReferences; }; struct UA_Session { UA_ApplicationDescription clientDescription; UA_Boolean activated; UA_String sessionName; UA_NodeId authenticationToken; UA_NodeId sessionId; UA_UInt32 maxRequestMessageSize; UA_UInt32 maxResponseMessageSize; UA_Int64 timeout; UA_DateTime validTill; UA_SecureChannel *channel; LIST_HEAD(ContinuationPointList, ContinuationPointEntry) continuationPoints; }; extern UA_Session anonymousSession; ///< If anonymous access is allowed, this session is used internally (Session ID: 0) extern UA_Session adminSession; ///< Local access to the services (for startup and maintenance) uses this Session with all possible access rights (Session ID: 1) void UA_Session_init(UA_Session *session); void UA_Session_deleteMembers(UA_Session *session); /** If any activity on a session happens, the timeout must be extended */ UA_StatusCode UA_Session_updateLifetime(UA_Session *session); /** Set up the point in time till the session is valid */ UA_StatusCode UA_Session_setExpirationDate(UA_Session *session); /** Gets the sessions pending lifetime (calculated from the timeout which was set) */ UA_StatusCode UA_Session_getPendingLifetime(UA_Session *session, UA_Double *pendingLifetime); void UA_Session_detachSecureChannel(UA_Session *session); /** @} */ #endif /* UA_SESSION_H_ */