/* This work is licensed under a Creative Commons CCZero 1.0 Universal License. * See http://creativecommons.org/publicdomain/zero/1.0/ for more information. */ #include #ifdef UA_NO_AMALGAMATION # include "ua_types.h" # include "ua_server.h" # include "ua_config_standard.h" # include "ua_network_tcp.h" # include "ua_log_stdout.h" #else # include "open62541.h" #endif static void testCallback(UA_Server *server, void *data) { UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_USERLAND, "testcallback"); } UA_Boolean running = true; static void stopHandler(int sign) { UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_SERVER, "received ctrl-c"); running = false; } int main(void) { signal(SIGINT, stopHandler); signal(SIGTERM, stopHandler); UA_ServerConfig config = UA_ServerConfig_standard; UA_ServerNetworkLayer nl = UA_ServerNetworkLayerTCP(UA_ConnectionConfig_standard, 16664); config.networkLayers = &nl; config.networkLayersSize = 1; UA_Server *server = UA_Server_new(config); /* add a repeated job to the server */ UA_Job job = {.type = UA_JOBTYPE_METHODCALL, .job.methodCall = {.method = testCallback, .data = NULL} }; UA_Server_addRepeatedJob(server, job, 2000, NULL); /* call every 2 sec */ UA_Server_run(server, &running); UA_Server_delete(server); nl.deleteMembers(&nl); return 0; }