open62541 ========= open62541 (http://open62541.org) is an open-source implementation of OPC UA (OPC Unified Architecture) licensed under LGPL + static linking exception. The open62541 library can be used to build a dedicated OPC UA server or to integrate OPC UA-based communication into existing applications. The project is in an early stage but already usable. See below for a simple server implemenation that provides access to a single variable. [![Ohloh Project Status](https://www.ohloh.net/p/open62541/widgets/project_thin_badge.gif)](https://www.ohloh.net/p/open62541) [![Build Status](https://travis-ci.org/acplt/open62541.png?branch=master)](https://travis-ci.org/acplt/open62541) [![Coverage Status](https://coveralls.io/repos/acplt/open62541/badge.png?branch=master)](https://coveralls.io/r/acplt/open62541?branch=master) [![Coverity Scan Build Status](https://scan.coverity.com/projects/1864/badge.svg)](https://scan.coverity.com/projects/1864) ### Documentation A general introduction to OPC UA and the open62541 documentation can be found at http://open62541.org/doc. Build instruction are here: https://github.com/acplt/open62541/wiki/Building-open62541. For discussion and help, you can use - the [mailing list](https://groups.google.com/d/forum/open62541) - our [IRC channel](http://webchat.freenode.net/?channels=%23open62541) - the [bugtracker](https://github.com/acplt/open62541/issues) If open62541 is not fit for your needs, have a look at some [other open source OPC UA implementations](https://github.com/acplt/open62541/wiki/List-of-Open-Source-OPC-UA-Implementations). Or even better, help us improving open62541 by sending bug reports/bugfixes on github or the mailing list! ### Example Server Implementation ```c #include #include // provided by the open62541 lib #include "ua_server.h" #include "ua_namespace_0.h" // provided by the user, implementations available in the /examples folder #include "logger_stdout.h" #include "networklayer_tcp.h" UA_Boolean running = UA_TRUE; void stopHandler(int sign) { running = UA_FALSE; } void serverCallback(UA_Server *server) { // add your maintenance functionality here printf("does whatever servers do\n"); } int main(int argc, char** argv) { signal(SIGINT, stopHandler); /* catches ctrl-c */ /* init the server */ #define PORT 16664 UA_String endpointUrl; UA_String_copyprintf("opc.tcp://127.0.0.1:%i", &endpointUrl, PORT); UA_Server *server = UA_Server_new(&endpointUrl, NULL); /* add a variable node */ UA_Int32 myInteger = 42; UA_String myIntegerName; UA_STRING_STATIC(myIntegerName, "The Answer"); UA_Server_addScalarVariableNode(server, /* browse name, the value and the datatype's vtable */ &myIntegerName, (void*)&myInteger, &UA_TYPES[UA_INT32], /* the parent node where the variable shall be attached */ &UA_NODEIDS[UA_OBJECTSFOLDER], /* the (hierarchical) referencetype from the parent */ &UA_NODEIDS[UA_HASCOMPONENT]); /* attach a network layer */ NetworklayerTCP* nl = NetworklayerTCP_new(UA_ConnectionConfig_standard, PORT); printf("Server started, connect to to opc.tcp://127.0.0.1:%i\n", PORT); /* run the server loop */ struct timeval callback_interval = {1, 0}; // 1 second NetworkLayerTCP_run(nl, server, callback_interval, serverCallback, &running); /* clean up */ NetworklayerTCP_delete(nl); UA_Server_delete(server); UA_String_deleteMembers(&endpointUrl); return 0; } ```