/* This work is licensed under a Creative Commons CCZero 1.0 Universal License. * See http://creativecommons.org/publicdomain/zero/1.0/ for more information. */ /* Enable POSIX features */ #if !defined(_XOPEN_SOURCE) && !defined(_WRS_KERNEL) # define _XOPEN_SOURCE 600 #endif #ifndef _DEFAULT_SOURCE # define _DEFAULT_SOURCE #endif /* On older systems we need to define _BSD_SOURCE. * _DEFAULT_SOURCE is an alias for that. */ #ifndef _BSD_SOURCE # define _BSD_SOURCE #endif /** * Client disconnect handling * -------------------------- * This example shows you how to handle a client disconnect, e.g., if the server * is shut down while the client is connected. You just need to call connect * again and the client will automatically reconnect. * * This example is very similar to the tutorial_client_firststeps.c. */ #include "open62541.h" #include #ifdef _WIN32 # include # define UA_sleep_ms(X) Sleep(X) #else # include # define UA_sleep_ms(X) usleep(X * 1000) #endif UA_Boolean running = true; UA_Logger logger = UA_Log_Stdout; static void stopHandler(int sign) { UA_LOG_INFO(logger, UA_LOGCATEGORY_CLIENT, "Received Ctrl-C"); running = 0; } int main(void) { signal(SIGINT, stopHandler); /* catches ctrl-c */ UA_ClientConfig config = UA_ClientConfig_default; /* default timeout is 5 seconds. Set it to 1 second here for demo */ config.timeout = 1000; UA_Client *client = UA_Client_new(config); /* Read the value attribute of the node. UA_Client_readValueAttribute is a * wrapper for the raw read service available as UA_Client_Service_read. */ UA_Variant value; /* Variants can hold scalar values and arrays of any type */ UA_Variant_init(&value); /* Endless loop reading the server time */ while(running) { /* if already connected, this will return GOOD and do nothing */ /* if the connection is closed/errored, the connection will be reset and then reconnected */ /* Alternatively you can also use UA_Client_getState to get the current state */ UA_StatusCode retval = UA_Client_connect(client, "opc.tcp://localhost:4840"); if(retval != UA_STATUSCODE_GOOD) { UA_LOG_ERROR(logger, UA_LOGCATEGORY_CLIENT, "Not connected. Retrying to connect in 1 second"); /* The connect may timeout after 1 second (see above) or it may fail immediately on network errors */ /* E.g. name resolution errors or unreachable network. Thus there should be a small sleep here */ UA_sleep_ms(1000); continue; } /* NodeId of the variable holding the current time */ const UA_NodeId nodeId = UA_NODEID_NUMERIC(0, UA_NS0ID_SERVER_SERVERSTATUS_CURRENTTIME); retval = UA_Client_readValueAttribute(client, nodeId, &value); if(retval == UA_STATUSCODE_BADCONNECTIONCLOSED) { UA_LOG_ERROR(logger, UA_LOGCATEGORY_CLIENT, "Connection was closed. Reconnecting ..."); continue; } if(retval == UA_STATUSCODE_GOOD && UA_Variant_hasScalarType(&value, &UA_TYPES[UA_TYPES_DATETIME])) { UA_DateTime raw_date = *(UA_DateTime *) value.data; UA_DateTimeStruct dts = UA_DateTime_toStruct(raw_date); UA_LOG_INFO(logger, UA_LOGCATEGORY_USERLAND, "date is: %02u-%02u-%04u %02u:%02u:%02u.%03u", dts.day, dts.month, dts.year, dts.hour, dts.min, dts.sec, dts.milliSec); } UA_Variant_deleteMembers(&value); UA_sleep_ms(1000); }; /* Clean up */ UA_Variant_deleteMembers(&value); UA_Client_delete(client); /* Disconnects the client internally */ return UA_STATUSCODE_GOOD; }