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- /* This work is licensed under a Creative Commons CCZero 1.0 Universal License.
- * See http://creativecommons.org/publicdomain/zero/1.0/ for more information.
- *
- * Copyright 2014-2017 (c) Fraunhofer IOSB (Author: Julius Pfrommer)
- * Copyright 2017 (c) Julian Grothoff
- * Copyright 2017 (c) Stefan Profanter, fortiss GmbH
- */
- #include "ua_nodestore_default.h"
- /* container_of */
- #define container_of(ptr, type, member) \
- (type *)((uintptr_t)ptr - offsetof(type,member))
- #ifdef UA_ENABLE_MULTITHREADING
- #include <pthread.h>
- #define BEGIN_CRITSECT(NODEMAP) pthread_mutex_lock(&(NODEMAP)->mutex)
- #define END_CRITSECT(NODEMAP) pthread_mutex_unlock(&(NODEMAP)->mutex)
- #else
- #define BEGIN_CRITSECT(NODEMAP)
- #define END_CRITSECT(NODEMAP)
- #endif
- /* The default Nodestore is simply a hash-map from NodeIds to Nodes. To find an
- * entry, iterate over candidate positions according to the NodeId hash.
- *
- * - Tombstone or non-matching NodeId: continue searching
- * - Matching NodeId: Return the entry
- * - NULL: Abort the search */
- typedef struct UA_NodeMapEntry {
- struct UA_NodeMapEntry *orig; /* the version this is a copy from (or NULL) */
- UA_UInt16 refCount; /* How many consumers have a reference to the node? */
- UA_Boolean deleted; /* Node was marked as deleted and can be deleted when refCount == 0 */
- UA_Node node;
- } UA_NodeMapEntry;
- #define UA_NODEMAP_MINSIZE 64
- #define UA_NODEMAP_TOMBSTONE ((UA_NodeMapEntry*)0x01)
- typedef struct {
- UA_NodeMapEntry **entries;
- UA_UInt32 size;
- UA_UInt32 count;
- UA_UInt32 sizePrimeIndex;
- #ifdef UA_ENABLE_MULTITHREADING
- pthread_mutex_t mutex; /* Protect access */
- #endif
- } UA_NodeMap;
- /*********************/
- /* HashMap Utilities */
- /*********************/
- /* The size of the hash-map is always a prime number. They are chosen to be
- * close to the next power of 2. So the size ca. doubles with each prime. */
- static UA_UInt32 const primes[] = {
- 7, 13, 31, 61, 127, 251,
- 509, 1021, 2039, 4093, 8191, 16381,
- 32749, 65521, 131071, 262139, 524287, 1048573,
- 2097143, 4194301, 8388593, 16777213, 33554393, 67108859,
- 134217689, 268435399, 536870909, 1073741789, 2147483647, 4294967291
- };
- static UA_UInt32 mod(UA_UInt32 h, UA_UInt32 size) { return h % size; }
- static UA_UInt32 mod2(UA_UInt32 h, UA_UInt32 size) { return 1 + (h % (size - 2)); }
- static UA_UInt16
- higher_prime_index(UA_UInt32 n) {
- UA_UInt16 low = 0;
- UA_UInt16 high = (UA_UInt16)(sizeof(primes) / sizeof(UA_UInt32));
- while(low != high) {
- UA_UInt16 mid = (UA_UInt16)(low + ((high - low) / 2));
- if(n > primes[mid])
- low = (UA_UInt16)(mid + 1);
- else
- high = mid;
- }
- return low;
- }
- /* returns an empty slot or null if the nodeid exists or if no empty slot is found. */
- static UA_NodeMapEntry **
- findFreeSlot(const UA_NodeMap *ns, const UA_NodeId *nodeid) {
- UA_NodeMapEntry **retval = NULL;
- UA_UInt32 h = UA_NodeId_hash(nodeid);
- UA_UInt32 size = ns->size;
- UA_UInt64 idx = mod(h, size); // use 64 bit container to avoid overflow
- UA_UInt32 startIdx = (UA_UInt32)idx;
- UA_UInt32 hash2 = mod2(h, size);
- UA_NodeMapEntry *entry = NULL;
- do {
- entry = ns->entries[(UA_UInt32)idx];
- if(entry > UA_NODEMAP_TOMBSTONE &&
- UA_NodeId_equal(&entry->node.nodeId, nodeid))
- return NULL;
- if(!retval && entry <= UA_NODEMAP_TOMBSTONE)
- retval = &ns->entries[(UA_UInt32)idx];
- idx += hash2;
- if(idx >= size)
- idx -= size;
- } while((UA_UInt32)idx != startIdx && entry);
- /* NULL is returned if there is no free slot (idx == startIdx).
- * Otherwise the first free slot is returned after we are sure,
- * that the node id cannot be found in the used hashmap (!entry). */
- return retval;
- }
- /* The occupancy of the table after the call will be about 50% */
- static UA_StatusCode
- expand(UA_NodeMap *ns) {
- UA_UInt32 osize = ns->size;
- UA_UInt32 count = ns->count;
- /* Resize only when table after removal of unused elements is either too
- full or too empty */
- if(count * 2 < osize && (count * 8 > osize || osize <= UA_NODEMAP_MINSIZE))
- return UA_STATUSCODE_GOOD;
- UA_NodeMapEntry **oentries = ns->entries;
- UA_UInt32 nindex = higher_prime_index(count * 2);
- UA_UInt32 nsize = primes[nindex];
- UA_NodeMapEntry **nentries = (UA_NodeMapEntry **)UA_calloc(nsize, sizeof(UA_NodeMapEntry*));
- if(!nentries)
- return UA_STATUSCODE_BADOUTOFMEMORY;
- ns->entries = nentries;
- ns->size = nsize;
- ns->sizePrimeIndex = nindex;
- /* recompute the position of every entry and insert the pointer */
- for(size_t i = 0, j = 0; i < osize && j < count; ++i) {
- if(oentries[i] <= UA_NODEMAP_TOMBSTONE)
- continue;
- UA_NodeMapEntry **e = findFreeSlot(ns, &oentries[i]->node.nodeId);
- UA_assert(e);
- *e = oentries[i];
- ++j;
- }
- UA_free(oentries);
- return UA_STATUSCODE_GOOD;
- }
- static UA_NodeMapEntry *
- newEntry(UA_NodeClass nodeClass) {
- size_t size = sizeof(UA_NodeMapEntry) - sizeof(UA_Node);
- switch(nodeClass) {
- case UA_NODECLASS_OBJECT:
- size += sizeof(UA_ObjectNode);
- break;
- case UA_NODECLASS_VARIABLE:
- size += sizeof(UA_VariableNode);
- break;
- case UA_NODECLASS_METHOD:
- size += sizeof(UA_MethodNode);
- break;
- case UA_NODECLASS_OBJECTTYPE:
- size += sizeof(UA_ObjectTypeNode);
- break;
- case UA_NODECLASS_VARIABLETYPE:
- size += sizeof(UA_VariableTypeNode);
- break;
- case UA_NODECLASS_REFERENCETYPE:
- size += sizeof(UA_ReferenceTypeNode);
- break;
- case UA_NODECLASS_DATATYPE:
- size += sizeof(UA_DataTypeNode);
- break;
- case UA_NODECLASS_VIEW:
- size += sizeof(UA_ViewNode);
- break;
- default:
- return NULL;
- }
- UA_NodeMapEntry *entry = (UA_NodeMapEntry*)UA_calloc(1, size);
- if(!entry)
- return NULL;
- entry->node.nodeClass = nodeClass;
- return entry;
- }
- static void
- deleteEntry(UA_NodeMapEntry *entry) {
- UA_Node_deleteMembers(&entry->node);
- UA_free(entry);
- }
- static void
- cleanupEntry(UA_NodeMapEntry *entry) {
- if(entry->deleted && entry->refCount == 0)
- deleteEntry(entry);
- }
- static UA_StatusCode
- clearSlot(UA_NodeMap *ns, UA_NodeMapEntry **slot) {
- (*slot)->deleted = true;
- cleanupEntry(*slot);
- *slot = UA_NODEMAP_TOMBSTONE;
- --ns->count;
- /* Downsize the hashmap if it is very empty */
- if(ns->count * 8 < ns->size && ns->size > 32)
- expand(ns); /* Can fail. Just continue with the bigger hashmap. */
- return UA_STATUSCODE_GOOD;
- }
- static UA_NodeMapEntry **
- findOccupiedSlot(const UA_NodeMap *ns, const UA_NodeId *nodeid) {
- UA_UInt32 h = UA_NodeId_hash(nodeid);
- UA_UInt32 size = ns->size;
- UA_UInt64 idx = mod(h, size); // use 64 bit container to avoid overflow
- UA_UInt32 hash2 = mod2(h, size);
- UA_UInt32 startIdx = (UA_UInt32)idx;
- UA_NodeMapEntry *entry = NULL;
- do {
- entry = ns->entries[(UA_UInt32)idx];
- if(entry > UA_NODEMAP_TOMBSTONE &&
- UA_NodeId_equal(&entry->node.nodeId, nodeid))
- return &ns->entries[(UA_UInt32)idx];
- idx += hash2;
- if(idx >= size)
- idx -= size;
- } while((UA_UInt32)idx != startIdx && entry);
- /* NULL is returned if there is no free slot (idx == startIdx)
- * and the node id is not found or if the end of the used slots (!entry)
- * is reached. */
- return NULL;
- }
- /***********************/
- /* Interface functions */
- /***********************/
- static UA_Node *
- UA_NodeMap_newNode(void *context, UA_NodeClass nodeClass) {
- UA_NodeMapEntry *entry = newEntry(nodeClass);
- if(!entry)
- return NULL;
- return &entry->node;
- }
- static void
- UA_NodeMap_deleteNode(void *context, UA_Node *node) {
- #ifdef UA_ENABLE_MULTITHREADING
- UA_NodeMap *ns = (UA_NodeMap*)context;
- #endif
- BEGIN_CRITSECT(ns);
- UA_NodeMapEntry *entry = container_of(node, UA_NodeMapEntry, node);
- UA_assert(&entry->node == node);
- deleteEntry(entry);
- END_CRITSECT(ns);
- }
- static const UA_Node *
- UA_NodeMap_getNode(void *context, const UA_NodeId *nodeid) {
- UA_NodeMap *ns = (UA_NodeMap*)context;
- BEGIN_CRITSECT(ns);
- UA_NodeMapEntry **entry = findOccupiedSlot(ns, nodeid);
- if(!entry) {
- END_CRITSECT(ns);
- return NULL;
- }
- ++(*entry)->refCount;
- END_CRITSECT(ns);
- return (const UA_Node*)&(*entry)->node;
- }
- static void
- UA_NodeMap_releaseNode(void *context, const UA_Node *node) {
- if (!node)
- return;
- #ifdef UA_ENABLE_MULTITHREADING
- UA_NodeMap *ns = (UA_NodeMap*)context;
- #endif
- BEGIN_CRITSECT(ns);
- UA_NodeMapEntry *entry = container_of(node, UA_NodeMapEntry, node);
- UA_assert(&entry->node == node);
- UA_assert(entry->refCount > 0);
- --entry->refCount;
- cleanupEntry(entry);
- END_CRITSECT(ns);
- }
- static UA_StatusCode
- UA_NodeMap_getNodeCopy(void *context, const UA_NodeId *nodeid,
- UA_Node **outNode) {
- UA_NodeMap *ns = (UA_NodeMap*)context;
- BEGIN_CRITSECT(ns);
- UA_NodeMapEntry **slot = findOccupiedSlot(ns, nodeid);
- if(!slot) {
- END_CRITSECT(ns);
- return UA_STATUSCODE_BADNODEIDUNKNOWN;
- }
- UA_NodeMapEntry *entry = *slot;
- UA_NodeMapEntry *newItem = newEntry(entry->node.nodeClass);
- if(!newItem) {
- END_CRITSECT(ns);
- return UA_STATUSCODE_BADOUTOFMEMORY;
- }
- UA_StatusCode retval = UA_Node_copy(&entry->node, &newItem->node);
- if(retval == UA_STATUSCODE_GOOD) {
- newItem->orig = entry; // store the pointer to the original
- *outNode = &newItem->node;
- } else {
- deleteEntry(newItem);
- }
- END_CRITSECT(ns);
- return retval;
- }
- static UA_StatusCode
- UA_NodeMap_removeNode(void *context, const UA_NodeId *nodeid) {
- UA_NodeMap *ns = (UA_NodeMap*)context;
- BEGIN_CRITSECT(ns);
- UA_NodeMapEntry **slot = findOccupiedSlot(ns, nodeid);
- UA_StatusCode retval = UA_STATUSCODE_GOOD;
- if(slot)
- retval = clearSlot(ns, slot);
- else
- retval = UA_STATUSCODE_BADNODEIDUNKNOWN;
- END_CRITSECT(ns);
- return retval;
- }
- static UA_StatusCode
- UA_NodeMap_insertNode(void *context, UA_Node *node,
- UA_NodeId *addedNodeId) {
- UA_NodeMap *ns = (UA_NodeMap*)context;
- BEGIN_CRITSECT(ns);
- if(ns->size * 3 <= ns->count * 4) {
- if(expand(ns) != UA_STATUSCODE_GOOD) {
- END_CRITSECT(ns);
- return UA_STATUSCODE_BADINTERNALERROR;
- }
- }
- UA_NodeMapEntry **slot;
- if(node->nodeId.identifierType == UA_NODEIDTYPE_NUMERIC &&
- node->nodeId.identifier.numeric == 0) {
- /* create a random nodeid */
- /* start at least with 50,000 to make sure we don not conflict with nodes from the spec */
- /* if we find a conflict, we just try another identifier until we have tried all possible identifiers */
- /* since the size is prime and we don't change the increase val, we will reach the starting id again */
- /* E.g. adding a nodeset will create children while there are still other nodes which need to be created */
- /* Thus the node ids may collide */
- UA_UInt32 size = ns->size;
- UA_UInt64 identifier = mod(50000 + size+1, size); // start value, use 64 bit container to avoid overflow
- UA_UInt32 increase = mod2(ns->count+1, size);
- UA_UInt32 startId = (UA_UInt32)identifier; // mod ensures us that the id is a valid 32 bit
- do {
- node->nodeId.identifier.numeric = (UA_UInt32)identifier;
- slot = findFreeSlot(ns, &node->nodeId);
- if(slot)
- break;
- identifier += increase;
- if(identifier >= size)
- identifier -= size;
- } while((UA_UInt32)identifier != startId);
-
- if (!slot) {
- END_CRITSECT(ns);
- return UA_STATUSCODE_BADOUTOFMEMORY;
- }
- } else {
- slot = findFreeSlot(ns, &node->nodeId);
- if(!slot) {
- deleteEntry(container_of(node, UA_NodeMapEntry, node));
- END_CRITSECT(ns);
- return UA_STATUSCODE_BADNODEIDEXISTS;
- }
- }
- *slot = container_of(node, UA_NodeMapEntry, node);
- ++ns->count;
- UA_assert(&(*slot)->node == node);
- UA_StatusCode retval = UA_STATUSCODE_GOOD;
- if(addedNodeId) {
- retval = UA_NodeId_copy(&node->nodeId, addedNodeId);
- if(retval != UA_STATUSCODE_GOOD)
- clearSlot(ns, slot);
- }
- END_CRITSECT(ns);
- return retval;
- }
- static UA_StatusCode
- UA_NodeMap_replaceNode(void *context, UA_Node *node) {
- UA_NodeMap *ns = (UA_NodeMap*)context;
- BEGIN_CRITSECT(ns);
- UA_NodeMapEntry **slot = findOccupiedSlot(ns, &node->nodeId);
- if(!slot) {
- END_CRITSECT(ns);
- return UA_STATUSCODE_BADNODEIDUNKNOWN;
- }
- UA_NodeMapEntry *newEntryContainer = container_of(node, UA_NodeMapEntry, node);
- if(*slot != newEntryContainer->orig) {
- /* The node was updated since the copy was made */
- deleteEntry(newEntryContainer);
- END_CRITSECT(ns);
- return UA_STATUSCODE_BADINTERNALERROR;
- }
- (*slot)->deleted = true;
- cleanupEntry(*slot);
- *slot = newEntryContainer;
- END_CRITSECT(ns);
- return UA_STATUSCODE_GOOD;
- }
- static void
- UA_NodeMap_iterate(void *context, void *visitorContext,
- UA_NodestoreVisitor visitor) {
- UA_NodeMap *ns = (UA_NodeMap*)context;
- BEGIN_CRITSECT(ns);
- for(UA_UInt32 i = 0; i < ns->size; ++i) {
- if(ns->entries[i] > UA_NODEMAP_TOMBSTONE) {
- END_CRITSECT(ns);
- UA_NodeMapEntry *entry = ns->entries[i];
- entry->refCount++;
- visitor(visitorContext, &entry->node);
- entry->refCount--;
- cleanupEntry(entry);
- BEGIN_CRITSECT(ns);
- }
- }
- END_CRITSECT(ns);
- }
- static void
- UA_NodeMap_delete(void *context) {
- UA_NodeMap *ns = (UA_NodeMap*)context;
- #ifdef UA_ENABLE_MULTITHREADING
- pthread_mutex_destroy(&ns->mutex);
- #endif
- UA_UInt32 size = ns->size;
- UA_NodeMapEntry **entries = ns->entries;
- for(UA_UInt32 i = 0; i < size; ++i) {
- if(entries[i] > UA_NODEMAP_TOMBSTONE) {
- /* On debugging builds, check that all nodes were release */
- UA_assert(entries[i]->refCount == 0);
- /* Delete the node */
- deleteEntry(entries[i]);
- }
- }
- UA_free(ns->entries);
- UA_free(ns);
- }
- UA_StatusCode
- UA_Nodestore_default_new(UA_Nodestore *ns) {
- /* Allocate and initialize the nodemap */
- UA_NodeMap *nodemap = (UA_NodeMap*)UA_malloc(sizeof(UA_NodeMap));
- if(!nodemap)
- return UA_STATUSCODE_BADOUTOFMEMORY;
- nodemap->sizePrimeIndex = higher_prime_index(UA_NODEMAP_MINSIZE);
- nodemap->size = primes[nodemap->sizePrimeIndex];
- nodemap->count = 0;
- nodemap->entries = (UA_NodeMapEntry**)
- UA_calloc(nodemap->size, sizeof(UA_NodeMapEntry*));
- if(!nodemap->entries) {
- UA_free(nodemap);
- return UA_STATUSCODE_BADOUTOFMEMORY;
- }
- #ifdef UA_ENABLE_MULTITHREADING
- pthread_mutex_init(&nodemap->mutex, NULL);
- #endif
- /* Populate the nodestore */
- ns->context = nodemap;
- ns->deleteNodestore = UA_NodeMap_delete;
- ns->inPlaceEditAllowed = true;
- ns->newNode = UA_NodeMap_newNode;
- ns->deleteNode = UA_NodeMap_deleteNode;
- ns->getNode = UA_NodeMap_getNode;
- ns->releaseNode = UA_NodeMap_releaseNode;
- ns->getNodeCopy = UA_NodeMap_getNodeCopy;
- ns->insertNode = UA_NodeMap_insertNode;
- ns->replaceNode = UA_NodeMap_replaceNode;
- ns->removeNode = UA_NodeMap_removeNode;
- ns->iterate = UA_NodeMap_iterate;
- return UA_STATUSCODE_GOOD;
- }
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