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- /*
- * This work is licensed under a Creative Commons CCZero 1.0 Universal License.
- * See http://creativecommons.org/publicdomain/zero/1.0/ for more information.
- */
- #include <stdio.h>
- #include <stdlib.h>
- #ifndef WIN32
- #include <sys/mman.h>
- #include <sys/wait.h>
- #include <unistd.h>
- #include <sys/time.h>
- #else
- #include "winsock2.h"
- #endif
- #include <sys/types.h>
- #include <fcntl.h>
- #include <signal.h>
- #include <errno.h> // errno, EINTR
- #include "ua_server.h"
- #include "logger_stdout.h"
- #include "networklayer_tcp.h"
- UA_Boolean running = UA_TRUE;
- void stopHandler(int sign) {
- running = UA_FALSE;
- }
- void serverCallback(UA_Server *server) {
- // printf("does whatever servers do\n");
- }
- UA_ByteString loadCertificate() {
- UA_ByteString certificate = UA_STRING_NULL;
- FILE *fp = UA_NULL;
- //FIXME: a potiential bug of locating the certificate, we need to get the path from the server's config
- fp=fopen("localhost.der", "rb");
- if(!fp) {
- errno = 0; // otherwise we think sth went wrong on the tcp socket level
- return certificate;
- }
- fseek(fp, 0, SEEK_END);
- certificate.length = ftell(fp);
- certificate.data = malloc(certificate.length*sizeof(UA_Byte));
- fseek(fp, 0, SEEK_SET);
- if(fread(certificate.data, sizeof(UA_Byte), certificate.length, fp) < (size_t)certificate.length)
- UA_ByteString_deleteMembers(&certificate); // error reading the cert
- fclose(fp);
- return certificate;
- }
- int main(int argc, char** argv) {
- signal(SIGINT, stopHandler); /* catches ctrl-c */
- UA_Server server;
- UA_String endpointUrl;
- UA_String_copycstring("no endpoint url",&endpointUrl);
- UA_Server_init(&server, &endpointUrl);
- Logger_Stdout_init(&server.logger);
- server.serverCertificate = loadCertificate();
-
- #define PORT 16664
- NetworklayerTCP* nl;
- NetworklayerTCP_new(&nl, UA_ConnectionConfig_standard, PORT);
- printf("Server started, connect to to opc.tcp://127.0.0.1:%i\n", PORT);
- struct timeval callback_interval = {1, 0}; // 1 second
- UA_Int32 retval = NetworkLayerTCP_run(nl, &server, callback_interval,
- serverCallback, &running);
- NetworklayerTCP_delete(nl);
- UA_Server_deleteMembers(&server);
- UA_String_deleteMembers(&endpointUrl);
- return retval == UA_SUCCESS ? 0 : retval;
- }
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