#ifndef UA_SESSION_MANAGER_H_ #define UA_SESSION_MANAGER_H_ #include "../deps/queue.h" #include "ua_server.h" #include "ua_util.h" #include "ua_session.h" typedef struct session_list_entry { LIST_ENTRY(session_list_entry) pointers; UA_Session session; } session_list_entry; typedef struct UA_SessionManager { LIST_HEAD(session_list, session_list_entry) sessions; // doubly-linked list of sessions UA_UInt32 maxSessionCount; UA_Int32 lastSessionId; UA_UInt32 currentSessionCount; UA_DateTime maxSessionLifeTime; // time in [ms] } UA_SessionManager; UA_StatusCode UA_SessionManager_init(UA_SessionManager *sessionManager, UA_UInt32 maxSessionCount, UA_UInt32 maxSessionLifeTime, UA_UInt32 startSessionId); void UA_SessionManager_deleteMembers(UA_SessionManager *sessionManager, UA_Server *server); void UA_SessionManager_cleanupTimedOut(UA_SessionManager *sessionManager, UA_Server *server, UA_DateTime now); UA_StatusCode UA_SessionManager_createSession(UA_SessionManager *sessionManager, UA_SecureChannel *channel, const UA_CreateSessionRequest *request, UA_Session **session); UA_StatusCode UA_SessionManager_removeSession(UA_SessionManager *sessionManager, UA_Server *server, const UA_NodeId *token); /** Finds the session which is identified by the authentication token */ UA_Session * UA_SessionManager_getSession(UA_SessionManager *sessionManager, const UA_NodeId *token); #endif /* UA_SESSION_MANAGER_H_ */