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client
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e8fa44bfec
some server have problems with RequestHeader timeoutHint=0
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6 gadi atpakaļ |
pubsub
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43a2b539c2
Deprecate UA_TRUE/UA_FALSE for internal use
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6 gadi atpakaļ |
server
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1eb1a0aca7
Build using clang on Windows (#2180)
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6 gadi atpakaļ |
ua_connection.c
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94a16514f7
Connection: Simplify storage of incomplete chunks
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6 gadi atpakaļ |
ua_connection_internal.h
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a43604a28a
Cosmetic changes; Replace "extern C" with _UA_BEGIN_DECLS
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6 gadi atpakaļ |
ua_securechannel.c
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d49b6c1581
SecureChannel: Reduce line length (purely cosmetic)
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6 gadi atpakaļ |
ua_securechannel.h
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1eb1a0aca7
Build using clang on Windows (#2180)
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6 gadi atpakaļ |
ua_timer.c
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f492dbbfa0
Move WorkQueue to a separate struct for client and server
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6 gadi atpakaļ |
ua_timer.h
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f492dbbfa0
Move WorkQueue to a separate struct for client and server
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6 gadi atpakaļ |
ua_types.c
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17d4a6b908
Stack: Add _clear as a shorter alternative to _deleteMembers
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6 gadi atpakaļ |
ua_types_encoding_binary.c
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49e0a0bb1e
Types: Add UA_DataTypeArray as a linked list for client/server
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6 gadi atpakaļ |
ua_types_encoding_binary.h
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49e0a0bb1e
Types: Add UA_DataTypeArray as a linked list for client/server
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6 gadi atpakaļ |
ua_util.c
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46224876f5
Fix possible memory issue for node id to string conversion
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6 gadi atpakaļ |
ua_util_internal.h
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43a2b539c2
Deprecate UA_TRUE/UA_FALSE for internal use
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6 gadi atpakaļ |
ua_workqueue.c
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f492dbbfa0
Move WorkQueue to a separate struct for client and server
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6 gadi atpakaļ |
ua_workqueue.h
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f492dbbfa0
Move WorkQueue to a separate struct for client and server
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6 gadi atpakaļ |