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@@ -0,0 +1,141 @@
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+/*
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+begin library headers
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+*/
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+
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+/*
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+cdecode.h - c header for a base64 decoding algorithm
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+
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+This is part of the libb64 project, and has been placed in the public domain.
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+For details, see http://sourceforge.net/projects/libb64
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+*/
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+#ifndef BASE64_CDECODE_H
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+#define BASE64_CDECODE_H
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+
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+typedef enum
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+{
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+ step_a, step_b, step_c, step_d
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+} base64_decodestep;
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+
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+typedef struct
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+{
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+ base64_decodestep step;
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+ char plainchar;
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+} base64_decodestate;
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+
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+void base64_init_decodestate(base64_decodestate* state_in);
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+
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+int base64_decode_value(char value_in);
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+
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+int base64_decode_block(const char* code_in, const int length_in, char* plaintext_out, base64_decodestate* state_in);
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+
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+#endif /* BASE64_CDECODE_H */
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+
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+/*
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+end library headers
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+*/
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+
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+#include "ua_base64.h"
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+
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+UA_Int32 UA_base64_getDecodedSizeUB(UA_String* const base64EncodedData){
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+ //note that base64-encoded data length is always divisible by 4
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+ return base64EncodedData->length * 3 / 4;
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+}
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+
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+UA_Int32 UA_base64_decode(UA_String* const base64EncodedData, UA_Byte* target){
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+ base64_decodestate state;
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+ base64_init_decodestate(&state);
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+ //FIXME: The (void*)(char*) was was perfomed to get rid of "differ in signedness" warnings. Can be a potential problem since the library code expects 'char' but we have 'unsigned char' in UA_String
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+ base64_decode_block((void*)(char*)(base64EncodedData->data), base64EncodedData->length, (void*)(char*)target, &state);
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+ return UA_NO_ERROR;
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+}
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+
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+/*
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+begin library code
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+*/
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+
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+/*
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+cdecoder.c - c source to a base64 decoding algorithm implementation
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+
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+This is part of the libb64 project, and has been placed in the public domain.
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+For details, see http://sourceforge.net/projects/libb64
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+*/
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+
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+int base64_decode_value(char value_in)
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+{
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+ static const char decoding[] = {62,-1,-1,-1,63,52,53,54,55,56,57,58,59,60,61,-1,-1,-1,-2,-1,-1,-1,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,-1,-1,-1,-1,-1,-1,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51};
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+ static const char decoding_size = sizeof(decoding);
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+ value_in -= 43;
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+ if (value_in < 0 || value_in > decoding_size) return -1;
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+ return decoding[(int)value_in];
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+}
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+
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+void base64_init_decodestate(base64_decodestate* state_in)
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+{
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+ state_in->step = step_a;
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+ state_in->plainchar = 0;
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+}
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+
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+int base64_decode_block(const char* code_in, const int length_in, char* plaintext_out, base64_decodestate* state_in)
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+{
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+ const char* codechar = code_in;
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+ char* plainchar = plaintext_out;
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+ char fragment;
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+
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+ *plainchar = state_in->plainchar;
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+
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+ switch (state_in->step)
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+ {
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+ while (1)
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+ {
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+ case step_a:
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+ do {
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+ if (codechar == code_in+length_in)
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+ {
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+ state_in->step = step_a;
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+ state_in->plainchar = *plainchar;
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+ return plainchar - plaintext_out;
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+ }
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+ fragment = (char)base64_decode_value(*codechar++);
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+ } while (fragment < 0);
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+ *plainchar = (fragment & 0x03f) << 2;
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+ case step_b:
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+ do {
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+ if (codechar == code_in+length_in)
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+ {
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+ state_in->step = step_b;
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+ state_in->plainchar = *plainchar;
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+ return plainchar - plaintext_out;
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+ }
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+ fragment = (char)base64_decode_value(*codechar++);
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+ } while (fragment < 0);
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+ *plainchar++ |= (fragment & 0x030) >> 4;
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+ *plainchar = (fragment & 0x00f) << 4;
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+ case step_c:
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+ do {
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+ if (codechar == code_in+length_in)
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+ {
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+ state_in->step = step_c;
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+ state_in->plainchar = *plainchar;
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+ return plainchar - plaintext_out;
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+ }
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+ fragment = (char)base64_decode_value(*codechar++);
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+ } while (fragment < 0);
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+ *plainchar++ |= (fragment & 0x03c) >> 2;
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+ *plainchar = (fragment & 0x003) << 6;
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+ case step_d:
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+ do {
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+ if (codechar == code_in+length_in)
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+ {
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+ state_in->step = step_d;
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+ state_in->plainchar = *plainchar;
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+ return plainchar - plaintext_out;
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+ }
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+ fragment = (char)base64_decode_value(*codechar++);
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+ } while (fragment < 0);
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+ *plainchar++ |= (fragment & 0x03f);
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+ }
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+ }
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+ /* control should not reach here */
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+ return plainchar - plaintext_out;
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+}
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+
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