/* * This work is licensed under a Creative Commons CCZero 1.0 Universal License. * See http://creativecommons.org/publicdomain/zero/1.0/ for more information. */ #ifndef NETWORKLAYERTCP_H_ #define NETWORKLAYERTCP_H_ #ifdef __cplusplus extern "C" { #endif #include "ua_server.h" #include "ua_client.h" /** @brief Create the TCP networklayer and listen to the specified port */ UA_EXPORT UA_ServerNetworkLayer ServerNetworkLayerTCP_new(UA_ConnectionConfig conf, UA_UInt32 port); UA_EXPORT UA_Connection ClientNetworkLayerTCP_connect(UA_ConnectionConfig conf, char *endpointUrl, UA_Logger *logger); #ifdef __cplusplus } // extern "C" #endif #endif /* NETWORKLAYERTCP_H_ */