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- /* This work is licensed under a Creative Commons CCZero 1.0 Universal License.
- * See http://creativecommons.org/publicdomain/zero/1.0/ for more information. */
- /*
- * Server representing a local discovery server as a central instance.
- * Any other server can register with this server (see server_register.c). Clients can then call the
- * find servers service to get all registered servers (see client_find_servers.c).
- */
- #include <stdio.h>
- #include <signal.h>
- #ifdef UA_NO_AMALGAMATION
- # include "ua_types.h"
- # include "ua_server.h"
- # include "ua_config_standard.h"
- # include "ua_network_tcp.h"
- #else
- # include "open62541.h"
- #endif
- UA_Boolean running = true;
- static void stopHandler(int sig) {
- running = false;
- }
- int main(void) {
- signal(SIGINT, stopHandler);
- signal(SIGTERM, stopHandler);
- UA_ServerConfig config = UA_ServerConfig_standard;
- config.applicationDescription.applicationType = UA_APPLICATIONTYPE_DISCOVERYSERVER;
- config.applicationDescription.applicationUri = UA_String_fromChars("open62541.example.local_discovery_server");
- // timeout in seconds when to automatically remove a registered server from the list,
- // if it doesn't re-register within the given time frame. A value of 0 disables automatic removal.
- // Default is 60 Minutes (60*60). Must be bigger than 10 seconds, because cleanup is only triggered approximately
- // ervery 10 seconds.
- // The server will still be removed depending on the state of the semaphore file.
- // config.discoveryCleanupTimeout = 60*60;
- UA_ServerNetworkLayer nl = UA_ServerNetworkLayerTCP(UA_ConnectionConfig_standard, 4840);
- config.networkLayers = &nl;
- config.networkLayersSize = 1;
- UA_Server *server = UA_Server_new(config);
- UA_StatusCode retval = UA_Server_run(server, &running);
- UA_String_deleteMembers(&config.applicationDescription.applicationUri);
- UA_Server_delete(server);
- nl.deleteMembers(&nl);
- return (int)retval;
- }
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