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+/*
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+ * This work is licensed under a Creative Commons CCZero 1.0 Universal License.
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+ * See http://creativecommons.org/publicdomain/zero/1.0/ for more information.
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+ */
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+#include <iostream>
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+
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+// provided by the open62541 lib
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+#include "ua_server.h"
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+
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+// provided by the user, implementations available in the /examples folder
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+#include "logger_stdout.h"
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+#include "networklayer_tcp.h"
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+
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+/**
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+ * Build Instructions (Linux)
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+ *
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+ * To build this C++ server, first compile the open62541 library. Then, compile the network layer and logging with a C compiler.
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+ * - gcc -std=c99 -c networklayer_tcp.c -I../include -I../build/src_generated
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+ * - gcc -std=c99 -c logger_stdout.c -I../include -I../build/src_generated
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+ * Lastly, compile and link the C++ server with
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+ * - g++ server.cpp networklayer_tcp.o logger_stdout.o ../build/libopen62541.a -I../include -I../build/src_generated -o server
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+ */
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+
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+using namespace std;
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+
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+int main()
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+{
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+ UA_Server *server = UA_Server_new();
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+ UA_Server_addNetworkLayer(server, ServerNetworkLayerTCP_new(UA_ConnectionConfig_standard, 16664));
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+
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+ //add a node to the adresspace
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+ UA_Int32 *myInteger = UA_Int32_new();
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+ *myInteger = 42;
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+ UA_Variant *myIntegerVariant = UA_Variant_new();
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+ UA_Variant_setValue(myIntegerVariant, myInteger, UA_TYPES_INT32);
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+ UA_QualifiedName myIntegerName;
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+ UA_QUALIFIEDNAME_ASSIGN(myIntegerName, "the answer");
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+ UA_NodeId nullnode, objects, organizes;
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+ UA_NODEID_ASSIGN(nullnode, 0, 0);
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+ UA_NODEID_ASSIGN(objects, UA_NS0ID_OBJECTSFOLDER, 0);
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+ UA_NODEID_ASSIGN(organizes, UA_NS0ID_ORGANIZES, 0);
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+
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+ UA_Server_addVariableNode(server, myIntegerVariant, &nullnode, &myIntegerName,
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+ &objects, &organizes);
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+
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+ UA_Boolean running = UA_TRUE;
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+ UA_StatusCode retval = UA_Server_run(server, 1, &running);
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+ UA_Server_delete(server);
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+
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+ return retval;
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+}
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