include_directories(${PROJECT_SOURCE_DIR}/include) include_directories(${PROJECT_SOURCE_DIR}/deps) include_directories(${PROJECT_SOURCE_DIR}/src) include_directories(${PROJECT_BINARY_DIR}/src_generated) find_package(Check REQUIRED) find_package(Threads REQUIRED) set(LIBS ${CHECK_LIBRARIES}) if(NOT WIN32) list(APPEND LIBS pthread m) if (NOT APPLE) list(APPEND LIBS rt subunit) endif() else() list(APPEND LIBS ws2_32) endif() if(ENABLE_MULTITHREADING) list(APPEND LIBS urcu-cds urcu urcu-common) endif(ENABLE_MULTITHREADING) # the unit test are built directly on the open62541 object files. so they can # access symbols that are hidden/not exported to the shared library add_executable(check_builtin check_builtin.c $) target_link_libraries(check_builtin ${LIBS}) add_test(builtin ${CMAKE_CURRENT_BINARY_DIR}/check_builtin) add_executable(check_memory check_memory.c $) target_link_libraries(check_memory ${LIBS}) add_test(memory ${CMAKE_CURRENT_BINARY_DIR}/check_memory) # add_executable(check_stack check_stack.c) # target_link_libraries(check_stack ${LIBS}) # add_test(stack ${CMAKE_CURRENT_BINARY_DIR}/check_stack) # add_executable(check_base64 check_base64.c) # target_link_libraries(check_base64 ${LIBS}) # add_test(base64 ${CMAKE_CURRENT_BINARY_DIR}/check_base64) add_executable(check_services_view check_services_view.c $) target_link_libraries(check_services_view ${LIBS}) add_test(services_view ${CMAKE_CURRENT_BINARY_DIR}/check_services_view) add_executable(check_services_attributes check_services_attributes.c $) target_link_libraries(check_services_attributes ${LIBS}) add_test(services_attributes ${CMAKE_CURRENT_BINARY_DIR}/check_services_attributes) add_executable(check_services_nodemanagement check_services_nodemanagement.c $) target_link_libraries(check_services_nodemanagement ${LIBS}) add_test(services_nodemanagement ${CMAKE_CURRENT_BINARY_DIR}/check_services_nodemanagement) add_executable(check_nodestore check_nodestore.c $) target_link_libraries(check_nodestore ${LIBS}) add_test(nodestore ${CMAKE_CURRENT_BINARY_DIR}/check_nodestore) add_executable(check_session check_session.c $) target_link_libraries(check_session ${LIBS}) add_test(session ${CMAKE_CURRENT_BINARY_DIR}/check_session) # add_executable(check_startup check_startup.c) # target_link_libraries(check_startup ${LIBS}) # add_test(startup ${CMAKE_CURRENT_BINARY_DIR}/check_startup) # test with canned interactions from files #add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/client_HELOPN.bin # PRE_BUILD # COMMAND python ${PROJECT_SOURCE_DIR}/tools/hex2bin.py ${CMAKE_CURRENT_SOURCE_DIR}/dumps/client_HELOPN.hex # ${CMAKE_CURRENT_SOURCE_DIR}/dumps/client_CreateActivateSession.hex # DEPENDS ${PROJECT_SOURCE_DIR}/tools/hex2bin.py # ${CMAKE_CURRENT_SOURCE_DIR}/dumps/client_HELOPN.hex) #set(check_fileinput_source check_server_interaction_fileinput.c testing_networklayers.c $) #if(NOT ENABLE_AMALGAMATION) # list(APPEND check_fileinput_source ${PROJECT_SOURCE_DIR}/examples/logger_stdout.c) #endif() #add_executable(check_server_interaction_fileinput ${check_fileinput_source}) #target_include_directories(check_server_interaction_fileinput PRIVATE ${PROJECT_SOURCE_DIR}/examples) #target_include_directories(check_server_interaction_fileinput PRIVATE ${PROJECT_BINARY_DIR}) #target_link_libraries(check_server_interaction_fileinput ${LIBS}) #add_test(server_interaction_fileinput ${CMAKE_CURRENT_BINARY_DIR}/check_server_interaction_fileinput ${CMAKE_CURRENT_BINARY_DIR}/client_HELOPN.bin) #add_custom_target(server_interaction_fileinput ALL DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/client_HELOPN.bin)