/* This work is licensed under a Creative Commons CCZero 1.0 Universal License. * See http://creativecommons.org/publicdomain/zero/1.0/ for more information. */ #include #include #include #include #include static void testCallback(UA_Server *server, void *data) { UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_USERLAND, "testcallback"); } UA_Boolean running = true; static void stopHandler(int sign) { UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_SERVER, "received ctrl-c"); running = false; } int main(void) { signal(SIGINT, stopHandler); signal(SIGTERM, stopHandler); UA_Server *server = UA_Server_new(); UA_ServerConfig_setDefault(UA_Server_getConfig(server)); /* Add a repeated callback to the server */ UA_Server_addRepeatedCallback(server, testCallback, NULL, 2000, NULL); /* call every 2 sec */ UA_StatusCode retval = UA_Server_run(server, &running); UA_Server_delete(server); return retval == UA_STATUSCODE_GOOD ? EXIT_SUCCESS : EXIT_FAILURE; }