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- /*
- * This work is licensed under a Creative Commons CCZero 1.0 Universal License.
- * See http://creativecommons.org/publicdomain/zero/1.0/ for more information.
- */
- #ifdef NOT_AMALGATED
- # define _XOPEN_SOURCE 500 //some users need this for some reason
- # define __USE_BSD
- # include <stdlib.h> // malloc, free
- # include <stdio.h>
- # include <string.h> // memset
- #endif
- #ifdef _WIN32
- # include <malloc.h>
- # include <winsock2.h>
- # include <sys/types.h>
- # include <windows.h>
- # include <ws2tcpip.h>
- # define CLOSESOCKET(S) closesocket(S)
- #else
- # include <sys/select.h>
- # include <netinet/in.h>
- # include <netinet/tcp.h>
- # include <sys/ioctl.h>
- # include <netdb.h> //gethostbyname for the client
- # include <unistd.h> // read, write, close
- # include <arpa/inet.h>
- # define CLOSESOCKET(S) close(S)
- #endif
- #include "networklayer_tcp.h" // UA_MULTITHREADING is defined in here
- #ifdef UA_MULTITHREADING
- # include <urcu/uatomic.h>
- #endif
- /* with a space so amalgamation does not remove the includes */
- # include <errno.h> // errno, EINTR
- # include <fcntl.h> // fcntl
- struct ServerNetworklayer_TCP;
- /* Forwarded to the server as a (UA_Connection) and used for callbacks back into
- the networklayer */
- typedef struct {
- UA_Connection connection;
- UA_Int32 sockfd;
- void *layer;
- } TCPConnection;
- /***************************/
- /* Server NetworkLayer TCP */
- /***************************/
- #define MAXBACKLOG 100
- /* Internal mapping of sockets to connections */
- typedef struct {
- TCPConnection *connection;
- #ifdef _WIN32
- UA_UInt32 sockfd;
- #else
- UA_Int32 sockfd;
- #endif
- } ConnectionLink;
- typedef struct ServerNetworkLayerTCP {
- UA_ConnectionConfig conf;
- fd_set fdset;
- #ifdef _WIN32
- UA_UInt32 serversockfd;
- UA_UInt32 highestfd;
- #else
- UA_Int32 serversockfd;
- UA_Int32 highestfd;
- #endif
- UA_UInt16 conLinksSize;
- ConnectionLink *conLinks;
- UA_UInt32 port;
- UA_String discoveryUrl;
- /* We remove the connection links only in the main thread. Attach
- to-be-deleted links with atomic operations */
- struct deleteLink {
- #ifdef _WIN32
- UA_UInt32 sockfd;
- #else
- UA_Int32 sockfd;
- #endif
- struct deleteLink *next;
- } *deleteLinkList;
- } ServerNetworkLayerTCP;
- typedef struct ClientNetworkLayerTCP {
- fd_set read_fds;
- #ifdef _WIN32
- UA_UInt32 sockfd;
- #else
- UA_Int32 sockfd;
- #endif
- } ClientNetworkLayerTCP;
- static UA_StatusCode setNonBlocking(int sockid) {
- #ifdef _WIN32
- u_long iMode = 1;
- if(ioctlsocket(sockid, FIONBIO, &iMode) != NO_ERROR)
- return UA_STATUSCODE_BADINTERNALERROR;
- #else
- int opts = fcntl(sockid,F_GETFL);
- if(opts < 0 || fcntl(sockid,F_SETFL,opts|O_NONBLOCK) < 0)
- return UA_STATUSCODE_BADINTERNALERROR;
- #endif
- return UA_STATUSCODE_GOOD;
- }
- static void freeConnectionCallback(UA_Server *server, TCPConnection *connection) {
- free(connection);
- }
- // after every select, reset the set of sockets we want to listen on
- static void setFDSet(ServerNetworkLayerTCP *layer) {
- FD_ZERO(&layer->fdset);
- FD_SET(layer->serversockfd, &layer->fdset);
- layer->highestfd = layer->serversockfd;
- for(UA_Int32 i=0;i<layer->conLinksSize;i++) {
- FD_SET(layer->conLinks[i].sockfd, &layer->fdset);
- if(layer->conLinks[i].sockfd > layer->highestfd)
- layer->highestfd = layer->conLinks[i].sockfd;
- }
- }
- // the callbacks are thread-safe if UA_MULTITHREADING is defined
- void closeConnection(TCPConnection *handle);
- void writeCallback(TCPConnection *handle, UA_ByteStringArray gather_buf);
- static UA_StatusCode ServerNetworkLayerTCP_add(ServerNetworkLayerTCP *layer, UA_Int32 newsockfd) {
- setNonBlocking(newsockfd);
- TCPConnection *c = malloc(sizeof(TCPConnection));
- if(!c)
- return UA_STATUSCODE_BADINTERNALERROR;
- c->sockfd = newsockfd;
- c->layer = layer;
- c->connection.state = UA_CONNECTION_OPENING;
- c->connection.localConf = layer->conf;
- c->connection.channel = (void*)0;
- c->connection.close = (void (*)(void*))closeConnection;
- c->connection.write = (void (*)(void*, UA_ByteStringArray))writeCallback;
- layer->conLinks = realloc(layer->conLinks, sizeof(ConnectionLink)*(layer->conLinksSize+1));
- if(!layer->conLinks) {
- free(c);
- return UA_STATUSCODE_BADINTERNALERROR;
- }
- layer->conLinks[layer->conLinksSize].connection = c;
- layer->conLinks[layer->conLinksSize].sockfd = newsockfd;
- layer->conLinksSize++;
- return UA_STATUSCODE_GOOD;
- }
- /* Removes all connections from the network layer. Returns the work items to close them properly. */
- static UA_UInt32 removeAllConnections(ServerNetworkLayerTCP *layer, UA_WorkItem **returnWork) {
- UA_WorkItem *work;
- if (layer->conLinksSize <= 0 || !(work = malloc(sizeof(UA_WorkItem)*layer->conLinksSize))) {
- *returnWork = NULL;
- return 0;
- }
- #ifdef UA_MULTITHREADING
- struct deleteLink *d = uatomic_xchg(&layer->deleteLinkList, (void*)0);
- #else
- struct deleteLink *d = layer->deleteLinkList;
- layer->deleteLinkList = (void*)0;
- #endif
- UA_UInt32 count = 0;
- while(d) {
- UA_Int32 i;
- for(i = 0;i<layer->conLinksSize;i++) {
- if(layer->conLinks[i].sockfd == d->sockfd)
- break;
- }
- if(i < layer->conLinksSize) {
- TCPConnection *c = layer->conLinks[i].connection;
- layer->conLinksSize--;
- layer->conLinks[i] = layer->conLinks[layer->conLinksSize];
- work[count] = (UA_WorkItem)
- {.type = UA_WORKITEMTYPE_DELAYEDMETHODCALL,
- .work.methodCall = {.data = c,
- .method = (void (*)(UA_Server*,void*))freeConnectionCallback} };
- }
- struct deleteLink *oldd = d;
- d = d->next;
- free(oldd);
- count++;
- }
- *returnWork = work;
- return count;
- }
- #ifdef UA_MULTITHREADING
- void closeConnection(TCPConnection *handle) {
- if(uatomic_xchg(&handle->connection.state, UA_CONNECTION_CLOSING) == UA_CONNECTION_CLOSING)
- return;
-
- UA_Connection_detachSecureChannel(&handle->connection);
- shutdown(handle->sockfd,2);
- CLOSESOCKET(handle->sockfd);
- ServerNetworkLayerTCP *layer = (ServerNetworkLayerTCP*)handle->layer;
- // Remove the link later in the main thread
- struct deleteLink *d = malloc(sizeof(struct deleteLink));
- d->sockfd = handle->sockfd;
- while(1) {
- d->next = layer->deleteLinkList;
- if(uatomic_cmpxchg(&layer->deleteLinkList, d->next, d) == d->next)
- break;
- }
- }
- #else
- void closeConnection(TCPConnection *handle) {
- if(handle->connection.state == UA_CONNECTION_CLOSING)
- return;
- struct deleteLink *d = malloc(sizeof(struct deleteLink));
- if(!d)
- return;
- handle->connection.state = UA_CONNECTION_CLOSING;
- UA_Connection_detachSecureChannel(&handle->connection);
- shutdown(handle->sockfd,2);
- CLOSESOCKET(handle->sockfd);
- // Remove the link later in the main thread
- d->sockfd = handle->sockfd;
- ServerNetworkLayerTCP *layer = (ServerNetworkLayerTCP*)handle->layer;
- d->next = layer->deleteLinkList;
- layer->deleteLinkList = d;
- }
- #endif
- /** Accesses only the sockfd in the handle. Can be run from parallel threads. */
- void writeCallback(TCPConnection *handle, UA_ByteStringArray gather_buf) {
- UA_UInt32 total_len = 0, nWritten = 0;
- #ifdef _WIN32
- LPWSABUF buf = _alloca(gather_buf.stringsSize * sizeof(WSABUF));
- memset(buf, 0, sizeof(gather_buf.stringsSize * sizeof(WSABUF)));
- int result = 0;
- for(UA_UInt32 i = 0; i<gather_buf.stringsSize; i++) {
- buf[i].buf = (char*)gather_buf.strings[i].data;
- buf[i].len = gather_buf.strings[i].length;
- total_len += gather_buf.strings[i].length;
- }
- while(nWritten < total_len) {
- UA_UInt32 n = 0;
- do {
- result = WSASend(handle->sockfd, buf, gather_buf.stringsSize ,
- (LPDWORD)&n, 0, NULL, NULL);
- if(result != 0)
- printf("Error WSASend, code: %d \n", WSAGetLastError());
- } while(errno == EINTR);
- nWritten += n;
- }
- #else
- struct iovec iov[gather_buf.stringsSize];
- memset(iov, 0, sizeof(struct iovec)*gather_buf.stringsSize);
- for(UA_UInt32 i=0;i<gather_buf.stringsSize;i++) {
- iov[i].iov_base = gather_buf.strings[i].data;
- iov[i].iov_len = gather_buf.strings[i].length;
- total_len += gather_buf.strings[i].length;
- }
- struct msghdr message;
- memset(&message, 0, sizeof(message));
- message.msg_iov = iov;
- message.msg_iovlen = gather_buf.stringsSize;
- while (nWritten < total_len) {
- UA_Int32 n = 0;
- do {
- n = sendmsg(handle->sockfd, &message, 0);
- } while (n == -1L && errno == EINTR);
- nWritten += n;
- }
- #endif
- }
- static UA_StatusCode ServerNetworkLayerTCP_start(ServerNetworkLayerTCP *layer, UA_Logger *logger) {
- #ifdef _WIN32
- if((layer->serversockfd = socket(PF_INET, SOCK_STREAM,0)) == INVALID_SOCKET) {
- printf("ERROR opening socket, code: %d\n", WSAGetLastError());
- return UA_STATUSCODE_BADINTERNALERROR;
- }
- #else
- if((layer->serversockfd = socket(PF_INET, SOCK_STREAM, 0)) < 0) {
- perror("ERROR opening socket");
- return UA_STATUSCODE_BADINTERNALERROR;
- }
- #endif
- const struct sockaddr_in serv_addr = {
- .sin_family = AF_INET, .sin_addr.s_addr = INADDR_ANY,
- .sin_port = htons(layer->port), .sin_zero = {0}};
- int optval = 1;
- if(setsockopt(layer->serversockfd, SOL_SOCKET,
- SO_REUSEADDR, (const char *)&optval,
- sizeof(optval)) == -1) {
- perror("setsockopt");
- CLOSESOCKET(layer->serversockfd);
- return UA_STATUSCODE_BADINTERNALERROR;
- }
-
- if(bind(layer->serversockfd, (const struct sockaddr *)&serv_addr,
- sizeof(serv_addr)) < 0) {
- perror("binding");
- CLOSESOCKET(layer->serversockfd);
- return UA_STATUSCODE_BADINTERNALERROR;
- }
- setNonBlocking(layer->serversockfd);
- listen(layer->serversockfd, MAXBACKLOG);
- char msg[256];
- sprintf(msg, "Listening on %.*s\n", layer->discoveryUrl.length, layer->discoveryUrl.data);
- UA_LOG_INFO((*logger), UA_LOGGERCATEGORY_SERVER, msg);
- return UA_STATUSCODE_GOOD;
- }
- static UA_Int32 ServerNetworkLayerTCP_getWork(ServerNetworkLayerTCP *layer, UA_WorkItem **workItems,
- UA_UInt16 timeout) {
- UA_WorkItem *items = (void*)0;
- UA_Int32 itemsCount = removeAllConnections(layer, &items);
- setFDSet(layer);
- struct timeval tmptv = {0, timeout};
- UA_Int32 resultsize = select(layer->highestfd+1, &layer->fdset, NULL, NULL, &tmptv);
- if(resultsize < 0) {
- *workItems = items;
- return itemsCount;
- }
- // accept new connections (can only be a single one)
- if(FD_ISSET(layer->serversockfd,&layer->fdset)) {
- resultsize--;
- struct sockaddr_in cli_addr;
- socklen_t cli_len = sizeof(cli_addr);
- int newsockfd = accept(layer->serversockfd, (struct sockaddr *) &cli_addr, &cli_len);
- int i = 1;
- setsockopt(newsockfd, IPPROTO_TCP, TCP_NODELAY, (void *)&i, sizeof(i));
- if (newsockfd >= 0)
- ServerNetworkLayerTCP_add(layer, newsockfd);
- }
-
- items = realloc(items, sizeof(UA_WorkItem)*(itemsCount+resultsize));
- // read from established sockets
- UA_Int32 j = itemsCount;
- UA_ByteString buf = { -1, NULL};
- for(UA_Int32 i=0;i<layer->conLinksSize && j<itemsCount+resultsize;i++) {
- if(!(FD_ISSET(layer->conLinks[i].sockfd, &layer->fdset)))
- continue;
- if(!buf.data) {
- buf.data = malloc(sizeof(UA_Byte) * layer->conf.recvBufferSize);
- if(!buf.data)
- break;
- }
-
- #ifdef _WIN32
- buf.length = recv(layer->conLinks[i].sockfd, (char *)buf.data,
- layer->conf.recvBufferSize, 0);
- #else
- buf.length = read(layer->conLinks[i].sockfd, buf.data, layer->conf.recvBufferSize);
- #endif
- if (buf.length <= 0) {
- closeConnection(layer->conLinks[i].connection); // work is returned in the next iteration
- } else {
- items[j].type = UA_WORKITEMTYPE_BINARYNETWORKMESSAGE;
- items[j].work.binaryNetworkMessage.message = buf;
- items[j].work.binaryNetworkMessage.connection = &layer->conLinks[i].connection->connection;
- buf.data = NULL;
- j++;
- }
- }
- if(buf.data)
- free(buf.data);
- if(j == 0) {
- free(items);
- *workItems = NULL;
- } else
- *workItems = items;
- return j;
- }
- static UA_Int32 ServerNetworkLayerTCP_stop(ServerNetworkLayerTCP * layer, UA_WorkItem **workItems) {
- for(UA_Int32 index = 0;index < layer->conLinksSize;index++)
- closeConnection(layer->conLinks[index].connection);
- #ifdef _WIN32
- WSACleanup();
- #endif
- return removeAllConnections(layer, workItems);
- }
- static void ServerNetworkLayerTCP_delete(ServerNetworkLayerTCP *layer) {
- UA_String_deleteMembers(&layer->discoveryUrl);
- for(UA_Int32 i=0;i<layer->conLinksSize;++i){
- free(layer->conLinks[i].connection);
- }
- free(layer->conLinks);
- free(layer);
- }
- UA_ServerNetworkLayer ServerNetworkLayerTCP_new(UA_ConnectionConfig conf, UA_UInt32 port) {
- #ifdef _WIN32
- WORD wVersionRequested;
- WSADATA wsaData;
- wVersionRequested = MAKEWORD(2, 2);
- WSAStartup(wVersionRequested, &wsaData);
- #endif
- ServerNetworkLayerTCP *tcplayer = malloc(sizeof(ServerNetworkLayerTCP));
- tcplayer->conf = conf;
- tcplayer->conLinksSize = 0;
- tcplayer->conLinks = NULL;
- tcplayer->port = port;
- tcplayer->deleteLinkList = (void*)0;
- char hostname[256];
- gethostname(hostname, 255);
- UA_String_copyprintf("opc.tcp://%s:%d", &tcplayer->discoveryUrl, hostname, port);
- UA_ServerNetworkLayer nl;
- nl.nlHandle = tcplayer;
- nl.start = (UA_StatusCode (*)(void*, UA_Logger *logger))ServerNetworkLayerTCP_start;
- nl.getWork = (UA_Int32 (*)(void*, UA_WorkItem**, UA_UInt16))ServerNetworkLayerTCP_getWork;
- nl.stop = (UA_Int32 (*)(void*, UA_WorkItem**))ServerNetworkLayerTCP_stop;
- nl.free = (void (*)(void*))ServerNetworkLayerTCP_delete;
- nl.discoveryUrl = &tcplayer->discoveryUrl;
- return nl;
- }
- /***************************/
- /* Client NetworkLayer TCP */
- /***************************/
- static UA_StatusCode ClientNetworkLayerTCP_connect(const UA_String endpointUrl, ClientNetworkLayerTCP *resultHandle) {
- if(endpointUrl.length < 11 || endpointUrl.length >= 512) {
- printf("server url size invalid\n");
- return UA_STATUSCODE_BADINTERNALERROR;
- }
- if(strncmp((char*)endpointUrl.data, "opc.tcp://", 10) != 0) {
- printf("server url does not begin with opc.tcp://\n");
- return UA_STATUSCODE_BADINTERNALERROR;
- }
- //this is somewhat ugly, but atoi needs a c string
- char cstringEndpointUrl[endpointUrl.length+1];
- memcpy(cstringEndpointUrl, endpointUrl.data, endpointUrl.length);
- cstringEndpointUrl[endpointUrl.length+1] = '0';
- UA_UInt16 portpos = 9;
- UA_UInt16 port = 0;
- for(;portpos < endpointUrl.length; portpos++) {
- if(endpointUrl.data[portpos] == ':') {
- port = atoi(&cstringEndpointUrl[portpos+1]);
- break;
- }
- }
- if(port == 0) {
- printf("port invalid");
- return UA_STATUSCODE_BADINTERNALERROR;
- }
-
- char hostname[512];
- for(int i=10; i < portpos; i++)
- hostname[i-10] = endpointUrl.data[i];
- hostname[portpos-10] = 0;
- #ifdef _WIN32
- UA_UInt32 sock = 0;
- #else
- UA_Int32 sock = 0;
- #endif
- #ifdef _WIN32
- WORD wVersionRequested;
- WSADATA wsaData;
- wVersionRequested = MAKEWORD(2, 2);
- WSAStartup(wVersionRequested, &wsaData);
- if((sock = socket(PF_INET, SOCK_STREAM,0)) == INVALID_SOCKET) {
- #else
- if((sock = socket(AF_INET, SOCK_STREAM, 0)) == -1) {
- #endif
- printf("Could not create socket\n");
- return UA_STATUSCODE_BADINTERNALERROR;
- }
- struct hostent *server;
- server = gethostbyname(hostname);
- if (server == NULL) {
- printf("DNS lookup of %s failed\n", hostname);
- return UA_STATUSCODE_BADINTERNALERROR;
- }
- struct sockaddr_in server_addr;
- memset(&server_addr, 0, sizeof(server_addr));
- memcpy((char *)&server_addr.sin_addr.s_addr,
- (char *)server->h_addr_list[0],
- server->h_length);
- server_addr.sin_family = AF_INET;
- server_addr.sin_port = htons(port);
- if(connect(sock, (struct sockaddr *) &server_addr, sizeof(server_addr)) < 0) {
- printf("Connect failed.\n");
- return UA_STATUSCODE_BADINTERNALERROR;
- }
- //if(setNonBlocking(*sock) != UA_STATUSCODE_GOOD) {
- // printf("Could not switch to nonblocking.\n");
- // FINALLY
- // return UA_STATUSCODE_BADINTERNALERROR;
- //}
- resultHandle->sockfd = sock;
- return UA_STATUSCODE_GOOD;
- }
- static void ClientNetworkLayerTCP_disconnect(ClientNetworkLayerTCP* handle) {
- CLOSESOCKET(handle->sockfd);
- #ifdef _WIN32
- WSACleanup();
- #endif
- }
- static UA_StatusCode ClientNetworkLayerTCP_send(ClientNetworkLayerTCP *handle, UA_ByteStringArray gather_buf) {
- UA_UInt32 total_len = 0, nWritten = 0;
- #ifdef _WIN32
- LPWSABUF buf = _alloca(gather_buf.stringsSize * sizeof(WSABUF));
- int result = 0;
- for(UA_UInt32 i = 0; i<gather_buf.stringsSize; i++) {
- buf[i].buf = (char*)gather_buf.strings[i].data;
- buf[i].len = gather_buf.strings[i].length;
- total_len += gather_buf.strings[i].length;
- }
- while(nWritten < total_len) {
- UA_UInt32 n = 0;
- do {
- result = WSASend(handle->sockfd, buf, gather_buf.stringsSize ,
- (LPDWORD)&n, 0, NULL, NULL);
- if(result != 0)
- printf("Error WSASend, code: %d \n", WSAGetLastError());
- } while(errno == EINTR);
- nWritten += n;
- }
- #else
- struct iovec iov[gather_buf.stringsSize];
- for(UA_UInt32 i=0;i<gather_buf.stringsSize;i++) {
- iov[i] = (struct iovec) {.iov_base = gather_buf.strings[i].data,
- .iov_len = gather_buf.strings[i].length};
- total_len += gather_buf.strings[i].length;
- }
- struct msghdr message = {.msg_name = NULL, .msg_namelen = 0, .msg_iov = iov,
- .msg_iovlen = gather_buf.stringsSize, .msg_control = NULL,
- .msg_controllen = 0, .msg_flags = 0};
- while (nWritten < total_len) {
- int n = sendmsg(handle->sockfd, &message, 0);
- if(n <= -1)
- return UA_STATUSCODE_BADINTERNALERROR;
- nWritten += n;
- }
- #endif
- return UA_STATUSCODE_GOOD;
- }
- static UA_StatusCode
- ClientNetworkLayerTCP_awaitResponse(ClientNetworkLayerTCP *handle, UA_ByteString *response,
- UA_UInt32 timeout) {
- struct timeval tmptv = {0, timeout};
- setsockopt(handle->sockfd, SOL_SOCKET, SO_RCVTIMEO, (char *)&tmptv,sizeof(struct timeval));
- int ret = recv(handle->sockfd, (char*)response->data, response->length, 0);
- if(ret <= -1)
- return UA_STATUSCODE_BADINTERNALERROR;
- if(ret == 0)
- return UA_STATUSCODE_BADSERVERNOTCONNECTED;
- response->length = ret;
- return UA_STATUSCODE_GOOD;
- }
- static void ClientNetworkLayerTCP_delete(ClientNetworkLayerTCP *layer) {
- if(layer)
- free(layer);
- }
- UA_ClientNetworkLayer ClientNetworkLayerTCP_new(UA_ConnectionConfig conf) {
- ClientNetworkLayerTCP *tcplayer = malloc(sizeof(ClientNetworkLayerTCP));
- tcplayer->sockfd = 0;
- UA_ClientNetworkLayer layer;
- layer.nlHandle = tcplayer;
- layer.connect = (UA_StatusCode (*)(const UA_String, void**)) ClientNetworkLayerTCP_connect;
- layer.disconnect = (void (*)(void*)) ClientNetworkLayerTCP_disconnect;
- layer.delete = (void (*)(void*)) ClientNetworkLayerTCP_delete;
- layer.send = (UA_StatusCode (*)(void*, UA_ByteStringArray)) ClientNetworkLayerTCP_send;
- layer.awaitResponse = (UA_StatusCode (*)(void*, UA_ByteString *, UA_UInt32))ClientNetworkLayerTCP_awaitResponse;
- return layer;
- }
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