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- /* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
- /*
- * Copyright (C) 2014-2016 the contributors as stated in the AUTHORS file
- *
- * This file is part of open62541. open62541 is free software: you can
- * redistribute it and/or modify it under the terms of the GNU Lesser General
- * Public License, version 3 (as published by the Free Software Foundation) with
- * a static linking exception as stated in the LICENSE file provided with
- * open62541.
- *
- * open62541 is distributed in the hope that it will be useful, but WITHOUT ANY
- * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- * A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
- * details.
- */
- #ifndef UA_CONNECTION_H_
- #define UA_CONNECTION_H_
- #ifdef __cplusplus
- extern "C" {
- #endif
- #include "ua_types.h"
- /**
- * Networking
- * ----------
- * Client-server connection is represented by a `UA_Connection` structure. In
- * order to allow for different operating systems and connection types. For
- * this, `UA_Connection` stores a pointer to user-defined data and
- * function-pointers to interact with the underlying networking implementation.
- *
- * An example networklayer for TCP communication is contained in the plugins
- * folder. The networklayer forwards messages with `UA_Connection` structures to
- * the main open62541 library. The library can then return messages vie TCP
- * without being aware of the underlying transport technology.
- *
- * Connection Config
- * ^^^^^^^^^^^^^^^^^ */
- typedef struct {
- UA_UInt32 protocolVersion;
- UA_UInt32 sendBufferSize;
- UA_UInt32 recvBufferSize;
- UA_UInt32 maxMessageSize;
- UA_UInt32 maxChunkCount;
- } UA_ConnectionConfig;
- extern const UA_EXPORT UA_ConnectionConfig UA_ConnectionConfig_standard;
- /**
- * Connection Structure
- * ^^^^^^^^^^^^^^^^^^^^ */
- typedef enum {
- UA_CONNECTION_OPENING, /* The socket is open, but the HEL/ACK handshake
- is not done */
- UA_CONNECTION_ESTABLISHED, /* The socket is open and the connection
- configured */
- UA_CONNECTION_CLOSED, /* The socket has been closed and the connection
- will be deleted */
- } UA_ConnectionState;
- /* Forward declarations */
- struct UA_Connection;
- typedef struct UA_Connection UA_Connection;
- struct UA_SecureChannel;
- typedef struct UA_SecureChannel UA_SecureChannel;
- struct UA_Connection {
- UA_ConnectionState state;
- UA_ConnectionConfig localConf;
- UA_ConnectionConfig remoteConf;
- UA_SecureChannel *channel; /* The securechannel that is attached to
- this connection */
- UA_Int32 sockfd; /* Most connectivity solutions run on
- sockets. Having the socket id here
- simplifies the design. */
- void *handle; /* A pointer to internal data */
- UA_ByteString incompleteMessage; /* A half-received message (TCP is a
- streaming protocol) is stored here */
- /* Get a buffer for sending */
- UA_StatusCode (*getSendBuffer)(UA_Connection *connection, size_t length,
- UA_ByteString *buf);
- /* Release the send buffer manually */
- void (*releaseSendBuffer)(UA_Connection *connection, UA_ByteString *buf);
- /* Sends a message over the connection. The message buffer is always freed,
- * even if sending fails.
- *
- * @param connection The connection
- * @param buf The message buffer
- * @return Returns an error code or UA_STATUSCODE_GOOD. */
- UA_StatusCode (*send)(UA_Connection *connection, UA_ByteString *buf);
- /* Receive a message from the remote connection
- *
- * @param connection The connection
- * @param response The response string. It is allocated by the connection
- * and needs to be freed with connection->releaseBuffer
- * @param timeout Timeout of the recv operation in milliseconds
- * @return Returns UA_STATUSCODE_BADCOMMUNICATIONERROR if the recv operation
- * can be repeated, UA_STATUSCODE_GOOD if it succeeded and
- * UA_STATUSCODE_BADCONNECTIONCLOSED if the connection was
- * closed. */
- UA_StatusCode (*recv)(UA_Connection *connection, UA_ByteString *response,
- UA_UInt32 timeout);
- /* Release the buffer of a received message */
- void (*releaseRecvBuffer)(UA_Connection *connection, UA_ByteString *buf);
- /* Close the connection */
- void (*close)(UA_Connection *connection);
- };
- void UA_EXPORT UA_Connection_deleteMembers(UA_Connection *connection);
- /**
- * EndpointURL Helper
- * ^^^^^^^^^^^^^^^^^^ */
- /* Split the given endpoint url into hostname and port
- * @param endpointUrl The endpoint URL to split up
- * @param hostname the target array for hostname. Has to be at least 256 size.
- * If an IPv6 address is given, hostname contains e.g.
- * '[2001:0db8:85a3::8a2e:0370:7334]'
- * @param port set to the port of the url or 0
- * @param path pointing to the end of given endpointUrl or to NULL if no
- * path given. The starting '/' is NOT included in path
- * @return UA_STATUSCODE_BADOUTOFRANGE if url too long,
- * UA_STATUSCODE_BADATTRIBUTEIDINVALID if url not starting with
- * 'opc.tcp://', UA_STATUSCODE_GOOD on success
- */
- UA_StatusCode UA_EXPORT
- UA_EndpointUrl_split(const char *endpointUrl, char *hostname,
- UA_UInt16 * port, const char ** path);
- /* Convert given byte string to a positive number. Returns the number of valid
- * digits. Stops if a non-digit char is found and returns the number of digits
- * up to that point. */
- size_t UA_EXPORT
- UA_readNumber(UA_Byte *buf, size_t buflen, UA_UInt32 *number);
- #ifdef __cplusplus
- } // extern "C"
- #endif
- #endif /* UA_CONNECTION_H_ */
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