/* begin library headers */ /* cdecode.h - c header for a base64 decoding algorithm This is part of the libb64 project, and has been placed in the public domain. For details, see http://sourceforge.net/projects/libb64 */ #ifndef BASE64_CDECODE_H #define BASE64_CDECODE_H typedef enum { step_a, step_b, step_c, step_d } base64_decodestep; typedef struct { base64_decodestep step; char plainchar; } base64_decodestate; void base64_init_decodestate(base64_decodestate* state_in); int base64_decode_value(char value_in); int base64_decode_block(const char* code_in, const int length_in, char* plaintext_out, base64_decodestate* state_in); #endif /* BASE64_CDECODE_H */ /* end library headers */ #include "ua_base64.h" UA_Int32 UA_base64_getDecodedSize(UA_String* const base64EncodedData){ //note that base64-encoded data length is always divisible by 4 UA_Int32 temp = base64EncodedData->length * 3 / 4; //subtract padding if(base64EncodedData->data[base64EncodedData->length-1] == '=') { temp--; if(base64EncodedData->data[base64EncodedData->length-2] == '=') { temp--; } } return temp; } UA_Int32 UA_base64_decode(UA_String* const base64EncodedData, UA_Byte* target){ if(target == UA_NULL){ return UA_ERROR; } base64_decodestate state; base64_init_decodestate(&state); base64_decode_block((char*)(base64EncodedData->data), base64EncodedData->length, (char*)target, &state); return UA_NO_ERROR; } /* begin library code */ /* cdecoder.c - c source to a base64 decoding algorithm implementation This is part of the libb64 project, and has been placed in the public domain. For details, see http://sourceforge.net/projects/libb64 */ int base64_decode_value(char value_in) { static const char decoding[] = {62,-1,-1,-1,63,52,53,54,55,56,57,58,59,60,61,-1,-1,-1,-2,-1,-1,-1,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,-1,-1,-1,-1,-1,-1,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51}; static const char decoding_size = sizeof(decoding); value_in -= 43; if (value_in > decoding_size) return -1; return decoding[(int)value_in]; } void base64_init_decodestate(base64_decodestate* state_in) { state_in->step = step_a; state_in->plainchar = 0; } int base64_decode_block(const char* code_in, const int length_in, char* plaintext_out, base64_decodestate* state_in) { const char* codechar = code_in; char* plainchar = plaintext_out; signed char fragment; *plainchar = state_in->plainchar; switch (state_in->step) { while (1) { case step_a: do { if (codechar == code_in+length_in) { state_in->step = step_a; state_in->plainchar = *plainchar; return plainchar - plaintext_out; } fragment = (char)base64_decode_value(*codechar++); } while (fragment < 0); *plainchar = (fragment & 0x03f) << 2; case step_b: do { if (codechar == code_in+length_in) { state_in->step = step_b; state_in->plainchar = *plainchar; return plainchar - plaintext_out; } fragment = (char)base64_decode_value(*codechar++); } while (fragment < 0); *plainchar++ |= (fragment & 0x030) >> 4; *plainchar = (fragment & 0x00f) << 4; case step_c: do { if (codechar == code_in+length_in) { state_in->step = step_c; state_in->plainchar = *plainchar; return plainchar - plaintext_out; } fragment = (char)base64_decode_value(*codechar++); } while (fragment < 0); *plainchar++ |= (fragment & 0x03c) >> 2; *plainchar = (fragment & 0x003) << 6; case step_d: do { if (codechar == code_in+length_in) { state_in->step = step_d; state_in->plainchar = *plainchar; return plainchar - plaintext_out; } fragment = (char)base64_decode_value(*codechar++); } while (fragment < 0); *plainchar++ |= (fragment & 0x03f); } } /* control should not reach here */ return plainchar - plaintext_out; }