server_nodeset.c 1.4 KB

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  1. /* This work is licensed under a Creative Commons CCZero 1.0 Universal License.
  2. * See http://creativecommons.org/publicdomain/zero/1.0/ for more information. */
  3. #include <signal.h>
  4. #include "ua_server.h"
  5. #include "ua_plugin_log.h"
  6. #include "ua_log_stdout.h"
  7. #include "ua_config_default.h"
  8. /* Files nodeset.h and nodeset.c are created from server_nodeset.xml in the
  9. * /src_generated directory by CMake */
  10. #include "nodeset.h"
  11. UA_Boolean running = true;
  12. static void stopHandler(int sign) {
  13. UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_SERVER, "received ctrl-c");
  14. running = false;
  15. }
  16. int main(int argc, char** argv) {
  17. signal(SIGINT, stopHandler);
  18. signal(SIGTERM, stopHandler);
  19. /* initialize the server */
  20. UA_ServerConfig *config = UA_ServerConfig_new_default();
  21. UA_Server *server = UA_Server_new(config);
  22. /* create nodes from nodeset */
  23. if(nodeset(server) != UA_STATUSCODE_GOOD) {
  24. UA_LOG_ERROR(UA_Log_Stdout, UA_LOGCATEGORY_SERVER, "Namespace index for generated "
  25. "nodeset does not match. The call to the generated method has to be "
  26. "before any other namespace add calls.");
  27. UA_Server_delete(server);
  28. UA_ServerConfig_delete(config);
  29. return UA_STATUSCODE_BADUNEXPECTEDERROR;
  30. }
  31. UA_StatusCode retval = UA_Server_run(server, &running);
  32. UA_Server_delete(server);
  33. UA_ServerConfig_delete(config);
  34. return (int)retval;
  35. }