ua_server.c 10 KB

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  1. /* This Source Code Form is subject to the terms of the Mozilla Public
  2. * License, v. 2.0. If a copy of the MPL was not distributed with this
  3. * file, You can obtain one at http://mozilla.org/MPL/2.0/.
  4. *
  5. * Copyright 2014-2018 (c) Julius Pfrommer, Fraunhofer IOSB
  6. * Copyright 2014-2017 (c) Florian Palm
  7. * Copyright 2015-2016 (c) Sten Grüner
  8. * Copyright 2015-2016 (c) Chris Iatrou
  9. * Copyright 2015 (c) LEvertz
  10. * Copyright 2015-2016 (c) Oleksiy Vasylyev
  11. * Copyright 2016 (c) Julian Grothoff
  12. * Copyright 2016-2017 (c) Stefan Profanter, fortiss GmbH
  13. * Copyright 2016 (c) Lorenz Haas
  14. * Copyright 2017 (c) frax2222
  15. * Copyright 2017 (c) Mark Giraud, Fraunhofer IOSB
  16. */
  17. #include "ua_types.h"
  18. #include "ua_server_internal.h"
  19. #ifdef UA_ENABLE_GENERATE_NAMESPACE0
  20. #include "ua_namespaceinit_generated.h"
  21. #endif
  22. /**********************/
  23. /* Namespace Handling */
  24. /**********************/
  25. UA_UInt16 addNamespace(UA_Server *server, const UA_String name) {
  26. /* Check if the namespace already exists in the server's namespace array */
  27. for(UA_UInt16 i = 0; i < server->namespacesSize; ++i) {
  28. if(UA_String_equal(&name, &server->namespaces[i]))
  29. return i;
  30. }
  31. /* Make the array bigger */
  32. UA_String *newNS = (UA_String*)UA_realloc(server->namespaces,
  33. sizeof(UA_String) * (server->namespacesSize + 1));
  34. if(!newNS)
  35. return 0;
  36. server->namespaces = newNS;
  37. /* Copy the namespace string */
  38. UA_StatusCode retval = UA_String_copy(&name, &server->namespaces[server->namespacesSize]);
  39. if(retval != UA_STATUSCODE_GOOD)
  40. return 0;
  41. /* Announce the change (otherwise, the array appears unchanged) */
  42. ++server->namespacesSize;
  43. return (UA_UInt16)(server->namespacesSize - 1);
  44. }
  45. UA_UInt16 UA_Server_addNamespace(UA_Server *server, const char* name) {
  46. /* Override const attribute to get string (dirty hack) */
  47. UA_String nameString;
  48. nameString.length = strlen(name);
  49. nameString.data = (UA_Byte*)(uintptr_t)name;
  50. return addNamespace(server, nameString);
  51. }
  52. UA_StatusCode
  53. UA_Server_forEachChildNodeCall(UA_Server *server, UA_NodeId parentNodeId,
  54. UA_NodeIteratorCallback callback, void *handle) {
  55. const UA_Node *parent =
  56. server->config.nodestore.getNode(server->config.nodestore.context,
  57. &parentNodeId);
  58. if(!parent)
  59. return UA_STATUSCODE_BADNODEIDINVALID;
  60. /* TODO: We need to do an ugly copy of the references array since users may
  61. * delete references from within the callback. In single-threaded mode this
  62. * changes the same node we point at here. In multi-threaded mode, this
  63. * creates a new copy as nodes are truly immutable.
  64. * The callback could remove a node via the regular public API.
  65. * This can remove a member of the nodes-array we iterate over...
  66. * */
  67. UA_Node *parentCopy = UA_Node_copy_alloc(parent);
  68. if(!parentCopy) {
  69. server->config.nodestore.releaseNode(server->config.nodestore.context, parent);
  70. return UA_STATUSCODE_BADUNEXPECTEDERROR;
  71. }
  72. UA_StatusCode retval = UA_STATUSCODE_GOOD;
  73. for(size_t i = parentCopy->referencesSize; i > 0; --i) {
  74. UA_NodeReferenceKind *ref = &parentCopy->references[i - 1];
  75. for(size_t j = 0; j<ref->targetIdsSize; j++)
  76. retval |= callback(ref->targetIds[j].nodeId, ref->isInverse,
  77. ref->referenceTypeId, handle);
  78. }
  79. UA_Node_deleteMembers(parentCopy);
  80. UA_free(parentCopy);
  81. server->config.nodestore.releaseNode(server->config.nodestore.context, parent);
  82. return retval;
  83. }
  84. /********************/
  85. /* Server Lifecycle */
  86. /********************/
  87. /* The server needs to be stopped before it can be deleted */
  88. void UA_Server_delete(UA_Server *server) {
  89. /* Delete all internal data */
  90. UA_SecureChannelManager_deleteMembers(&server->secureChannelManager);
  91. UA_SessionManager_deleteMembers(&server->sessionManager);
  92. UA_Array_delete(server->namespaces, server->namespacesSize, &UA_TYPES[UA_TYPES_STRING]);
  93. #ifdef UA_ENABLE_DISCOVERY
  94. registeredServer_list_entry *rs, *rs_tmp;
  95. LIST_FOREACH_SAFE(rs, &server->registeredServers, pointers, rs_tmp) {
  96. LIST_REMOVE(rs, pointers);
  97. UA_RegisteredServer_deleteMembers(&rs->registeredServer);
  98. UA_free(rs);
  99. }
  100. periodicServerRegisterCallback_entry *ps, *ps_tmp;
  101. LIST_FOREACH_SAFE(ps, &server->periodicServerRegisterCallbacks, pointers, ps_tmp) {
  102. LIST_REMOVE(ps, pointers);
  103. UA_free(ps->callback);
  104. UA_free(ps);
  105. }
  106. # ifdef UA_ENABLE_DISCOVERY_MULTICAST
  107. if(server->config.applicationDescription.applicationType == UA_APPLICATIONTYPE_DISCOVERYSERVER)
  108. destroyMulticastDiscoveryServer(server);
  109. serverOnNetwork_list_entry *son, *son_tmp;
  110. LIST_FOREACH_SAFE(son, &server->serverOnNetwork, pointers, son_tmp) {
  111. LIST_REMOVE(son, pointers);
  112. UA_ServerOnNetwork_deleteMembers(&son->serverOnNetwork);
  113. if(son->pathTmp)
  114. UA_free(son->pathTmp);
  115. UA_free(son);
  116. }
  117. for(size_t i = 0; i < SERVER_ON_NETWORK_HASH_PRIME; i++) {
  118. serverOnNetwork_hash_entry* currHash = server->serverOnNetworkHash[i];
  119. while(currHash) {
  120. serverOnNetwork_hash_entry* nextHash = currHash->next;
  121. UA_free(currHash);
  122. currHash = nextHash;
  123. }
  124. }
  125. # endif
  126. #endif
  127. #ifdef UA_ENABLE_MULTITHREADING
  128. pthread_cond_destroy(&server->dispatchQueue_condition);
  129. pthread_mutex_destroy(&server->dispatchQueue_mutex);
  130. #endif
  131. /* Delete the timed work */
  132. UA_Timer_deleteMembers(&server->timer);
  133. /* Delete the server itself */
  134. UA_free(server);
  135. }
  136. /* Recurring cleanup. Removing unused and timed-out channels and sessions */
  137. static void
  138. UA_Server_cleanup(UA_Server *server, void *_) {
  139. UA_DateTime nowMonotonic = UA_DateTime_nowMonotonic();
  140. UA_SessionManager_cleanupTimedOut(&server->sessionManager, nowMonotonic);
  141. UA_SecureChannelManager_cleanupTimedOut(&server->secureChannelManager, nowMonotonic);
  142. #ifdef UA_ENABLE_DISCOVERY
  143. UA_Discovery_cleanupTimedOut(server, nowMonotonic);
  144. #endif
  145. }
  146. /********************/
  147. /* Server Lifecycle */
  148. /********************/
  149. UA_Server *
  150. UA_Server_new(const UA_ServerConfig *config) {
  151. /* A config is required */
  152. if(!config)
  153. return NULL;
  154. /* At least one endpoint has to be configured */
  155. if(config->endpointsSize == 0) {
  156. UA_LOG_FATAL(config->logger, UA_LOGCATEGORY_SERVER,
  157. "There has to be at least one endpoint.");
  158. return NULL;
  159. }
  160. /* Allocate the server */
  161. UA_Server *server = (UA_Server *)UA_calloc(1, sizeof(UA_Server));
  162. if(!server)
  163. return NULL;
  164. /* Set the config */
  165. server->config = *config;
  166. /* Init start time to zero, the actual start time will be sampled in
  167. * UA_Server_run_startup() */
  168. server->startTime = 0;
  169. /* Set a seed for non-cyptographic randomness */
  170. #ifndef UA_ENABLE_DETERMINISTIC_RNG
  171. UA_random_seed((UA_UInt64)UA_DateTime_now());
  172. #endif
  173. /* Initialize the handling of repeated callbacks */
  174. UA_Timer_init(&server->timer);
  175. /* Initialized the linked list for delayed callbacks */
  176. #ifndef UA_ENABLE_MULTITHREADING
  177. SLIST_INIT(&server->delayedCallbacks);
  178. #endif
  179. /* Initialized the dispatch queue for worker threads */
  180. #ifdef UA_ENABLE_MULTITHREADING
  181. cds_wfcq_init(&server->dispatchQueue_head, &server->dispatchQueue_tail);
  182. #endif
  183. /* Create Namespaces 0 and 1 */
  184. server->namespaces = (UA_String *)UA_Array_new(2, &UA_TYPES[UA_TYPES_STRING]);
  185. server->namespaces[0] = UA_STRING_ALLOC("http://opcfoundation.org/UA/");
  186. UA_String_copy(&server->config.applicationDescription.applicationUri, &server->namespaces[1]);
  187. server->namespacesSize = 2;
  188. /* Initialized SecureChannel and Session managers */
  189. UA_SecureChannelManager_init(&server->secureChannelManager, server);
  190. UA_SessionManager_init(&server->sessionManager, server);
  191. /* Add a regular callback for cleanup and maintenance */
  192. UA_Server_addRepeatedCallback(server, (UA_ServerCallback)UA_Server_cleanup, NULL,
  193. 10000, NULL);
  194. /* Initialized discovery database */
  195. #ifdef UA_ENABLE_DISCOVERY
  196. LIST_INIT(&server->registeredServers);
  197. server->registeredServersSize = 0;
  198. LIST_INIT(&server->periodicServerRegisterCallbacks);
  199. server->registerServerCallback = NULL;
  200. server->registerServerCallbackData = NULL;
  201. #endif
  202. /* Initialize multicast discovery */
  203. #if defined(UA_ENABLE_DISCOVERY) && defined(UA_ENABLE_DISCOVERY_MULTICAST)
  204. server->mdnsDaemon = NULL;
  205. #ifdef _WIN32
  206. server->mdnsSocket = INVALID_SOCKET;
  207. #else
  208. server->mdnsSocket = -1;
  209. #endif
  210. server->mdnsMainSrvAdded = UA_FALSE;
  211. if(server->config.applicationDescription.applicationType == UA_APPLICATIONTYPE_DISCOVERYSERVER)
  212. initMulticastDiscoveryServer(server);
  213. LIST_INIT(&server->serverOnNetwork);
  214. server->serverOnNetworkSize = 0;
  215. server->serverOnNetworkRecordIdCounter = 0;
  216. server->serverOnNetworkRecordIdLastReset = UA_DateTime_now();
  217. memset(server->serverOnNetworkHash, 0,
  218. sizeof(struct serverOnNetwork_hash_entry*) * SERVER_ON_NETWORK_HASH_PRIME);
  219. server->serverOnNetworkCallback = NULL;
  220. server->serverOnNetworkCallbackData = NULL;
  221. #endif
  222. /* Initialize namespace 0*/
  223. UA_StatusCode retVal = UA_Server_initNS0(server);
  224. if(retVal != UA_STATUSCODE_GOOD) {
  225. UA_LOG_ERROR(config->logger, UA_LOGCATEGORY_SERVER,
  226. "Initialization of Namespace 0 failed with %s. "
  227. "See previous outputs for any error messages.",
  228. UA_StatusCode_name(retVal));
  229. UA_Server_delete(server);
  230. return NULL;
  231. }
  232. return server;
  233. }
  234. /*****************/
  235. /* Repeated Jobs */
  236. /*****************/
  237. UA_StatusCode
  238. UA_Server_addRepeatedCallback(UA_Server *server, UA_ServerCallback callback,
  239. void *data, UA_UInt32 interval,
  240. UA_UInt64 *callbackId) {
  241. return UA_Timer_addRepeatedCallback(&server->timer, (UA_TimerCallback)callback,
  242. data, interval, callbackId);
  243. }
  244. UA_StatusCode
  245. UA_Server_changeRepeatedCallbackInterval(UA_Server *server, UA_UInt64 callbackId,
  246. UA_UInt32 interval) {
  247. return UA_Timer_changeRepeatedCallbackInterval(&server->timer, callbackId, interval);
  248. }
  249. UA_StatusCode
  250. UA_Server_removeRepeatedCallback(UA_Server *server, UA_UInt64 callbackId) {
  251. return UA_Timer_removeRepeatedCallback(&server->timer, callbackId);
  252. }