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- /*
- * This work is licensed under a Creative Commons CCZero 1.0 Universal License.
- * See http://creativecommons.org/publicdomain/zero/1.0/ for more information.
- */
- #include <signal.h>
- #include <stdlib.h>
- #ifdef UA_NO_AMALGAMATION
- # include "ua_types.h"
- # include "ua_server.h"
- # include "ua_config_standard.h"
- # include "networklayer_tcp.h"
- #else
- # include "open62541.h"
- #endif
- /* files nodeset.h and nodeset.c are created from server_nodeset.xml in the /src_generated directory by CMake */
- #include "nodeset.h"
- UA_Logger logger = Logger_Stdout;
- UA_Boolean running = true;
- static void stopHandler(int sign) {
- UA_LOG_INFO(logger, UA_LOGCATEGORY_SERVER, "received ctrl-c");
- running = false;
- }
- int main(int argc, char** argv) {
- signal(SIGINT, stopHandler); /* catches ctrl-c */
- /* initialize the server */
- UA_ServerConfig config = UA_ServerConfig_standard;
- UA_ServerNetworkLayer nl = UA_ServerNetworkLayerTCP(UA_ConnectionConfig_standard, 16664);
- config.networkLayers = &nl;
- config.networkLayersSize = 1;
- UA_Server *server = UA_Server_new(config);
- /* create nodes from nodeset */
- nodeset(server);
- /* start server */
- UA_StatusCode retval = UA_Server_run(server, &running); //UA_blocks until running=false
- /* ctrl-c received -> clean up */
- UA_Server_delete(server);
- nl.deleteMembers(&nl);
- return (int)retval;
- }
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