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- /* This work is licensed under a Creative Commons CCZero 1.0 Universal License.
- * See http://creativecommons.org/publicdomain/zero/1.0/ for more information. */
- /**
- * Adding Async Methods to Objects
- * -------------------------
- *
- * An object in an OPC UA information model may contain methods similar to
- * objects in a programming language. Methods are represented by a MethodNode.
- * Note that several objects may reference the same MethodNode. When an object
- * type is instantiated, a reference to the method is added instead of copying
- * the MethodNode. Therefore, the identifier of the context object is always
- * explicitly stated when a method is called.
- *
- * The method callback takes as input a custom data pointer attached to the
- * method node, the identifier of the object from which the method is called,
- * and two arrays for the input and output arguments. The input and output
- * arguments are all of type :ref:`variant`. Each variant may in turn contain a
- * (multi-dimensional) array or scalar of any data type.
- *
- * Constraints for the method arguments are defined in terms of data type, value
- * rank and array dimension (similar to variable definitions). The argument
- * definitions are stored in child VariableNodes of the MethodNode with the
- * respective BrowseNames ``(0, "InputArguments")`` and ``(0,
- * "OutputArguments")``.
- *
- * Example: Hello World Method
- * ^^^^^^^^^^^^^^^^^^^^^^^^^^^
- * The method takes a string scalar and returns a string scalar with "Hello "
- * prepended. The type and length of the input arguments is checked internally
- * by the SDK, so that we don't have to verify the arguments in the callback. */
- #include <open62541/client_config_default.h>
- #include <open62541/plugin/log_stdout.h>
- #include <open62541/server.h>
- #include <open62541/server_config_default.h>
- #include <signal.h>
- #include <stdlib.h>
- #ifndef WIN32
- #include <pthread.h>
- #define THREAD_HANDLE pthread_t
- #define THREAD_CREATE(handle, callback) pthread_create(&handle, NULL, callback, NULL)
- #define THREAD_JOIN(handle) pthread_join(handle, NULL)
- #define THREAD_CALLBACK(name) static void * name(void *_)
- #else
- #include <windows.h>
- #define THREAD_HANDLE HANDLE
- #define THREAD_CREATE(handle, callback) { handle = CreateThread( NULL, 0, callback, NULL, 0, NULL); }
- #define THREAD_JOIN(handle) WaitForSingleObject(handle, INFINITE)
- #define THREAD_CALLBACK(name) static DWORD WINAPI name( LPVOID lpParam )
- #endif
- static UA_Server* globalServer;
- static volatile UA_Boolean running = true;
- static void stopHandler(int sign) {
- UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_SERVER, "received ctrl-c");
- running = false;
- }
- static UA_StatusCode
- helloWorldMethodCallback1(UA_Server *server,
- const UA_NodeId *sessionId, void *sessionHandle,
- const UA_NodeId *methodId, void *methodContext,
- const UA_NodeId *objectId, void *objectContext,
- size_t inputSize, const UA_Variant *input,
- size_t outputSize, UA_Variant *output) {
- UA_String *inputStr = (UA_String*)input->data;
- UA_String tmp = UA_STRING_ALLOC("Hello ");
- if(inputStr->length > 0) {
- tmp.data = (UA_Byte *)UA_realloc(tmp.data, tmp.length + inputStr->length);
- memcpy(&tmp.data[tmp.length], inputStr->data, inputStr->length);
- tmp.length += inputStr->length;
- }
- UA_Variant_setScalarCopy(output, &tmp, &UA_TYPES[UA_TYPES_STRING]);
- char* test = (char*)calloc(1,tmp.length+1);
- memcpy(test, tmp.data, tmp.length);
- UA_String_clear(&tmp);
- UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_SERVER, "'Hello World 1 (async)' was called and will take 3 seconds");
- UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_SERVER, " Data 1: %s", test);
- free(test);
- UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_SERVER, "'Hello World 1 (async)' has ended");
- return UA_STATUSCODE_GOOD;
- }
- static void
- addHellWorldMethod1(UA_Server *server) {
- UA_Argument inputArgument;
- UA_Argument_init(&inputArgument);
- inputArgument.description = UA_LOCALIZEDTEXT("en-US", "A String");
- inputArgument.name = UA_STRING("MyInput");
- inputArgument.dataType = UA_TYPES[UA_TYPES_STRING].typeId;
- inputArgument.valueRank = UA_VALUERANK_SCALAR;
- UA_Argument outputArgument;
- UA_Argument_init(&outputArgument);
- outputArgument.description = UA_LOCALIZEDTEXT("en-US", "A String");
- outputArgument.name = UA_STRING("MyOutput");
- outputArgument.dataType = UA_TYPES[UA_TYPES_STRING].typeId;
- outputArgument.valueRank = UA_VALUERANK_SCALAR;
- UA_MethodAttributes helloAttr = UA_MethodAttributes_default;
- helloAttr.description = UA_LOCALIZEDTEXT("en-US","Say `Hello World` async");
- helloAttr.displayName = UA_LOCALIZEDTEXT("en-US","Hello World async");
- helloAttr.executable = true;
- helloAttr.userExecutable = true;
- UA_Server_addMethodNode(server, UA_NODEID_NUMERIC(1,62541),
- UA_NODEID_NUMERIC(0, UA_NS0ID_OBJECTSFOLDER),
- UA_NODEID_NUMERIC(0, UA_NS0ID_HASORDEREDCOMPONENT),
- UA_QUALIFIEDNAME(1, "hello world"),
- helloAttr, &helloWorldMethodCallback1,
- 1, &inputArgument, 1, &outputArgument, NULL, NULL);
- /* Get the method node */
- UA_NodeId id = UA_NODEID_NUMERIC(1, 62541);
- UA_Server_setMethodNodeAsync(server, id, UA_TRUE);
- }
- static UA_StatusCode
- helloWorldMethodCallback2(UA_Server *server,
- const UA_NodeId *sessionId, void *sessionHandle,
- const UA_NodeId *methodId, void *methodContext,
- const UA_NodeId *objectId, void *objectContext,
- size_t inputSize, const UA_Variant *input,
- size_t outputSize, UA_Variant *output) {
- UA_String *inputStr = (UA_String*)input->data;
- UA_String tmp = UA_STRING_ALLOC("Hello ");
- if (inputStr->length > 0) {
- tmp.data = (UA_Byte *)UA_realloc(tmp.data, tmp.length + inputStr->length);
- memcpy(&tmp.data[tmp.length], inputStr->data, inputStr->length);
- tmp.length += inputStr->length;
- }
- UA_Variant_setScalarCopy(output, &tmp, &UA_TYPES[UA_TYPES_STRING]);
- char* test = (char*)calloc(1, tmp.length + 1);
- memcpy(test, tmp.data, tmp.length);
- UA_String_clear(&tmp);
- UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_SERVER, "'Hello World 2 (async)' was called and will take 1 seconds");
- UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_SERVER, " Data 2: %s", test);
- free(test);
- UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_SERVER, "'Hello World 2 (async)' has ended");
- return UA_STATUSCODE_GOOD;
- }
- static void
- addHellWorldMethod2(UA_Server *server) {
- UA_Argument inputArgument;
- UA_Argument_init(&inputArgument);
- inputArgument.description = UA_LOCALIZEDTEXT("en-US", "A String");
- inputArgument.name = UA_STRING("MyInput");
- inputArgument.dataType = UA_TYPES[UA_TYPES_STRING].typeId;
- inputArgument.valueRank = UA_VALUERANK_SCALAR;
- UA_Argument outputArgument;
- UA_Argument_init(&outputArgument);
- outputArgument.description = UA_LOCALIZEDTEXT("en-US", "A String");
- outputArgument.name = UA_STRING("MyOutput");
- outputArgument.dataType = UA_TYPES[UA_TYPES_STRING].typeId;
- outputArgument.valueRank = UA_VALUERANK_SCALAR;
- UA_MethodAttributes helloAttr = UA_MethodAttributes_default;
- helloAttr.description = UA_LOCALIZEDTEXT("en-US", "Say `Hello World` sync");
- helloAttr.displayName = UA_LOCALIZEDTEXT("en-US", "Hello World sync");
- helloAttr.executable = true;
- helloAttr.userExecutable = true;
- UA_Server_addMethodNode(server, UA_NODEID_NUMERIC(1, 62542),
- UA_NODEID_NUMERIC(0, UA_NS0ID_OBJECTSFOLDER),
- UA_NODEID_NUMERIC(0, UA_NS0ID_HASORDEREDCOMPONENT),
- UA_QUALIFIEDNAME(1, "hello world 2"),
- helloAttr, &helloWorldMethodCallback2,
- 1, &inputArgument, 1, &outputArgument, NULL, NULL);
- /* Get the method node */
- UA_NodeId id = UA_NODEID_NUMERIC(1, 62542);
- UA_Server_setMethodNodeAsync(server, id, UA_TRUE);
- }
- THREAD_CALLBACK(ThreadWorker) {
- while(running) {
- UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_SERVER,
- "Try to dequeue an async operation");
- const UA_AsyncOperationRequest* request = NULL;
- void *context = NULL;
- UA_AsyncOperationType type;
- if(UA_Server_getAsyncOperationNonBlocking(globalServer, &type, &request, &context, NULL) == true) {
- UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_SERVER, "AsyncMethod_Testing: Got entry: OKAY");
- UA_CallMethodResult response = UA_Server_call(globalServer, &request->callMethodRequest);
- UA_Server_setAsyncOperationResult(globalServer, (UA_AsyncOperationResponse*)&response,
- context);
- UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_SERVER, "AsyncMethod_Testing: Call done: OKAY");
- UA_CallMethodResult_clear(&response);
- } else {
- /* not a good style, but done for simplicity :-) */
- Sleep(5000);
- }
- }
- return 0;
- }
- /* This callback will be called when a new entry is added to the Callrequest queue */
- static void
- TestCallback(UA_Server *server) {
- UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_SERVER,
- "Dispatched an async method");
- }
- int main(void) {
- signal(SIGINT, stopHandler);
- signal(SIGTERM, stopHandler);
- globalServer = UA_Server_new();
- UA_ServerConfig *config = UA_Server_getConfig(globalServer);
- UA_ServerConfig_setDefault(config);
- /* Set the NotifyCallback */
- config->asyncOperationNotifyCallback = TestCallback;
- /* Start the Worker-Thread */
- THREAD_HANDLE hThread;
- THREAD_CREATE(hThread, ThreadWorker);
-
- /* Add methods */
- addHellWorldMethod1(globalServer);
- addHellWorldMethod2(globalServer);
- UA_StatusCode retval = UA_Server_run(globalServer, &running);
- /* Shutdown the thread */
- THREAD_JOIN(hThread);
- UA_Server_delete(globalServer);
- return retval == UA_STATUSCODE_GOOD ? EXIT_SUCCESS : EXIT_FAILURE;
- }
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