/* ============================================================================ Name : opcuaServer.c Author : Version : Copyright : Your copyright notice Description : lala ============================================================================ */ #include #include #include "networklayer.h" #include "ua_application.h" UA_Int32 serverCallback(void * arg) { char *name = (char *) arg; printf("%s does whatever servers do\n",name); return UA_SUCCESS; } int main(int argc, char** argv) { appMockup_init(); NL_data* nl = NL_init(&NL_Description_TcpBinary,16664); struct timeval tv = {20, 0}; // 20 seconds NL_msgLoop(nl, &tv,serverCallback,argv[0]); }