/* * Copyright (C) 2014 the contributors as stated in the AUTHORS file * * This file is part of open62541. open62541 is free software: you can * redistribute it and/or modify it under the terms of the GNU Lesser General * Public License, version 3 (as published by the Free Software Foundation) with * a static linking exception as stated in the LICENSE file provided with * open62541. * * open62541 is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR * A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more * details. */ #ifndef UA_SERVER_H_ #define UA_SERVER_H_ #ifdef __cplusplus extern "C" { #endif #include "ua_types.h" #include "ua_types_generated.h" #include "ua_util.h" #include "ua_nodeids.h" #include "ua_connection.h" #include "ua_log.h" /** * @defgroup server Server * * @{ */ struct UA_Server; typedef struct UA_Server UA_Server; UA_Server UA_EXPORT * UA_Server_new(void); void UA_EXPORT UA_Server_setServerCertificate(UA_Server *server, UA_ByteString certificate); void UA_EXPORT UA_Server_delete(UA_Server *server); /** * Runs the main loop of the server. In each iteration, this calls into the * networklayers to see if work have arrived and checks if timed events need to * be triggered. * * @param server The server object * @param nThreads The number of worker threads. Is ignored if MULTITHREADING is * not activated. * @param running Points to a booloean value on the heap. When running is set to * false, the worker threads and the main loop close and the server is shut * down. * @return Indicates whether the server shut down cleanly * */ UA_StatusCode UA_EXPORT UA_Server_run(UA_Server *server, UA_UInt16 nThreads, UA_Boolean *running); /** Add a reference to the server's address space */ UA_StatusCode UA_EXPORT UA_Server_addReference(UA_Server *server, const UA_AddReferencesItem *item); UA_StatusCode UA_EXPORT UA_Server_addVariableNode(UA_Server *server, UA_Variant *value, UA_NodeId *nodeId, UA_QualifiedName *browseName, const UA_NodeId *parentNodeId, const UA_NodeId *referenceTypeId); /** Work that is run in the main loop (singlethreaded) or dispatched to a worker thread. */ typedef struct UA_WorkItem { enum { UA_WORKITEMTYPE_NOTHING, UA_WORKITEMTYPE_BINARYNETWORKMESSAGE, UA_WORKITEMTYPE_METHODCALL, UA_WORKITEMTYPE_DELAYEDMETHODCALL, } type; union { struct { UA_Connection *connection; UA_ByteString message; } binaryNetworkMessage; struct { void * data; void (*method)(UA_Server *server, void *data); } methodCall; } work; } UA_WorkItem; /** * @param server The server object. * * @param work Pointer to the WorkItem that shall be added. The pointer is not * freed but copied to an internal representation. * * @param executionTime The time when the work shall be executed. If the time lies in the * past, the work will be executed in the next iteration of the server's * main loop * * @param resultWorkGuid Upon success, the pointed value is set to the guid of * the workitem in the server queue. This can be used to cancel the work * later on. If the pointer is null, the guid is not set. * * @return Upon sucess, UA_STATUSCODE_GOOD is returned. An error code otherwise. */ UA_StatusCode UA_EXPORT UA_Server_addTimedWorkItem(UA_Server *server, const UA_WorkItem *work, UA_DateTime executionTime, UA_Guid *resultWorkGuid); /** * @param server The server object. * * @param work Pointer to the WorkItem that shall be added. The pointer is not * freed but copied to an internal representation. * * @param interval The work that is executed repeatedly with the given interval * (in 100ns). If work with the same repetition interval already exists, * the first execution might occur sooner. * * @param resultWorkGuid Upon success, the pointed value is set to the guid of * the workitem in the server queue. This can be used to cancel the work * later on. If the pointer is null, the guid is not set. * * @return Upon sucess, UA_STATUSCODE_GOOD is returned. An error code otherwise. */ UA_StatusCode UA_EXPORT UA_Server_addRepeatedWorkItem(UA_Server *server, const UA_WorkItem *work, UA_UInt32 interval, UA_Guid *resultWorkGuid); /** Remove timed or repeated work */ UA_Boolean UA_EXPORT UA_Server_removeWorkItem(UA_Server *server, UA_Guid workId); /** * Interface to the binary network layers. This structure is returned from the * function that initializes the network layer. The layer is already bound to a * specific port and listening. The functions in the structure are never called * in parallel but only sequentially from the server's main loop. So the network * layer does not need to be thread-safe. */ typedef struct { void *nlHandle; /** * Starts listening on the the networklayer. * * @return Returns UA_STATUSCODE_GOOD or an error code. */ UA_StatusCode (*start)(void *nlHandle); /** * Gets called from the main server loop and returns the work that * accumulated (messages and close events) for dispatch. The networklayer * does not wait on connections but returns immediately the work that * accumulated. * * @param workItems When the returned integer is positive, *workItems points * to an array of WorkItems of the returned size. * @param timeout The timeout during which an event must arrive. * @return The size of the returned workItems array. If the result is * negative, an error has occured. */ UA_Int32 (*getWork)(void *nlhandle, UA_WorkItem **workItems, UA_UInt16 timeout); /** * Closes the network connection and returns all the work that needs to * be finished before the network layer can be safely deleted. * * @param workItems When the returned integer is positive, *workItems points * to an array of WorkItems of the returned size. * @return The size of the returned workItems array. If the result is * negative, an error has occured. */ UA_Int32 (*stop)(void *nlhandle, UA_WorkItem **workItems); /** Deletes the network layer. Call only after a successfull shutdown. */ void (*free)(void *nlhandle); } UA_ServerNetworkLayer; /** * Adds a network layer to the server. The network layer is destroyed together * with the server. Do not use it after adding it as it might be moved around on * the heap. */ void UA_EXPORT UA_Server_addNetworkLayer(UA_Server *server, UA_ServerNetworkLayer networkLayer); /** @} */ /** * @ingroup nodestore * * @defgroup external_nodestore External Nodestore * * @brief An external application that manages its own data and data model * * To plug in outside data sources, one can use * * - VariableNodes with a data source (functions that are called for read and write access) * - An external nodestore that is mapped to specific namespaces * * If no external nodestore is defined for a nodeid, it is always looked up in * the "local" nodestore of open62541. Namespace Zero is always in the local * nodestore. * * @{ */ typedef UA_Int32 (*UA_ExternalNodeStore_addNodes) (void *ensHandle, const UA_RequestHeader *requestHeader, UA_AddNodesItem *nodesToAdd, UA_UInt32 *indices, UA_UInt32 indicesSize, UA_AddNodesResult* addNodesResults, UA_DiagnosticInfo *diagnosticInfos); typedef UA_Int32 (*UA_ExternalNodeStore_addReferences) (void *ensHandle, const UA_RequestHeader *requestHeader, UA_AddReferencesItem* referencesToAdd, UA_UInt32 *indices,UA_UInt32 indicesSize, UA_StatusCode *addReferencesResults, UA_DiagnosticInfo *diagnosticInfos); typedef UA_Int32 (*UA_ExternalNodeStore_deleteNodes) (void *ensHandle, const UA_RequestHeader *requestHeader, UA_DeleteNodesItem *nodesToDelete, UA_UInt32 *indices, UA_UInt32 indicesSize, UA_StatusCode *deleteNodesResults, UA_DiagnosticInfo *diagnosticInfos); typedef UA_Int32 (*UA_ExternalNodeStore_deleteReferences) (void *ensHandle, const UA_RequestHeader *requestHeader, UA_DeleteReferencesItem *referenceToDelete, UA_UInt32 *indices, UA_UInt32 indicesSize, UA_StatusCode deleteReferencesresults, UA_DiagnosticInfo *diagnosticInfos); typedef UA_Int32 (*UA_ExternalNodeStore_readNodes) (void *ensHandle, const UA_RequestHeader *requestHeader, UA_ReadValueId *readValueIds, UA_UInt32 *indices, UA_UInt32 indicesSize,UA_DataValue *readNodesResults, UA_Boolean timeStampToReturn, UA_DiagnosticInfo *diagnosticInfos); typedef UA_Int32 (*UA_ExternalNodeStore_writeNodes) (void *ensHandle, const UA_RequestHeader *requestHeader, UA_WriteValue *writeValues, UA_UInt32 *indices, UA_UInt32 indicesSize, UA_StatusCode *writeNodesResults, UA_DiagnosticInfo *diagnosticInfo); typedef UA_Int32 (*UA_ExternalNodeStore_browseNodes) (void *ensHandle, const UA_RequestHeader *requestHeader, UA_BrowseDescription *browseDescriptions, UA_UInt32 *indices, UA_UInt32 indicesSize, UA_UInt32 requestedMaxReferencesPerNode, UA_BrowseResult *browseResults, UA_DiagnosticInfo *diagnosticInfos); typedef UA_Int32 (*UA_ExternalNodeStore_delete)(void *ensHandle); typedef struct UA_ExternalNodeStore { void *ensHandle; UA_ExternalNodeStore_addNodes addNodes; UA_ExternalNodeStore_deleteNodes deleteNodes; UA_ExternalNodeStore_writeNodes writeNodes; UA_ExternalNodeStore_readNodes readNodes; UA_ExternalNodeStore_browseNodes browseNodes; UA_ExternalNodeStore_addReferences addReferences; UA_ExternalNodeStore_deleteReferences deleteReferences; UA_ExternalNodeStore_delete destroy; } UA_ExternalNodeStore; UA_StatusCode UA_EXPORT UA_Server_addExternalNamespace(UA_Server *server, UA_UInt16 namespaceIndex, const UA_String *url, UA_ExternalNodeStore *nodeStore); /** @} */ #ifdef __cplusplus } // extern "C" #endif #endif /* UA_SERVER_H_ */