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@@ -330,8 +330,6 @@ UA_NodeMap_insertNode(void *context, UA_Node *node,
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if(tempNodeid.identifierType == UA_NODEIDTYPE_NUMERIC &&
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tempNodeid.identifier.numeric == 0) {
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/* create a random nodeid */
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- if(node->nodeId.namespaceIndex == 0)
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- node->nodeId.namespaceIndex = 1;
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UA_UInt32 identifier = ns->count+1; // start value
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UA_UInt32 size = ns->size;
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UA_UInt32 increase = mod2(identifier, size);
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