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- /* This work is licensed under a Creative Commons CCZero 1.0 Universal License.
- * See http://creativecommons.org/publicdomain/zero/1.0/ for more information. */
- /**
- * Building a Simple Server
- * ------------------------
- *
- * This series of tutorial guide you through your first steps with open62541.
- * For compiling the examples, you need a compiler (MS Visual Studio 2015 or
- * newer, GCC, Clang and MinGW32 are all known to be working). The compilation
- * instructions are given for GCC but should be straightforward to adapt.
- *
- * It will also be very helpful to install an OPC UA Client with a graphical
- * frontend, such as UAExpert by Unified Automation. That will enable you to
- * examine the information model of any OPC UA server.
- *
- * To get started, downdload the open62541 single-file release from
- * http://open62541.org or generate it according to the :ref:`build instructions
- * <building>` with the "amalgamation" option enabled. From now on, we assume
- * you have the ``open62541.c/.h`` files in the current folder. Now create a new
- * C source-file called ``myServer.c`` with the following content: */
- #include <ua_server.h>
- #include <ua_config_default.h>
- #include <ua_log_stdout.h>
- #include <signal.h>
- UA_Boolean running = true;
- static void stopHandler(int sig) {
- UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_USERLAND, "received ctrl-c");
- running = false;
- }
- int main(void) {
- signal(SIGINT, stopHandler);
- signal(SIGTERM, stopHandler);
- UA_ServerConfig *config = UA_ServerConfig_new_default();
- UA_Server *server = UA_Server_new(config);
- UA_StatusCode retval = UA_Server_run(server, &running);
- UA_Server_delete(server);
- UA_ServerConfig_delete(config);
- return (int)retval;
- }
- /**
- * This is all that is needed for a simple OPC UA server. With the GCC compiler,
- * the following command produces an executable:
- *
- * .. code-block:: bash
- *
- * $ gcc -std=c99 open62541.c myServer.c -o myServer
- *
- * In a MinGW environment, the Winsock library must be added.
- *
- * .. code-block:: bash
- *
- * $ gcc -std=c99 open62541.c myServer.c -lws2_32 -o myServer.exe
- *
- * Now start the server (stop with ctrl-c):
- *
- * .. code-block:: bash
- *
- * $ ./myServer
- *
- * You have now compiled and run your first OPC UA server. You can go ahead and
- * browse the information model with client. The server is listening on
- * ``opc.tcp://localhost:4840``. In the next two sections, we will continue to
- * explain the different parts of the code in detail.
- *
- * Server Configuration and Plugins
- * ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
- *
- * *open62541* provides a flexible framework for building OPC UA servers and
- * clients. The goals is to have a core library that accommodates for all use
- * cases and runs on all platforms. Users can then adjust the library to fit
- * their use case via configuration and by developing (platform-specific)
- * plugins. The core library is based on C99 only and does not even require
- * basic POSIX support. For example, the lowlevel networking code is implemented
- * as an exchangeable plugin. But don't worry. *open62541* provides plugin
- * implementations for most platforms and sensible default configurations
- * out-of-the-box.
- *
- * In the above server code, we simply take the default server configuration and
- * add a single TCP network layer that is listerning on port 4840.
- *
- * Server Lifecycle
- * ^^^^^^^^^^^^^^^^
- * The code in this example shows the three parts for server lifecycle
- * management: Creating a server, running the server, and deleting the server.
- * Creating and deleting a server is trivial once the configuration is set up.
- * The server is started with ``UA_Server_run``. Internally, the server then
- * uses timeouts to schedule regular tasks. Between the timeouts, the server
- * listens on the network layer for incoming messages.
- *
- * You might ask how the server knows when to stop running. For this, we have
- * created a global variable ``running``. Furthermore, we have registered the
- * method ``stopHandler`` that catches the signal (interrupt) the program
- * receives when the operating systems tries to close it. This happens for
- * example when you press ctrl-c in a terminal program. The signal handler then
- * sets the variable ``running`` to false and the server shuts down once it
- * takes back control. [#f1]_
- *
- * In order to integrated OPC UA in a single-threaded application with its own
- * mainloop (for example provided by a GUI toolkit), one can alternatively drive
- * the server manually. See the section of the server documentation on
- * :ref:`server-lifecycle` for details.
- *
- * The server configuration and lifecycle management is needed for all servers.
- * We will use it in the following tutorials without further comment.
- *
- * .. [#f1] Be careful with global variables in multi-threaded applications. You
- * might want to allocate the ``running`` variable on the heap. */
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