Andreas Ebner 8497b2e04c removed infinitely loop, extended pubsub information model representation лет назад: 6
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client e8fa44bfec some server have problems with RequestHeader timeoutHint=0 лет назад: 6
pubsub 8497b2e04c removed infinitely loop, extended pubsub information model representation лет назад: 6
server 767093a63d Discovery: Add DiscoveryManager лет назад: 6
ua_connection.c 94a16514f7 Connection: Simplify storage of incomplete chunks лет назад: 6
ua_connection_internal.h a43604a28a Cosmetic changes; Replace "extern C" with _UA_BEGIN_DECLS лет назад: 6
ua_securechannel.c d49b6c1581 SecureChannel: Reduce line length (purely cosmetic) лет назад: 6
ua_securechannel.h 1eb1a0aca7 Build using clang on Windows (#2180) лет назад: 6
ua_timer.c f492dbbfa0 Move WorkQueue to a separate struct for client and server лет назад: 6
ua_timer.h f492dbbfa0 Move WorkQueue to a separate struct for client and server лет назад: 6
ua_types.c 17d4a6b908 Stack: Add _clear as a shorter alternative to _deleteMembers лет назад: 6
ua_types_encoding_binary.c 49e0a0bb1e Types: Add UA_DataTypeArray as a linked list for client/server лет назад: 6
ua_types_encoding_binary.h 49e0a0bb1e Types: Add UA_DataTypeArray as a linked list for client/server лет назад: 6
ua_util.c 46224876f5 Fix possible memory issue for node id to string conversion лет назад: 6
ua_util_internal.h 43a2b539c2 Deprecate UA_TRUE/UA_FALSE for internal use лет назад: 6
ua_workqueue.c f492dbbfa0 Move WorkQueue to a separate struct for client and server лет назад: 6
ua_workqueue.h f492dbbfa0 Move WorkQueue to a separate struct for client and server лет назад: 6