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@@ -103,6 +103,36 @@ Finally, one needs to tell the server where to add the new variable in the
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information model. For that, we state the NodeId of the parent node and the
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(hierarchical) reference to the parent node.
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+NodeIds
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+-------
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+
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+A node ID is a unique identifier in server's context. It is composed of two members:
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+
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++-------------+-----------------+---------------------------+
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+| Type | Name | Notes |
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++=============+=================+===========================+
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+| UInt16 | namespaceIndex | Number of the namespace |
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++-------------+-----------------+---------------------------+
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+| Union | identifier | One idenifier of the |
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+| | * String | listed types |
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+| | * Integer | |
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+| | * GUID | |
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+| | * ByteString | |
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++-------------+-----------------+---------------------------+
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+
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+The first parameter is the number of node's namespace, the second one may be a
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+numeric, a string or a GUID (Globally Unique ID) identifier. The following are
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+some examples for their usage.
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+
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+.. code-block:: c
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+
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+ UA_NodeId id1 = UA_NODEID_NUMERIC(1, 1234);
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+
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+ UA_NodeId id2 = UA_NODEID_STRING(1, "testid"); /* points to the static string */
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+
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+ UA_NodeId id3 = UA_NODEID_STRING_ALLOC(1, "testid");
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+ UA_NodeId_deleteMembers(&id3); /* free the allocated string */
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+
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Adding a variable node to the server that contains a user-defined callback
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--------------------------------------------------------------------------
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