server_variable.c 1.7 KB

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  1. /*
  2. * This work is licensed under a Creative Commons CCZero 1.0 Universal License.
  3. * See http://creativecommons.org/publicdomain/zero/1.0/ for more information.
  4. */
  5. #include <signal.h>
  6. #ifdef UA_NO_AMALGAMATION
  7. # include "ua_types.h"
  8. # include "ua_server.h"
  9. # include "logger_stdout.h"
  10. # include "networklayer_tcp.h"
  11. #else
  12. # include "open62541.h"
  13. #endif
  14. UA_Boolean running = 1;
  15. UA_Logger logger;
  16. static void stopHandler(int sign) {
  17. UA_LOG_INFO(logger, UA_LOGCATEGORY_SERVER, "received ctrl-c");
  18. running = 0;
  19. }
  20. int main(int argc, char** argv) {
  21. signal(SIGINT, stopHandler); /* catches ctrl-c */
  22. UA_Server *server = UA_Server_new(UA_ServerConfig_standard);
  23. logger = Logger_Stdout_new();
  24. UA_Server_setLogger(server, logger);
  25. UA_Server_addNetworkLayer(server, ServerNetworkLayerTCP_new(UA_ConnectionConfig_standard, 16664));
  26. /* add a variable node to the adresspace */
  27. UA_Variant *myIntegerVariant = UA_Variant_new();
  28. UA_Int32 myInteger = 42;
  29. UA_Variant_setScalarCopy(myIntegerVariant, &myInteger, &UA_TYPES[UA_TYPES_INT32]);
  30. UA_QualifiedName myIntegerName = UA_QUALIFIEDNAME(1, "the answer");
  31. UA_NodeId myIntegerNodeId = UA_NODEID_STRING(1, "the.answer"); /* UA_NODEID_NULL would assign a random free nodeid */
  32. UA_NodeId parentNodeId = UA_NODEID_NUMERIC(0, UA_NS0ID_OBJECTSFOLDER);
  33. UA_NodeId parentReferenceNodeId = UA_NODEID_NUMERIC(0, UA_NS0ID_ORGANIZES);
  34. UA_Server_addVariableNode(server, myIntegerNodeId, myIntegerName, UA_LOCALIZEDTEXT("en_US",""), UA_LOCALIZEDTEXT("en_US",""),
  35. parentNodeId, parentReferenceNodeId, 0, 0, myIntegerVariant, NULL);
  36. UA_StatusCode retval = UA_Server_run(server, 1, &running);
  37. UA_Server_delete(server);
  38. return retval;
  39. }