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- /*
- * Copyright (C) 2014 the contributors as stated in the AUTHORS file
- *
- * This file is part of open62541. open62541 is free software: you can
- * redistribute it and/or modify it under the terms of the GNU Lesser General
- * Public License, version 3 (as published by the Free Software Foundation) with
- * a static linking exception as stated in the LICENSE file provided with
- * open62541.
- *
- * open62541 is distributed in the hope that it will be useful, but WITHOUT ANY
- * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- * A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
- * details.
- */
- #ifndef UA_CONNECTION_H_
- #define UA_CONNECTION_H_
- #ifdef __cplusplus
- extern "C" {
- #endif
- #include "ua_types.h"
- /**
- * @defgroup communication Communication
- *
- * @{
- */
- typedef enum UA_ConnectionState {
- UA_CONNECTION_OPENING, ///< The socket is open, but the HEL/ACK handshake is not done
- UA_CONNECTION_ESTABLISHED, ///< The socket is open and the connection configured
- UA_CONNECTION_CLOSED, ///< The socket has been closed and the connection will be deleted
- } UA_ConnectionState;
- typedef struct UA_ConnectionConfig {
- UA_UInt32 protocolVersion;
- UA_UInt32 sendBufferSize;
- UA_UInt32 recvBufferSize;
- UA_UInt32 maxMessageSize;
- UA_UInt32 maxChunkCount;
- } UA_ConnectionConfig;
- extern const UA_EXPORT UA_ConnectionConfig UA_ConnectionConfig_standard;
- /* Forward declaration */
- struct UA_SecureChannel;
- typedef struct UA_SecureChannel UA_SecureChannel;
- struct UA_Connection;
- typedef struct UA_Connection UA_Connection;
- /**
- * The connection to a single client (or server). The connection is defined independent of the
- * underlying network layer implementation. This allows a plugging-in custom implementations (e.g.
- * an embedded TCP stack)
- */
- struct UA_Connection {
- UA_ConnectionState state;
- UA_ConnectionConfig localConf;
- UA_ConnectionConfig remoteConf;
- UA_SecureChannel *channel; ///> The securechannel that is attached to this connection (or null)
- UA_Int32 sockfd; ///> Most connectivity solutions run on sockets. Having the socket id here simplifies the design.
- void *handle; ///> A pointer to the networklayer
- UA_ByteString incompleteMessage; ///> Half-received messages (tcp is a streaming protocol) get stored here
- UA_StatusCode (*getBuffer)(UA_Connection *connection, UA_ByteString *buf, size_t minSize); ///> Attach the data array to the buffer. Fails if minSize is larger than remoteConf allows
- void (*releaseBuffer)(UA_Connection *connection, UA_ByteString *buf); ///> Release the buffer
- UA_StatusCode (*write)(UA_Connection *connection, const UA_ByteString *buf); ///> The bytestrings cannot be reused after sending!
- UA_StatusCode (*recv)(UA_Connection *connection, UA_ByteString *response, UA_UInt32 timeout); // timeout in milliseconds
- void (*close)(UA_Connection *connection);
- };
- void UA_EXPORT UA_Connection_init(UA_Connection *connection);
- void UA_EXPORT UA_Connection_deleteMembers(UA_Connection *connection);
- void UA_EXPORT UA_Connection_detachSecureChannel(UA_Connection *connection);
- void UA_EXPORT UA_Connection_attachSecureChannel(UA_Connection *connection, UA_SecureChannel *channel);
- /** Returns a string of complete message (the length entry is decoded for that).
- If the received message is incomplete, it is retained in the connection. */
- UA_ByteString UA_EXPORT UA_Connection_completeMessages(UA_Connection *connection, UA_ByteString received);
- /** @} */
- #ifdef __cplusplus
- } // extern "C"
- #endif
- #endif /* UA_CONNECTION_H_ */
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