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Connection: Remove an unused function signature

Julius Pfrommer 6 anni fa
parent
commit
9449aace7a
1 ha cambiato i file con 0 aggiunte e 15 eliminazioni
  1. 0 15
      src/ua_connection_internal.h

+ 0 - 15
src/ua_connection_internal.h

@@ -51,21 +51,6 @@ UA_StatusCode
 UA_Connection_processChunks(UA_Connection *connection, void *application,
                             UA_Connection_processChunk processCallback,
                             const UA_ByteString *packet);
-/*
- * @param connection The connection
- * @param message The received message. The content may be overwritten when a
- *        previsouly received buffer is completed.
- * @param realloced The Boolean value is set to true if the outgoing message has
- *        been reallocated from the network layer.
- * @return Returns UA_STATUSCODE_GOOD or an error code. When an error occurs,
- *         the ingoing message and the current buffer in the connection are
- *         freed. */
-UA_StatusCode
-UA_Connection_completeMessages(UA_Connection *connection,
-                               UA_ByteString * UA_RESTRICT message,
-                               UA_Boolean * UA_RESTRICT realloced);
-
-
 
 /* Try to receive at least one complete chunk on the connection. This blocks the
  * current thread up to the given timeout.