server_udp.c 1.8 KB

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  1. /*
  2. * This work is licensed under a Creative Commons CCZero 1.0 Universal License.
  3. * See http://creativecommons.org/publicdomain/zero/1.0/ for more information.
  4. */
  5. #include <time.h>
  6. #include <stdio.h>
  7. #include <stdlib.h>
  8. #include <signal.h>
  9. // provided by the open62541 lib
  10. # include "ua_types.h"
  11. # include "ua_server.h"
  12. // provided by the user, implementations available in the /examples folder
  13. #include "logger_stdout.h"
  14. #include "networklayer_udp.h"
  15. UA_Boolean running = 1;
  16. static void stopHandler(int sign) {
  17. printf("Received Ctrl-C\n");
  18. running = 0;
  19. }
  20. int main(int argc, char** argv) {
  21. signal(SIGINT, stopHandler); /* catches ctrl-c */
  22. UA_Server *server = UA_Server_new(UA_ServerConfig_standard);
  23. UA_ServerNetworkLayer *nl = ServerNetworkLayerUDP_new(UA_ConnectionConfig_standard, 16664);
  24. UA_Server_addNetworkLayer(server, nl);
  25. // add a variable node to the adresspace
  26. UA_VariableAttributes attr;
  27. UA_VariableAttributes_init(&attr);
  28. UA_Int32 myInteger = 42;
  29. UA_Variant_setScalar(&attr.value, &myInteger, &UA_TYPES[UA_TYPES_INT32]);
  30. attr.description = UA_LOCALIZEDTEXT("en_US","the answer");
  31. attr.displayName = UA_LOCALIZEDTEXT("en_US","the answer");
  32. UA_NodeId myIntegerNodeId = UA_NODEID_STRING(1, "the.answer");
  33. UA_QualifiedName myIntegerName = UA_QUALIFIEDNAME(1, "the answer");
  34. UA_NodeId parentNodeId = UA_NODEID_NUMERIC(0, UA_NS0ID_OBJECTSFOLDER);
  35. UA_NodeId parentReferenceNodeId = UA_NODEID_NUMERIC(0, UA_NS0ID_ORGANIZES);
  36. UA_Server_addVariableNode(server, myIntegerNodeId, parentNodeId,
  37. parentReferenceNodeId, myIntegerName,
  38. UA_NODEID_NULL, attr, NULL);
  39. UA_StatusCode retval = UA_Server_run(server, 1, &running);
  40. UA_Server_delete(server);
  41. return (int) retval;
  42. }