/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "testing_networklayers.h" #include #include #include #include "testing_clock.h" static UA_ByteString *vBuffer; static UA_ByteString sendBuffer; UA_StatusCode UA_Client_recvTesting_result = UA_STATUSCODE_GOOD; static UA_StatusCode dummyGetSendBuffer(UA_Connection *connection, size_t length, UA_ByteString *buf) { if(length > sendBuffer.length) return UA_STATUSCODE_BADCOMMUNICATIONERROR; *buf = sendBuffer; buf->length = length; return UA_STATUSCODE_GOOD; } static void dummyReleaseSendBuffer(UA_Connection *connection, UA_ByteString *buf) { } static UA_StatusCode dummySend(UA_Connection *connection, UA_ByteString *buf) { assert(connection != NULL); assert(buf != NULL); if(vBuffer) { UA_ByteString_deleteMembers(vBuffer); UA_ByteString_copy(buf, vBuffer); } return UA_STATUSCODE_GOOD; } static void dummyReleaseRecvBuffer(UA_Connection *connection, UA_ByteString *buf) { } static void dummyClose(UA_Connection *connection) { if(vBuffer) UA_ByteString_deleteMembers(vBuffer); UA_ByteString_deleteMembers(&sendBuffer); } UA_Connection createDummyConnection(size_t sendBufferSize, UA_ByteString *verificationBuffer) { vBuffer = verificationBuffer; UA_ByteString_allocBuffer(&sendBuffer, sendBufferSize); UA_Connection c; c.state = UA_CONNECTION_ESTABLISHED; c.config = UA_ConnectionConfig_default; c.channel = NULL; c.sockfd = 0; c.handle = NULL; c.incompleteChunk = UA_BYTESTRING_NULL; c.getSendBuffer = dummyGetSendBuffer; c.releaseSendBuffer = dummyReleaseSendBuffer; c.send = dummySend; c.recv = NULL; c.releaseRecvBuffer = dummyReleaseRecvBuffer; c.close = dummyClose; return c; } UA_UInt32 UA_Client_recvSleepDuration; UA_StatusCode (*UA_Client_recv)(UA_Connection *connection, UA_ByteString *response, UA_UInt32 timeout); UA_StatusCode UA_Client_recvTesting(UA_Connection *connection, UA_ByteString *response, UA_UInt32 timeout) { if(UA_Client_recvTesting_result != UA_STATUSCODE_GOOD) { UA_StatusCode temp = UA_Client_recvTesting_result; UA_Client_recvTesting_result = UA_STATUSCODE_GOOD; UA_fakeSleep(timeout); return temp; } UA_StatusCode res = UA_Client_recv(connection, response, timeout); if(res == UA_STATUSCODE_GOODNONCRITICALTIMEOUT) UA_fakeSleep(timeout); else UA_fakeSleep(UA_Client_recvSleepDuration); UA_Client_recvSleepDuration = 0; return res; }