/* This work is licensed under a Creative Commons CCZero 1.0 Universal License. * See http://creativecommons.org/publicdomain/zero/1.0/ for more information. */ /* * Server representing a local discovery server as a central instance. * Any other server can register with this server (see server_register.c). Clients can then call the * find servers service to get all registered servers (see client_find_servers.c). */ #include #include #ifdef UA_NO_AMALGAMATION # include "ua_types.h" # include "ua_server.h" # include "ua_config_standard.h" # include "ua_network_tcp.h" #else # include "open62541.h" #endif UA_Boolean running = true; static void stopHandler(int sig) { running = false; } int main(void) { signal(SIGINT, stopHandler); signal(SIGTERM, stopHandler); UA_ServerConfig config = UA_ServerConfig_standard; config.applicationDescription.applicationType = UA_APPLICATIONTYPE_DISCOVERYSERVER; config.applicationDescription.applicationUri = UA_String_fromChars("open62541.example.local_discovery_server"); // timeout in seconds when to automatically remove a registered server from the list, // if it doesn't re-register within the given time frame. A value of 0 disables automatic removal. // Default is 60 Minutes (60*60). Must be bigger than 10 seconds, because cleanup is only triggered approximately // ervery 10 seconds. // The server will still be removed depending on the state of the semaphore file. // config.discoveryCleanupTimeout = 60*60; UA_ServerNetworkLayer nl = UA_ServerNetworkLayerTCP(UA_ConnectionConfig_standard, 4840); config.networkLayers = &nl; config.networkLayersSize = 1; UA_Server *server = UA_Server_new(config); UA_StatusCode retval = UA_Server_run(server, &running); UA_String_deleteMembers(&config.applicationDescription.applicationUri); UA_Server_delete(server); nl.deleteMembers(&nl); return (int)retval; }