ua_server_utils.c 9.5 KB

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  1. #include "ua_server_internal.h"
  2. /**********************/
  3. /* Parse NumericRange */
  4. /**********************/
  5. static size_t
  6. readDimension(UA_Byte *buf, size_t buflen, UA_NumericRangeDimension *dim) {
  7. size_t progress = UA_readNumber(buf, buflen, &dim->min);
  8. if(progress == 0)
  9. return 0;
  10. if(buflen <= progress + 1 || buf[progress] != ':') {
  11. dim->max = dim->min;
  12. return progress;
  13. }
  14. progress++;
  15. size_t progress2 = UA_readNumber(&buf[progress], buflen - progress, &dim->max);
  16. if(progress2 == 0)
  17. return 0;
  18. /* invalid range */
  19. if(dim->min >= dim->max)
  20. return 0;
  21. return progress + progress2;
  22. }
  23. UA_StatusCode
  24. parse_numericrange(const UA_String *str, UA_NumericRange *range) {
  25. size_t idx = 0;
  26. size_t dimensionsMax = 0;
  27. UA_NumericRangeDimension *dimensions = NULL;
  28. UA_StatusCode retval = UA_STATUSCODE_GOOD;
  29. size_t offset = 0;
  30. while(true) {
  31. /* alloc dimensions */
  32. if(idx >= dimensionsMax) {
  33. UA_NumericRangeDimension *newds;
  34. size_t newdssize = sizeof(UA_NumericRangeDimension) * (dimensionsMax + 2);
  35. newds = UA_realloc(dimensions, newdssize);
  36. if(!newds) {
  37. retval = UA_STATUSCODE_BADOUTOFMEMORY;
  38. break;
  39. }
  40. dimensions = newds;
  41. dimensionsMax = dimensionsMax + 2;
  42. }
  43. /* read the dimension */
  44. size_t progress = readDimension(&str->data[offset], str->length - offset,
  45. &dimensions[idx]);
  46. if(progress == 0) {
  47. retval = UA_STATUSCODE_BADINDEXRANGEINVALID;
  48. break;
  49. }
  50. offset += progress;
  51. idx++;
  52. /* loop into the next dimension */
  53. if(offset >= str->length)
  54. break;
  55. if(str->data[offset] != ',') {
  56. retval = UA_STATUSCODE_BADINDEXRANGEINVALID;
  57. break;
  58. }
  59. offset++;
  60. }
  61. if(retval == UA_STATUSCODE_GOOD && idx > 0) {
  62. range->dimensions = dimensions;
  63. range->dimensionsSize = idx;
  64. } else
  65. UA_free(dimensions);
  66. return retval;
  67. }
  68. /********************************/
  69. /* Information Model Operations */
  70. /********************************/
  71. /* Returns the type and all subtypes. We start with an array with a single root
  72. * nodeid. When a relevant reference is found, we add the nodeids to the back of
  73. * the array and increase the size. Since the hierarchy is not cyclic, we can
  74. * safely progress in the array to process the newly found referencetype
  75. * nodeids. */
  76. UA_StatusCode
  77. getTypeHierarchy(UA_NodeStore *ns, const UA_NodeId *root,
  78. UA_NodeId **typeHierarchy, size_t *typeHierarchySize) {
  79. const UA_Node *node = UA_NodeStore_get(ns, root);
  80. if(!node)
  81. return UA_STATUSCODE_BADNOMATCH;
  82. if(node->nodeClass != UA_NODECLASS_REFERENCETYPE)
  83. return UA_STATUSCODE_BADREFERENCETYPEIDINVALID;
  84. size_t results_size = 20; // probably too big, but saves mallocs
  85. UA_NodeId *results = UA_malloc(sizeof(UA_NodeId) * results_size);
  86. if(!results)
  87. return UA_STATUSCODE_BADOUTOFMEMORY;
  88. UA_StatusCode retval = UA_NodeId_copy(root, &results[0]);
  89. if(retval != UA_STATUSCODE_GOOD) {
  90. UA_free(results);
  91. return retval;
  92. }
  93. size_t idx = 0; // where are we currently in the array?
  94. size_t last = 0; // where is the last element in the array?
  95. const UA_NodeId hasSubtypeNodeId = UA_NODEID_NUMERIC(0, UA_NS0ID_HASSUBTYPE);
  96. do {
  97. node = UA_NodeStore_get(ns, &results[idx]);
  98. if(!node || node->nodeClass != UA_NODECLASS_REFERENCETYPE)
  99. continue;
  100. for(size_t i = 0; i < node->referencesSize; i++) {
  101. if(node->references[i].isInverse == true ||
  102. !UA_NodeId_equal(&hasSubtypeNodeId, &node->references[i].referenceTypeId))
  103. continue;
  104. if(++last >= results_size) { // is the array big enough?
  105. UA_NodeId *new_results = UA_realloc(results, sizeof(UA_NodeId) * results_size * 2);
  106. if(!new_results) {
  107. retval = UA_STATUSCODE_BADOUTOFMEMORY;
  108. break;
  109. }
  110. results = new_results;
  111. results_size *= 2;
  112. }
  113. retval = UA_NodeId_copy(&node->references[i].targetId.nodeId, &results[last]);
  114. if(retval != UA_STATUSCODE_GOOD) {
  115. last--; // for array_delete
  116. break;
  117. }
  118. }
  119. } while(++idx <= last && retval == UA_STATUSCODE_GOOD);
  120. if(retval != UA_STATUSCODE_GOOD) {
  121. UA_Array_delete(results, last, &UA_TYPES[UA_TYPES_NODEID]);
  122. return retval;
  123. }
  124. *typeHierarchy = results;
  125. *typeHierarchySize = last + 1;
  126. return UA_STATUSCODE_GOOD;
  127. }
  128. /* Recursively searches "upwards" in the tree following specific reference types */
  129. UA_StatusCode
  130. isNodeInTree(UA_NodeStore *ns, const UA_NodeId *leafNode, const UA_NodeId *nodeToFind,
  131. const UA_NodeId *referenceTypeIds, size_t referenceTypeIdsSize, UA_Boolean *found) {
  132. UA_StatusCode retval = UA_STATUSCODE_GOOD;
  133. if(UA_NodeId_equal(leafNode, nodeToFind)) {
  134. *found = true;
  135. return UA_STATUSCODE_GOOD;
  136. }
  137. const UA_Node *node = UA_NodeStore_get(ns,leafNode);
  138. if(!node)
  139. return UA_STATUSCODE_BADINTERNALERROR;
  140. /* Search upwards in the tree */
  141. for(size_t i = 0; i < node->referencesSize; i++) {
  142. if(!node->references[i].isInverse)
  143. continue;
  144. /* Recurse only for valid reference types */
  145. for(size_t j = 0; j < referenceTypeIdsSize; j++) {
  146. if(!UA_NodeId_equal(&node->references[i].referenceTypeId, &referenceTypeIds[j]))
  147. continue;
  148. retval = isNodeInTree(ns, &node->references[i].targetId.nodeId, nodeToFind,
  149. referenceTypeIds, referenceTypeIdsSize, found);
  150. if(*found || retval != UA_STATUSCODE_GOOD)
  151. return retval;
  152. break;
  153. }
  154. }
  155. /* Dead end */
  156. *found = false;
  157. return UA_STATUSCODE_GOOD;
  158. }
  159. const UA_Node *
  160. getNodeType(UA_Server *server, const UA_Node *node) {
  161. /* The reference to the parent is different for variable and variabletype */
  162. UA_NodeId parentRef;
  163. UA_Boolean inverse;
  164. if(node->nodeClass == UA_NODECLASS_VARIABLE ||
  165. node->nodeClass == UA_NODECLASS_OBJECT) {
  166. parentRef = UA_NODEID_NUMERIC(0, UA_NS0ID_HASTYPEDEFINITION);
  167. inverse = false;
  168. } else if(node->nodeClass == UA_NODECLASS_VARIABLETYPE ||
  169. /* node->nodeClass == UA_NODECLASS_OBJECTTYPE || // objecttype may have multiple parents */
  170. node->nodeClass == UA_NODECLASS_REFERENCETYPE ||
  171. node->nodeClass == UA_NODECLASS_DATATYPE) {
  172. parentRef = UA_NODEID_NUMERIC(0, UA_NS0ID_HASSUBTYPE);
  173. inverse = true;
  174. } else {
  175. return NULL;
  176. }
  177. /* stop at the first matching candidate */
  178. UA_NodeId *parentId = NULL;
  179. for(size_t i = 0; i < node->referencesSize; i++) {
  180. if(node->references[i].isInverse == inverse &&
  181. UA_NodeId_equal(&node->references[i].referenceTypeId, &parentRef)) {
  182. parentId = &node->references[i].targetId.nodeId;
  183. break;
  184. }
  185. }
  186. if(!parentId)
  187. return NULL;
  188. return UA_NodeStore_get(server->nodestore, parentId);
  189. }
  190. const UA_VariableTypeNode *
  191. getVariableNodeType(UA_Server *server, const UA_VariableNode *node) {
  192. const UA_Node *type = getNodeType(server, (const UA_Node*)node);
  193. if(!type || type->nodeClass != UA_NODECLASS_VARIABLETYPE)
  194. return NULL;
  195. return (const UA_VariableTypeNode*)type;
  196. }
  197. const UA_ObjectTypeNode *
  198. getObjectNodeType(UA_Server *server, const UA_ObjectNode *node) {
  199. const UA_Node *type = getNodeType(server, (const UA_Node*)node);
  200. if(type->nodeClass != UA_NODECLASS_OBJECTTYPE)
  201. return NULL;
  202. return (const UA_ObjectTypeNode*)type;
  203. }
  204. UA_Boolean
  205. UA_Node_hasSubTypeOrInstances(const UA_Node *node) {
  206. const UA_NodeId hasSubType = UA_NODEID_NUMERIC(0, UA_NS0ID_HASSUBTYPE);
  207. const UA_NodeId hasTypeDefinition = UA_NODEID_NUMERIC(0, UA_NS0ID_HASTYPEDEFINITION);
  208. for(size_t i = 0; i < node->referencesSize; i++) {
  209. if(node->references[i].isInverse == false &&
  210. UA_NodeId_equal(&node->references[i].referenceTypeId, &hasSubType))
  211. return true;
  212. if(node->references[i].isInverse == true &&
  213. UA_NodeId_equal(&node->references[i].referenceTypeId, &hasTypeDefinition))
  214. return true;
  215. }
  216. return false;
  217. }
  218. /* For mulithreading: make a copy of the node, edit and replace.
  219. * For singletrheading: edit the original */
  220. UA_StatusCode
  221. UA_Server_editNode(UA_Server *server, UA_Session *session,
  222. const UA_NodeId *nodeId, UA_EditNodeCallback callback,
  223. const void *data) {
  224. UA_StatusCode retval;
  225. do {
  226. #ifndef UA_ENABLE_MULTITHREADING
  227. const UA_Node *node = UA_NodeStore_get(server->nodestore, nodeId);
  228. if(!node)
  229. return UA_STATUSCODE_BADNODEIDUNKNOWN;
  230. UA_Node *editNode = (UA_Node*)(uintptr_t)node; // dirty cast
  231. retval = callback(server, session, editNode, data);
  232. return retval;
  233. #else
  234. UA_Node *copy = UA_NodeStore_getCopy(server->nodestore, nodeId);
  235. if(!copy)
  236. return UA_STATUSCODE_BADOUTOFMEMORY;
  237. retval = callback(server, session, copy, data);
  238. if(retval != UA_STATUSCODE_GOOD) {
  239. UA_NodeStore_deleteNode(copy);
  240. return retval;
  241. }
  242. retval = UA_NodeStore_replace(server->nodestore, copy);
  243. #endif
  244. } while(retval != UA_STATUSCODE_GOOD);
  245. return UA_STATUSCODE_GOOD;
  246. }