server_nodeset.c 1.6 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950
  1. /* This work is licensed under a Creative Commons CCZero 1.0 Universal License.
  2. * See http://creativecommons.org/publicdomain/zero/1.0/ for more information. */
  3. #include <signal.h>
  4. #include <stdlib.h>
  5. #include "ua_server.h"
  6. #include "ua_log_stdout.h"
  7. #include "ua_config_standard.h"
  8. #include "ua_network_tcp.h"
  9. /* Files nodeset.h and nodeset.c are created from server_nodeset.xml in the
  10. * /src_generated directory by CMake */
  11. #include "nodeset.h"
  12. UA_Boolean running = true;
  13. static void stopHandler(int sign) {
  14. UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_SERVER, "received ctrl-c");
  15. running = false;
  16. }
  17. int main(int argc, char** argv) {
  18. signal(SIGINT, stopHandler); /* catches ctrl-c */
  19. /* initialize the server */
  20. UA_ServerConfig config = UA_ServerConfig_standard;
  21. UA_ServerNetworkLayer nl = UA_ServerNetworkLayerTCP(UA_ConnectionConfig_standard, 16664);
  22. config.networkLayers = &nl;
  23. config.networkLayersSize = 1;
  24. UA_Server *server = UA_Server_new(config);
  25. /* create nodes from nodeset */
  26. if (nodeset(server) != UA_STATUSCODE_GOOD) {
  27. UA_LOG_ERROR(UA_Log_Stdout, UA_LOGCATEGORY_SERVER, "Namespace index for generated "
  28. "nodeset does not match. The call to the generated method has to be "
  29. "before any other namespace add calls.");
  30. UA_Server_delete(server);
  31. nl.deleteMembers(&nl);
  32. return (int)UA_STATUSCODE_BADUNEXPECTEDERROR;
  33. }
  34. /* start server */
  35. UA_StatusCode retval = UA_Server_run(server, &running);
  36. /* ctrl-c received -> clean up */
  37. UA_Server_delete(server);
  38. nl.deleteMembers(&nl);
  39. return (int)retval;
  40. }