/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/.*/ #ifndef UA_CONFIG_H_ #define UA_CONFIG_H_ #ifdef __cplusplus extern "C" { #endif /** * Library Version * --------------- */ #define UA_OPEN62541_VER_MAJOR ${OPEN62541_VER_MAJOR} #define UA_OPEN62541_VER_MINOR ${OPEN62541_VER_MINOR} #define UA_OPEN62541_VER_PATCH ${OPEN62541_VER_PATCH} #define UA_OPEN62541_VER_LABEL "${OPEN62541_VER_LABEL}" /* Release candidate label, etc. */ #define UA_OPEN62541_VER_COMMIT "${OPEN62541_VER_COMMIT}" /** * Options * ------- */ #define UA_LOGLEVEL ${UA_LOGLEVEL} #cmakedefine UA_ENABLE_METHODCALLS #cmakedefine UA_ENABLE_NODEMANAGEMENT #cmakedefine UA_ENABLE_SUBSCRIPTIONS #cmakedefine UA_ENABLE_MULTITHREADING /** * Advanced Options * ---------------- */ #cmakedefine UA_ENABLE_STATUSCODE_DESCRIPTIONS #cmakedefine UA_ENABLE_TYPENAMES #cmakedefine UA_ENABLE_EMBEDDED_LIBC #cmakedefine UA_ENABLE_DETERMINISTIC_RNG #cmakedefine UA_ENABLE_GENERATE_NAMESPACE0 #cmakedefine UA_ENABLE_NONSTANDARD_STATELESS #cmakedefine UA_ENABLE_NONSTANDARD_UDP /** * Standard Includes * ----------------- */ #ifndef _XOPEN_SOURCE # define _XOPEN_SOURCE 500 #endif #ifndef _DEFAULT_SOURCE # define _DEFAULT_SOURCE #endif #include /* Include stdint.h or workaround for older Visual Studios */ #if !defined(_MSC_VER) || _MSC_VER >= 1600 # include #else # include "ms_stdint.h" #endif #ifndef __cplusplus # include /* C99 Boolean */ /* Manual Boolean: typedef uint8_t bool; #define true 1 #define false 0 */ #endif #include /** * Memory Management * --------------- * The default malloc implementation from ``stdlib.h`` is used internally. * Override if required. */ #if defined(_WIN32) && !defined(__clang__) # include #endif #define UA_free(ptr) free(ptr) #define UA_malloc(size) malloc(size) #define UA_calloc(num, size) calloc(num, size) #define UA_realloc(ptr, size) realloc(ptr, size) #if defined(__GNUC__) || defined(__clang__) # define UA_alloca(size) __builtin_alloca (size) #elif defined(_WIN32) # define UA_alloca(SIZE) _alloca(SIZE) #else # include # define UA_alloca(SIZE) alloca(SIZE) #endif /** * Function Export * --------------- * On Win32: Define ``UA_DYNAMIC_LINKING`` and ``UA_DYNAMIC_LINKING_EXPORT`` in * order to export symbols for a DLL. Define ``UA_DYNAMIC_LINKING`` only to * import symbols from a DLL.*/ #cmakedefine UA_DYNAMIC_LINKING #if defined(_WIN32) && defined(UA_DYNAMIC_LINKING) # ifdef UA_DYNAMIC_LINKING_EXPORT /* export dll */ # ifdef __GNUC__ # define UA_EXPORT __attribute__ ((dllexport)) # else # define UA_EXPORT __declspec(dllexport) # endif # else /* import dll */ # ifdef __GNUC__ # define UA_EXPORT __attribute__ ((dllimport)) # else # define UA_EXPORT __declspec(dllimport) # endif # endif #else /* non win32 */ # if __GNUC__ || __clang__ # define UA_EXPORT __attribute__ ((visibility ("default"))) # endif #endif #ifndef UA_EXPORT # define UA_EXPORT /* fallback to default */ #endif /** * Inline Functions * ---------------- */ #ifdef _MSC_VER # define UA_INLINE __inline #else # define UA_INLINE inline #endif /** * Non-aliasing pointers * -------------------- */ #ifdef _MSC_VER # define UA_RESTRICT __restrict #elif defined(__GNUC__) # define UA_RESTRICT __restrict__ #else # define UA_RESTRICT restrict #endif /** * Function attributes * ------------------- */ #ifdef __GNUC__ # define UA_FUNC_ATTR_MALLOC __attribute__((malloc)) # define UA_FUNC_ATTR_PURE __attribute__ ((pure)) # define UA_FUNC_ATTR_CONST __attribute__((const)) # define UA_FUNC_ATTR_WARN_UNUSED_RESULT __attribute__((warn_unused_result)) #else # define UA_FUNC_ATTR_MALLOC # define UA_FUNC_ATTR_PURE # define UA_FUNC_ATTR_CONST # define UA_FUNC_ATTR_WARN_UNUSED_RESULT #endif /** * String Manipulation * ------------------- * The header ``string.h`` is defined in the C-standard. If no libc is provided * (e.g. on some embedded target), use the following definitions and the * implementation in ``/deps/libc_string.c`` */ #ifndef UA_ENABLE_EMBEDDED_LIBC # include #else void *memcpy(void *UA_RESTRICT dest, const void *UA_RESTRICT src, size_t n); void *memset(void *dest, int c, size_t n); size_t strlen(const char *s); int memcmp(const void *vl, const void *vr, size_t n); #endif /** * Binary Encoding Overlays * ------------------------ * Integers and floating point numbers are transmitted in little-endian (IEEE 754 * for floating point) encoding. If the target architecture uses the same * format, numeral datatypes can be memcpy'd (overlayed) on the binary stream. * This speeds up encoding. * * Integer Endianness * ^^^^^^^^^^^^^^^^^^ * The definition ``UA_BINARY_OVERLAYABLE_INTEGER`` is true when the integer * representation of the target architecture is little-endian. */ #if defined(_WIN32) || (defined(__BYTE_ORDER__) && defined(__ORDER_LITTLE_ENDIAN__) && \ (__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__)) # define UA_BINARY_OVERLAYABLE_INTEGER true #elif defined(__ANDROID__) /* Andoid */ # include # if __BYTE_ORDER == __LITTLE_ENDIAN # define UA_BINARY_OVERLAYABLE_INTEGER true # endif #elif defined(__linux__) /* Linux */ # include # if __BYTE_ORDER == __LITTLE_ENDIAN # define UA_BINARY_OVERLAYABLE_INTEGER true # endif # if __FLOAT_BYTE_ORDER == __LITTLE_ENDIAN # define UA_BINARY_OVERLAYABLE_FLOAT true # endif #elif defined(__OpenBSD__) /* OpenBSD */ # include # if BYTE_ORDER == LITTLE_ENDIAN # define UA_BINARY_OVERLAYABLE_INTEGER true # endif #elif defined(__NetBSD__) || defined(__FreeBSD__) || defined(__DragonFly__) /* Other BSD */ # include # if _BYTE_ORDER == _LITTLE_ENDIAN # define UA_BINARY_OVERLAYABLE_INTEGER true # endif #elif defined(__APPLE__) /* Apple (MacOS, iOS) */ # include # if defined(__LITTLE_ENDIAN__) # define UA_BINARY_OVERLAYABLE_INTEGER true # endif #elif defined(__QNX__) || defined(__QNXNTO__) /* QNX */ # include # if defined(__LITTLEENDIAN__) # define UA_BINARY_OVERLAYABLE_INTEGER true # endif #endif #ifndef UA_BINARY_OVERLAYABLE_INTEGER # define UA_BINARY_OVERLAYABLE_INTEGER false #endif /** * Float Endianness * ^^^^^^^^^^^^^^^^ * The definition ``UA_BINARY_OVERLAYABLE_FLOAT`` is true when the floating * point number representation of the target architecture is IEEE 754. Note that * this cannot be reliable detected with macros for the clang compiler * (beginning of 2017). Just override if necessary. */ #if defined(_WIN32) # define UA_BINARY_OVERLAYABLE_FLOAT true #elif defined(__FLOAT_WORD_ORDER__) && defined(__ORDER_LITTLE_ENDIAN__) && \ (__FLOAT_WORD_ORDER__ == __ORDER_LITTLE_ENDIAN__) /* Defined only in GCC */ # define UA_BINARY_OVERLAYABLE_FLOAT true #elif defined(__FLOAT_WORD_ORDER) && defined(__LITTLE_ENDIAN) && \ (__FLOAT_WORD_ORDER == __LITTLE_ENDIAN) /* Defined only in GCC */ # define UA_BINARY_OVERLAYABLE_FLOAT true #endif #ifndef UA_BINARY_OVERLAYABLE_FLOAT # define UA_BINARY_OVERLAYABLE_FLOAT false #endif #ifdef __cplusplus } // extern "C" #endif #endif /* UA_CONFIG_H_ */