#include "ua_session_manager.h" #include "ua_statuscodes.h" #include "ua_util.h" UA_StatusCode UA_SessionManager_init(UA_SessionManager *sessionManager, UA_UInt32 maxSessionCount, UA_UInt32 maxSessionLifeTime, UA_UInt32 startSessionId) { LIST_INIT(&sessionManager->sessions); sessionManager->maxSessionCount = maxSessionCount; sessionManager->lastSessionId = startSessionId; sessionManager->maxSessionLifeTime = maxSessionLifeTime; sessionManager->currentSessionCount = 0; return UA_STATUSCODE_GOOD; } void UA_SessionManager_deleteMembers(UA_SessionManager *sessionManager) { session_list_entry *current; while((current = LIST_FIRST(&sessionManager->sessions))) { LIST_REMOVE(current, pointers); UA_Session_deleteMembersCleanup(¤t->session); UA_free(current); } } void UA_SessionManager_cleanupTimedOut(UA_SessionManager *sessionManager, UA_DateTime now) { session_list_entry *sentry = LIST_FIRST(&sessionManager->sessions); while(sentry) { if(sentry->session.validTill < now) { session_list_entry *next = LIST_NEXT(sentry, pointers); LIST_REMOVE(sentry, pointers); UA_Session_deleteMembersCleanup(&sentry->session); UA_free(sentry); sessionManager->currentSessionCount--; sentry = next; } else { sentry = LIST_NEXT(sentry, pointers); } } } UA_Session * UA_SessionManager_getSession(UA_SessionManager *sessionManager, const UA_NodeId *token) { session_list_entry *current = UA_NULL; LIST_FOREACH(current, &sessionManager->sessions, pointers) { if(UA_NodeId_equal(¤t->session.authenticationToken, token)) break; } if(!current || UA_DateTime_now() > current->session.validTill) return UA_NULL; return ¤t->session; } /** Creates and adds a session. But it is not yet attached to a secure channel. */ UA_StatusCode UA_SessionManager_createSession(UA_SessionManager *sessionManager, UA_SecureChannel *channel, const UA_CreateSessionRequest *request, UA_Session **session) { if(sessionManager->currentSessionCount >= sessionManager->maxSessionCount) return UA_STATUSCODE_BADTOOMANYSESSIONS; session_list_entry *newentry = UA_malloc(sizeof(session_list_entry)); if(!newentry) return UA_STATUSCODE_BADOUTOFMEMORY; sessionManager->currentSessionCount++; UA_Session_init(&newentry->session); newentry->session.sessionId = UA_NODEID_NUMERIC(1, sessionManager->lastSessionId++); UA_UInt32 randSeed = sessionManager->lastSessionId; newentry->session.authenticationToken = UA_NODEID_GUID(1, UA_Guid_random(&randSeed)); if(request->requestedSessionTimeout <= sessionManager->maxSessionLifeTime && request->requestedSessionTimeout > 0) newentry->session.timeout = request->requestedSessionTimeout; else newentry->session.timeout = sessionManager->maxSessionLifeTime; // todo: remove when the CTT is fixed UA_Session_updateLifetime(&newentry->session); LIST_INSERT_HEAD(&sessionManager->sessions, newentry, pointers); *session = &newentry->session; return UA_STATUSCODE_GOOD; } UA_StatusCode UA_SessionManager_removeSession(UA_SessionManager *sessionManager, const UA_NodeId *token) { session_list_entry *current; LIST_FOREACH(current, &sessionManager->sessions, pointers) { if(UA_NodeId_equal(¤t->session.authenticationToken, token)) break; } if(!current) return UA_STATUSCODE_BADSESSIONIDINVALID; LIST_REMOVE(current, pointers); UA_Session_deleteMembersCleanup(¤t->session); UA_free(current); sessionManager->currentSessionCount--; return UA_STATUSCODE_GOOD; }