ua_network_udp.c 8.7 KB

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  1. /* This work is licensed under a Creative Commons CCZero 1.0 Universal License.
  2. * See http://creativecommons.org/publicdomain/zero/1.0/ for more information.
  3. *
  4. * Copyright 2016-2017 (c) Julius Pfrommer, Fraunhofer IOSB
  5. * Copyright 2016-2017 (c) Stefan Profanter, fortiss GmbH
  6. */
  7. #include "ua_network_udp.h"
  8. #include <stdio.h>
  9. #include <string.h> // memset
  10. #ifdef UA_ENABLE_MULTITHREADING
  11. # include <urcu/uatomic.h>
  12. #endif
  13. /* with a space so amalgamation does not remove the includes */
  14. # include <errno.h> // errno, EINTR
  15. # include <fcntl.h> // fcntl
  16. # include <strings.h> //bzero
  17. #if defined(UA_FREERTOS)
  18. # include <lwip/udp.h>
  19. # include <lwip/tcpip.h>
  20. #else
  21. # ifndef _WRS_KERNEL
  22. # include <sys/select.h>
  23. # else
  24. # include <selectLib.h>
  25. # endif
  26. # include <netinet/in.h>
  27. # include <netinet/tcp.h>
  28. # include <sys/socketvar.h>
  29. # include <sys/ioctl.h>
  30. # include <unistd.h> // read, write, close
  31. # include <arpa/inet.h>
  32. #endif
  33. #ifdef __QNX__
  34. #include <sys/socket.h>
  35. #endif
  36. #if defined(__unix__) || (defined(__APPLE__) && defined(__MACH__))
  37. # include <sys/param.h>
  38. # if defined(BSD)
  39. # include<sys/socket.h>
  40. # endif
  41. #endif
  42. # define CLOSESOCKET(S) close(S)
  43. #define MAXBACKLOG 100
  44. #ifdef _WIN32
  45. # error udp not yet implemented for windows
  46. #endif
  47. /*****************************/
  48. /* Generic Buffer Management */
  49. /*****************************/
  50. static UA_StatusCode GetMallocedBuffer(UA_Connection *connection, size_t length, UA_ByteString *buf) {
  51. if(length > connection->remoteConf.recvBufferSize)
  52. return UA_STATUSCODE_BADCOMMUNICATIONERROR;
  53. return UA_ByteString_allocBuffer(buf, connection->remoteConf.recvBufferSize);
  54. }
  55. static void ReleaseMallocedBuffer(UA_Connection *connection, UA_ByteString *buf) {
  56. UA_ByteString_deleteMembers(buf);
  57. }
  58. /*********************/
  59. /* UDP Network Layer */
  60. /*********************/
  61. /* Forwarded to the server as a (UA_Connection) and used for callbacks back into
  62. the networklayer */
  63. typedef struct {
  64. UA_Connection connection;
  65. struct sockaddr from;
  66. socklen_t fromlen;
  67. } UDPConnection;
  68. typedef struct {
  69. UA_ConnectionConfig conf;
  70. UA_UInt16 port;
  71. fd_set fdset;
  72. UA_Int32 serversockfd;
  73. UA_Logger logger; // Set during start
  74. } ServerNetworkLayerUDP;
  75. /** Accesses only the sockfd in the handle. Can be run from parallel threads. */
  76. static UA_StatusCode sendUDP(UA_Connection *connection, UA_ByteString *buf) {
  77. UDPConnection *udpc = (UDPConnection*)connection;
  78. ServerNetworkLayerUDP *layer = (ServerNetworkLayerUDP*)connection->handle;
  79. long nWritten = 0;
  80. struct sockaddr_in *sin = NULL;
  81. if (udpc->from.sa_family == AF_INET) {
  82. #if ((__GNUC__ == 4 && __GNUC_MINOR__ >= 6) || __GNUC__ > 4 || defined(__clang__))
  83. #pragma GCC diagnostic push
  84. #pragma GCC diagnostic ignored "-Wcast-align"
  85. #endif
  86. sin = (struct sockaddr_in *) &udpc->from;
  87. #if ((__GNUC__ == 4 && __GNUC_MINOR__ >= 6) || __GNUC__ > 4 || defined(__clang__))
  88. #pragma GCC diagnostic pop
  89. #endif
  90. } else {
  91. UA_ByteString_deleteMembers(buf);
  92. return UA_STATUSCODE_BADINTERNALERROR;
  93. }
  94. while (nWritten < (long)buf->length) {
  95. long n = sendto(layer->serversockfd, buf->data, buf->length, 0,
  96. (struct sockaddr*)sin, sizeof(struct sockaddr_in));
  97. if(n == -1L) {
  98. UA_LOG_WARNING(layer->logger, UA_LOGCATEGORY_NETWORK, "UDP send error %i", errno);
  99. UA_ByteString_deleteMembers(buf);
  100. return UA_STATUSCODE_BADINTERNALERROR;
  101. }
  102. nWritten += n;
  103. }
  104. UA_ByteString_deleteMembers(buf);
  105. return UA_STATUSCODE_GOOD;
  106. }
  107. static UA_StatusCode socket_set_nonblocking(UA_Int32 sockfd) {
  108. int opts = fcntl(sockfd, F_GETFL);
  109. if(opts < 0 || fcntl(sockfd, F_SETFL, opts|O_NONBLOCK) < 0)
  110. return UA_STATUSCODE_BADINTERNALERROR;
  111. return UA_STATUSCODE_GOOD;
  112. }
  113. static void setFDSet(ServerNetworkLayerUDP *layer) {
  114. FD_ZERO(&layer->fdset);
  115. FD_SET(layer->serversockfd, &layer->fdset);
  116. }
  117. static void closeConnectionUDP(UA_Connection *handle) {
  118. UA_free(handle);
  119. }
  120. static UA_StatusCode ServerNetworkLayerUDP_start(UA_ServerNetworkLayer *nl, UA_Logger logger) {
  121. ServerNetworkLayerUDP *layer = nl->handle;
  122. layer->logger = logger;
  123. layer->serversockfd = socket(AF_INET6, SOCK_DGRAM, 0);
  124. if(layer->serversockfd < 0) {
  125. UA_LOG_WARNING(layer->logger, UA_LOGCATEGORY_NETWORK, "Error opening socket");
  126. return UA_STATUSCODE_BADINTERNALERROR;
  127. }
  128. struct sockaddr_in6 serv_addr;
  129. memset(&serv_addr, 0, sizeof(serv_addr));
  130. serv_addr.sin6_family = AF_INET6;
  131. serv_addr.sin6_port = htons(layer->port);
  132. serv_addr.sin6_addr = in6addr_any;
  133. int optval = 1;
  134. if(setsockopt(layer->serversockfd, SOL_SOCKET,
  135. SO_REUSEADDR, (const char *)&optval, sizeof(optval)) == -1) {
  136. UA_LOG_WARNING(layer->logger, UA_LOGCATEGORY_NETWORK, "Could not setsockopt");
  137. CLOSESOCKET(layer->serversockfd);
  138. return UA_STATUSCODE_BADINTERNALERROR;
  139. }
  140. if(bind(layer->serversockfd, (const struct sockaddr *)&serv_addr,
  141. sizeof(serv_addr)) < 0) {
  142. UA_LOG_WARNING(layer->logger, UA_LOGCATEGORY_NETWORK, "Could not bind the socket");
  143. CLOSESOCKET(layer->serversockfd);
  144. return UA_STATUSCODE_BADINTERNALERROR;
  145. }
  146. socket_set_nonblocking(layer->serversockfd);
  147. UA_LOG_WARNING(layer->logger, UA_LOGCATEGORY_NETWORK, "Listening for UDP connections on %s:%d",
  148. inet_ntoa(serv_addr.sin_addr), ntohs(serv_addr.sin_port));
  149. return UA_STATUSCODE_GOOD;
  150. }
  151. static size_t ServerNetworkLayerUDP_getJobs(UA_ServerNetworkLayer *nl, UA_Job **jobs, UA_UInt16 timeout) {
  152. ServerNetworkLayerUDP *layer = nl->handle;
  153. UA_Job *items = NULL;
  154. setFDSet(layer);
  155. struct timeval tmptv = {0, timeout};
  156. int resultsize = select(layer->serversockfd+1, &layer->fdset, NULL, NULL, &tmptv);
  157. if(resultsize <= 0 || !FD_ISSET(layer->serversockfd, &layer->fdset)) {
  158. *jobs = items;
  159. return 0;
  160. }
  161. items = UA_malloc(sizeof(UA_Job)*(unsigned long)resultsize);
  162. // read from established sockets
  163. size_t j = 0;
  164. UA_ByteString buf = {0, NULL};
  165. if(!buf.data) {
  166. buf.data = UA_malloc(sizeof(UA_Byte) * layer->conf.recvBufferSize);
  167. if(!buf.data)
  168. UA_LOG_WARNING(layer->logger, UA_LOGCATEGORY_NETWORK, "malloc failed");
  169. }
  170. struct sockaddr sender;
  171. socklen_t sendsize = sizeof(sender);
  172. bzero(&sender, sizeof(sender));
  173. ssize_t rec_result = recvfrom(layer->serversockfd, buf.data, layer->conf.recvBufferSize, 0, &sender, &sendsize);
  174. if (rec_result > 0) {
  175. buf.length = (size_t)rec_result;
  176. UDPConnection *c = UA_malloc(sizeof(UDPConnection));
  177. if(!c){
  178. UA_free(items);
  179. return UA_STATUSCODE_BADINTERNALERROR;
  180. }
  181. UA_Connection_init(&c->connection);
  182. c->from = sender;
  183. c->fromlen = sendsize;
  184. // c->sockfd = newsockfd;
  185. c->connection.getSendBuffer = GetMallocedBuffer;
  186. c->connection.releaseSendBuffer = ReleaseMallocedBuffer;
  187. c->connection.releaseRecvBuffer = ReleaseMallocedBuffer;
  188. c->connection.handle = layer;
  189. c->connection.send = sendUDP;
  190. c->connection.close = closeConnectionUDP;
  191. c->connection.localConf = layer->conf;
  192. c->connection.state = UA_CONNECTION_OPENING;
  193. items[j].type = UA_JOBTYPE_BINARYMESSAGE_NETWORKLAYER;
  194. items[j].job.binaryMessage.message = buf;
  195. items[j].job.binaryMessage.connection = (UA_Connection*)c;
  196. buf.data = NULL;
  197. j++;
  198. *jobs = items;
  199. } else {
  200. UA_free(items);
  201. *jobs = NULL;
  202. }
  203. if(buf.data)
  204. UA_free(buf.data);
  205. return j;
  206. }
  207. static size_t ServerNetworkLayerUDP_stop(UA_ServerNetworkLayer *nl, UA_Job **jobs) {
  208. ServerNetworkLayerUDP *layer = nl->handle;
  209. UA_LOG_INFO(layer->logger, UA_LOGCATEGORY_NETWORK,
  210. "Shutting down the UDP network layer");
  211. CLOSESOCKET(layer->serversockfd);
  212. return 0;
  213. }
  214. static void ServerNetworkLayerUDP_deleteMembers(UA_ServerNetworkLayer *nl) {
  215. ServerNetworkLayerUDP *layer = nl->handle;
  216. UA_free(layer);
  217. UA_String_deleteMembers(&nl->discoveryUrl);
  218. }
  219. UA_ServerNetworkLayer
  220. UA_ServerNetworkLayerUDP(UA_ConnectionConfig conf, UA_UInt16 port) {
  221. UA_ServerNetworkLayer nl;
  222. memset(&nl, 0, sizeof(UA_ServerNetworkLayer));
  223. ServerNetworkLayerUDP *layer = UA_malloc(sizeof(ServerNetworkLayerUDP));
  224. if(!layer)
  225. return nl;
  226. memset(layer, 0, sizeof(ServerNetworkLayerUDP));
  227. layer->conf = conf;
  228. layer->port = port;
  229. nl.handle = layer;
  230. nl.start = ServerNetworkLayerUDP_start;
  231. nl.getJobs = ServerNetworkLayerUDP_getJobs;
  232. nl.stop = ServerNetworkLayerUDP_stop;
  233. nl.deleteMembers = ServerNetworkLayerUDP_deleteMembers;
  234. return nl;
  235. }