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- /* This work is licensed under a Creative Commons CCZero 1.0 Universal License.
- * See http://creativecommons.org/publicdomain/zero/1.0/ for more information. */
- /**
- * Adding Methods to Objects
- * -------------------------
- *
- * An object in an OPC UA information model may contain methods similar to
- * objects in a programming language. Methods are represented by a MethodNode.
- * Note that several objects may reference the same MethodNode. When an object
- * type is instantiated, a reference to the method is added instead of copying
- * the MethodNode. Therefore, the identifier of the context object is always
- * explicitly stated when a method is called.
- *
- * The method callback takes as input a custom data pointer attached to the
- * method node, the identifier of the object from which the method is called,
- * and two arrays for the input and output arguments. The input and output
- * arguments are all of type :ref:`variant`. Each variant may in turn contain a
- * (multi-dimensional) array or scalar of any data type.
- *
- * Constraints for the method arguments are defined in terms of data type, value
- * rank and array dimension (similar to variable definitions). The argument
- * definitions are stored in child VariableNodes of the MethodNode with the
- * respective BrowseNames ``(0, "InputArguments")`` and ``(0,
- * "OutputArguments")``.
- *
- * Example: Hello World Method
- * ^^^^^^^^^^^^^^^^^^^^^^^^^^^
- * The method takes a string scalar and returns a string scalar with "Hello "
- * prepended. The type and length of the input arguments is checked internally
- * by the SDK, so that we don't have to verify the arguments in the callback. */
- #include <ua_server.h>
- #include <ua_config_default.h>
- #include <ua_log_stdout.h>
- #include <signal.h>
- static UA_StatusCode
- helloWorldMethodCallback(UA_Server *server,
- const UA_NodeId *sessionId, void *sessionHandle,
- const UA_NodeId *methodId, void *methodContext,
- const UA_NodeId *objectId, void *objectContext,
- size_t inputSize, const UA_Variant *input,
- size_t outputSize, UA_Variant *output) {
- UA_String *inputStr = (UA_String*)input->data;
- UA_String tmp = UA_STRING_ALLOC("Hello ");
- if(inputStr->length > 0) {
- tmp.data = (UA_Byte *)UA_realloc(tmp.data, tmp.length + inputStr->length);
- memcpy(&tmp.data[tmp.length], inputStr->data, inputStr->length);
- tmp.length += inputStr->length;
- }
- UA_Variant_setScalarCopy(output, &tmp, &UA_TYPES[UA_TYPES_STRING]);
- UA_String_clear(&tmp);
- UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_SERVER, "Hello World was called");
- return UA_STATUSCODE_GOOD;
- }
- static void
- addHellWorldMethod(UA_Server *server) {
- UA_Argument inputArgument;
- UA_Argument_init(&inputArgument);
- inputArgument.description = UA_LOCALIZEDTEXT("en-US", "A String");
- inputArgument.name = UA_STRING("MyInput");
- inputArgument.dataType = UA_TYPES[UA_TYPES_STRING].typeId;
- inputArgument.valueRank = UA_VALUERANK_SCALAR;
- UA_Argument outputArgument;
- UA_Argument_init(&outputArgument);
- outputArgument.description = UA_LOCALIZEDTEXT("en-US", "A String");
- outputArgument.name = UA_STRING("MyOutput");
- outputArgument.dataType = UA_TYPES[UA_TYPES_STRING].typeId;
- outputArgument.valueRank = UA_VALUERANK_SCALAR;
- UA_MethodAttributes helloAttr = UA_MethodAttributes_default;
- helloAttr.description = UA_LOCALIZEDTEXT("en-US","Say `Hello World`");
- helloAttr.displayName = UA_LOCALIZEDTEXT("en-US","Hello World");
- helloAttr.executable = true;
- helloAttr.userExecutable = true;
- UA_Server_addMethodNode(server, UA_NODEID_NUMERIC(1,62541),
- UA_NODEID_NUMERIC(0, UA_NS0ID_OBJECTSFOLDER),
- UA_NODEID_NUMERIC(0, UA_NS0ID_HASORDEREDCOMPONENT),
- UA_QUALIFIEDNAME(1, "hello world"),
- helloAttr, &helloWorldMethodCallback,
- 1, &inputArgument, 1, &outputArgument, NULL, NULL);
- }
- /**
- * Increase Array Values Method
- * ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
- * The method takes an array of 5 integers and a scalar as input. It returns a
- * copy of the array with every entry increased by the scalar. */
- static UA_StatusCode
- IncInt32ArrayMethodCallback(UA_Server *server,
- const UA_NodeId *sessionId, void *sessionContext,
- const UA_NodeId *methodId, void *methodContext,
- const UA_NodeId *objectId, void *objectContext,
- size_t inputSize, const UA_Variant *input,
- size_t outputSize, UA_Variant *output) {
- UA_Int32 *inputArray = (UA_Int32*)input[0].data;
- UA_Int32 delta = *(UA_Int32*)input[1].data;
- /* Copy the input array */
- UA_StatusCode retval = UA_Variant_setArrayCopy(output, inputArray, 5,
- &UA_TYPES[UA_TYPES_INT32]);
- if(retval != UA_STATUSCODE_GOOD)
- return retval;
- /* Increate the elements */
- UA_Int32 *outputArray = (UA_Int32*)output->data;
- for(size_t i = 0; i < input->arrayLength; i++)
- outputArray[i] = inputArray[i] + delta;
- return UA_STATUSCODE_GOOD;
- }
- static void
- addIncInt32ArrayMethod(UA_Server *server) {
- /* Two input arguments */
- UA_Argument inputArguments[2];
- UA_Argument_init(&inputArguments[0]);
- inputArguments[0].description = UA_LOCALIZEDTEXT("en-US", "int32[5] array");
- inputArguments[0].name = UA_STRING("int32 array");
- inputArguments[0].dataType = UA_TYPES[UA_TYPES_INT32].typeId;
- inputArguments[0].valueRank = UA_VALUERANK_ONE_DIMENSION;
- UA_UInt32 pInputDimension = 5;
- inputArguments[0].arrayDimensionsSize = 1;
- inputArguments[0].arrayDimensions = &pInputDimension;
- UA_Argument_init(&inputArguments[1]);
- inputArguments[1].description = UA_LOCALIZEDTEXT("en-US", "int32 delta");
- inputArguments[1].name = UA_STRING("int32 delta");
- inputArguments[1].dataType = UA_TYPES[UA_TYPES_INT32].typeId;
- inputArguments[1].valueRank = UA_VALUERANK_SCALAR;
- /* One output argument */
- UA_Argument outputArgument;
- UA_Argument_init(&outputArgument);
- outputArgument.description = UA_LOCALIZEDTEXT("en-US", "int32[5] array");
- outputArgument.name = UA_STRING("each entry is incremented by the delta");
- outputArgument.dataType = UA_TYPES[UA_TYPES_INT32].typeId;
- outputArgument.valueRank = UA_VALUERANK_ONE_DIMENSION;
- UA_UInt32 pOutputDimension = 5;
- outputArgument.arrayDimensionsSize = 1;
- outputArgument.arrayDimensions = &pOutputDimension;
- /* Add the method node */
- UA_MethodAttributes incAttr = UA_MethodAttributes_default;
- incAttr.description = UA_LOCALIZEDTEXT("en-US", "IncInt32ArrayValues");
- incAttr.displayName = UA_LOCALIZEDTEXT("en-US", "IncInt32ArrayValues");
- incAttr.executable = true;
- incAttr.userExecutable = true;
- UA_Server_addMethodNode(server, UA_NODEID_STRING(1, "IncInt32ArrayValues"),
- UA_NODEID_NUMERIC(0, UA_NS0ID_OBJECTSFOLDER),
- UA_NODEID_NUMERIC(0, UA_NS0ID_HASCOMPONENT),
- UA_QUALIFIEDNAME(1, "IncInt32ArrayValues"),
- incAttr, &IncInt32ArrayMethodCallback,
- 2, inputArguments, 1, &outputArgument,
- NULL, NULL);
- }
- /** It follows the main server code, making use of the above definitions. */
- UA_Boolean running = true;
- static void stopHandler(int sign) {
- UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_SERVER, "received ctrl-c");
- running = false;
- }
- int main(void) {
- signal(SIGINT, stopHandler);
- signal(SIGTERM, stopHandler);
- UA_ServerConfig *config = UA_ServerConfig_new_default();
- UA_Server *server = UA_Server_new(config);
- addHellWorldMethod(server);
- addIncInt32ArrayMethod(server);
- UA_StatusCode retval = UA_Server_run(server, &running);
- UA_Server_delete(server);
- UA_ServerConfig_delete(config);
- return (int)retval;
- }
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