ua_server.c 10 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286
  1. /* This Source Code Form is subject to the terms of the Mozilla Public
  2. * License, v. 2.0. If a copy of the MPL was not distributed with this
  3. * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  4. #include "ua_types.h"
  5. #include "ua_server_internal.h"
  6. #ifdef UA_ENABLE_GENERATE_NAMESPACE0
  7. #include "ua_namespaceinit_generated.h"
  8. #endif
  9. /**********************/
  10. /* Namespace Handling */
  11. /**********************/
  12. UA_UInt16 addNamespace(UA_Server *server, const UA_String name) {
  13. /* Check if the namespace already exists in the server's namespace array */
  14. for(UA_UInt16 i = 0; i < server->namespacesSize; ++i) {
  15. if(UA_String_equal(&name, &server->namespaces[i]))
  16. return i;
  17. }
  18. /* Make the array bigger */
  19. UA_String *newNS = (UA_String*)UA_realloc(server->namespaces,
  20. sizeof(UA_String) * (server->namespacesSize + 1));
  21. if(!newNS)
  22. return 0;
  23. server->namespaces = newNS;
  24. /* Copy the namespace string */
  25. UA_StatusCode retval = UA_String_copy(&name, &server->namespaces[server->namespacesSize]);
  26. if(retval != UA_STATUSCODE_GOOD)
  27. return 0;
  28. /* Announce the change (otherwise, the array appears unchanged) */
  29. ++server->namespacesSize;
  30. return (UA_UInt16)(server->namespacesSize - 1);
  31. }
  32. UA_UInt16 UA_Server_addNamespace(UA_Server *server, const char* name) {
  33. /* Override const attribute to get string (dirty hack) */
  34. UA_String nameString;
  35. nameString.length = strlen(name);
  36. nameString.data = (UA_Byte*)(uintptr_t)name;
  37. return addNamespace(server, nameString);
  38. }
  39. UA_StatusCode
  40. UA_Server_forEachChildNodeCall(UA_Server *server, UA_NodeId parentNodeId,
  41. UA_NodeIteratorCallback callback, void *handle) {
  42. const UA_Node *parent =
  43. server->config.nodestore.getNode(server->config.nodestore.context,
  44. &parentNodeId);
  45. if(!parent)
  46. return UA_STATUSCODE_BADNODEIDINVALID;
  47. /* TODO: We need to do an ugly copy of the references array since users may
  48. * delete references from within the callback. In single-threaded mode this
  49. * changes the same node we point at here. In multi-threaded mode, this
  50. * creates a new copy as nodes are truly immutable.
  51. * The callback could remove a node via the regular public API.
  52. * This can remove a member of the nodes-array we iterate over...
  53. * */
  54. UA_Node *parentCopy = UA_Node_copy_alloc(parent);
  55. if(!parentCopy) {
  56. server->config.nodestore.releaseNode(server->config.nodestore.context, parent);
  57. return UA_STATUSCODE_BADUNEXPECTEDERROR;
  58. }
  59. UA_StatusCode retval = UA_STATUSCODE_GOOD;
  60. for(size_t i = parentCopy->referencesSize; i > 0; --i) {
  61. UA_NodeReferenceKind *ref = &parentCopy->references[i - 1];
  62. for(size_t j = 0; j<ref->targetIdsSize; j++)
  63. retval |= callback(ref->targetIds[j].nodeId, ref->isInverse,
  64. ref->referenceTypeId, handle);
  65. }
  66. UA_Node_deleteMembers(parentCopy);
  67. UA_free(parentCopy);
  68. server->config.nodestore.releaseNode(server->config.nodestore.context, parent);
  69. return retval;
  70. }
  71. /********************/
  72. /* Server Lifecycle */
  73. /********************/
  74. /* The server needs to be stopped before it can be deleted */
  75. void UA_Server_delete(UA_Server *server) {
  76. /* Delete all internal data */
  77. UA_SecureChannelManager_deleteMembers(&server->secureChannelManager);
  78. UA_SessionManager_deleteMembers(&server->sessionManager);
  79. UA_Array_delete(server->namespaces, server->namespacesSize, &UA_TYPES[UA_TYPES_STRING]);
  80. #ifdef UA_ENABLE_DISCOVERY
  81. registeredServer_list_entry *rs, *rs_tmp;
  82. LIST_FOREACH_SAFE(rs, &server->registeredServers, pointers, rs_tmp) {
  83. LIST_REMOVE(rs, pointers);
  84. UA_RegisteredServer_deleteMembers(&rs->registeredServer);
  85. UA_free(rs);
  86. }
  87. periodicServerRegisterCallback_entry *ps, *ps_tmp;
  88. LIST_FOREACH_SAFE(ps, &server->periodicServerRegisterCallbacks, pointers, ps_tmp) {
  89. LIST_REMOVE(ps, pointers);
  90. UA_free(ps->callback);
  91. UA_free(ps);
  92. }
  93. # ifdef UA_ENABLE_DISCOVERY_MULTICAST
  94. if(server->config.applicationDescription.applicationType == UA_APPLICATIONTYPE_DISCOVERYSERVER)
  95. destroyMulticastDiscoveryServer(server);
  96. serverOnNetwork_list_entry *son, *son_tmp;
  97. LIST_FOREACH_SAFE(son, &server->serverOnNetwork, pointers, son_tmp) {
  98. LIST_REMOVE(son, pointers);
  99. UA_ServerOnNetwork_deleteMembers(&son->serverOnNetwork);
  100. if(son->pathTmp)
  101. UA_free(son->pathTmp);
  102. UA_free(son);
  103. }
  104. for(size_t i = 0; i < SERVER_ON_NETWORK_HASH_PRIME; i++) {
  105. serverOnNetwork_hash_entry* currHash = server->serverOnNetworkHash[i];
  106. while(currHash) {
  107. serverOnNetwork_hash_entry* nextHash = currHash->next;
  108. UA_free(currHash);
  109. currHash = nextHash;
  110. }
  111. }
  112. # endif
  113. #endif
  114. #ifdef UA_ENABLE_MULTITHREADING
  115. pthread_cond_destroy(&server->dispatchQueue_condition);
  116. pthread_mutex_destroy(&server->dispatchQueue_mutex);
  117. #endif
  118. /* Delete the timed work */
  119. UA_Timer_deleteMembers(&server->timer);
  120. /* Delete the server itself */
  121. UA_free(server);
  122. }
  123. /* Recurring cleanup. Removing unused and timed-out channels and sessions */
  124. static void
  125. UA_Server_cleanup(UA_Server *server, void *_) {
  126. UA_DateTime nowMonotonic = UA_DateTime_nowMonotonic();
  127. UA_SessionManager_cleanupTimedOut(&server->sessionManager, nowMonotonic);
  128. UA_SecureChannelManager_cleanupTimedOut(&server->secureChannelManager, nowMonotonic);
  129. #ifdef UA_ENABLE_DISCOVERY
  130. UA_Discovery_cleanupTimedOut(server, nowMonotonic);
  131. #endif
  132. }
  133. /********************/
  134. /* Server Lifecycle */
  135. /********************/
  136. UA_Server *
  137. UA_Server_new(const UA_ServerConfig *config) {
  138. /* A config is required */
  139. if(!config)
  140. return NULL;
  141. /* At least one endpoint has to be configured */
  142. if(config->endpointsSize == 0) {
  143. UA_LOG_FATAL(config->logger, UA_LOGCATEGORY_SERVER,
  144. "There has to be at least one endpoint.");
  145. return NULL;
  146. }
  147. /* Allocate the server */
  148. UA_Server *server = (UA_Server *)UA_calloc(1, sizeof(UA_Server));
  149. if(!server)
  150. return NULL;
  151. /* Set the config */
  152. server->config = *config;
  153. /* Init start time to zero, the actual start time will be sampled in
  154. * UA_Server_run_startup() */
  155. server->startTime = 0;
  156. /* Set a seed for non-cyptographic randomness */
  157. #ifndef UA_ENABLE_DETERMINISTIC_RNG
  158. UA_random_seed((UA_UInt64)UA_DateTime_now());
  159. #endif
  160. /* Initialize the handling of repeated callbacks */
  161. UA_Timer_init(&server->timer);
  162. /* Initialized the linked list for delayed callbacks */
  163. #ifndef UA_ENABLE_MULTITHREADING
  164. SLIST_INIT(&server->delayedCallbacks);
  165. #endif
  166. /* Initialized the dispatch queue for worker threads */
  167. #ifdef UA_ENABLE_MULTITHREADING
  168. cds_wfcq_init(&server->dispatchQueue_head, &server->dispatchQueue_tail);
  169. #endif
  170. /* Create Namespaces 0 and 1 */
  171. server->namespaces = (UA_String *)UA_Array_new(2, &UA_TYPES[UA_TYPES_STRING]);
  172. server->namespaces[0] = UA_STRING_ALLOC("http://opcfoundation.org/UA/");
  173. UA_String_copy(&server->config.applicationDescription.applicationUri, &server->namespaces[1]);
  174. server->namespacesSize = 2;
  175. /* Initialized SecureChannel and Session managers */
  176. UA_SecureChannelManager_init(&server->secureChannelManager, server);
  177. UA_SessionManager_init(&server->sessionManager, server);
  178. /* Add a regular callback for cleanup and maintenance */
  179. UA_Server_addRepeatedCallback(server, (UA_ServerCallback)UA_Server_cleanup, NULL,
  180. 10000, NULL);
  181. /* Initialized discovery database */
  182. #ifdef UA_ENABLE_DISCOVERY
  183. LIST_INIT(&server->registeredServers);
  184. server->registeredServersSize = 0;
  185. LIST_INIT(&server->periodicServerRegisterCallbacks);
  186. server->registerServerCallback = NULL;
  187. server->registerServerCallbackData = NULL;
  188. #endif
  189. /* Initialize multicast discovery */
  190. #if defined(UA_ENABLE_DISCOVERY) && defined(UA_ENABLE_DISCOVERY_MULTICAST)
  191. server->mdnsDaemon = NULL;
  192. #ifdef _WIN32
  193. server->mdnsSocket = INVALID_SOCKET;
  194. #else
  195. server->mdnsSocket = -1;
  196. #endif
  197. server->mdnsMainSrvAdded = UA_FALSE;
  198. if(server->config.applicationDescription.applicationType == UA_APPLICATIONTYPE_DISCOVERYSERVER)
  199. initMulticastDiscoveryServer(server);
  200. LIST_INIT(&server->serverOnNetwork);
  201. server->serverOnNetworkSize = 0;
  202. server->serverOnNetworkRecordIdCounter = 0;
  203. server->serverOnNetworkRecordIdLastReset = UA_DateTime_now();
  204. memset(server->serverOnNetworkHash, 0,
  205. sizeof(struct serverOnNetwork_hash_entry*) * SERVER_ON_NETWORK_HASH_PRIME);
  206. server->serverOnNetworkCallback = NULL;
  207. server->serverOnNetworkCallbackData = NULL;
  208. #endif
  209. /* Initialize namespace 0*/
  210. UA_StatusCode retVal = UA_Server_initNS0(server);
  211. if(retVal != UA_STATUSCODE_GOOD) {
  212. UA_LOG_ERROR(config->logger, UA_LOGCATEGORY_SERVER,
  213. "Initialization of Namespace 0 failed with %s. "
  214. "See previous outputs for any error messages.",
  215. UA_StatusCode_name(retVal));
  216. UA_Server_delete(server);
  217. return NULL;
  218. }
  219. return server;
  220. }
  221. /*****************/
  222. /* Repeated Jobs */
  223. /*****************/
  224. UA_StatusCode
  225. UA_Server_addRepeatedCallback(UA_Server *server, UA_ServerCallback callback,
  226. void *data, UA_UInt32 interval,
  227. UA_UInt64 *callbackId) {
  228. return UA_Timer_addRepeatedCallback(&server->timer, (UA_TimerCallback)callback,
  229. data, interval, callbackId);
  230. }
  231. UA_StatusCode
  232. UA_Server_changeRepeatedCallbackInterval(UA_Server *server, UA_UInt64 callbackId,
  233. UA_UInt32 interval) {
  234. return UA_Timer_changeRepeatedCallbackInterval(&server->timer, callbackId, interval);
  235. }
  236. UA_StatusCode
  237. UA_Server_removeRepeatedCallback(UA_Server *server, UA_UInt64 callbackId) {
  238. return UA_Timer_removeRepeatedCallback(&server->timer, callbackId);
  239. }