/* This work is licensed under a Creative Commons CCZero 1.0 Universal License. * See http://creativecommons.org/publicdomain/zero/1.0/ for more information. */ #ifndef UA_NETWORKLAYER_UDP_H_ #define UA_NETWORKLAYER_UDP_H_ #ifdef __cplusplus extern "C" { #endif #include "ua_server.h" #include "ua_client.h" /* Create the UDP networklayer and listen to the specified port */ UA_ServerNetworkLayer UA_EXPORT * ServerNetworkLayerUDP_new(UA_ConnectionConfig conf, UA_UInt32 port); UA_Connection UA_EXPORT ClientNetworkLayerUDP_connect(UA_ConnectionConfig conf, char endpointUrl[], UA_Logger logger); #ifdef __cplusplus } // extern "C" #endif #endif /* UA_NETWORKLAYER_UDP_H_ */