ua_config.h.in 9.9 KB

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  1. /* This Source Code Form is subject to the terms of the Mozilla Public
  2. * License, v. 2.0. If a copy of the MPL was not distributed with this
  3. * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  4. #ifndef UA_CONFIG_H_
  5. #define UA_CONFIG_H_
  6. #ifdef __cplusplus
  7. extern "C" {
  8. #endif
  9. /**
  10. * open62541 Version
  11. * ----------------- */
  12. #define UA_OPEN62541_VER_MAJOR ${OPEN62541_VER_MAJOR}
  13. #define UA_OPEN62541_VER_MINOR ${OPEN62541_VER_MINOR}
  14. #define UA_OPEN62541_VER_PATCH ${OPEN62541_VER_PATCH}
  15. #define UA_OPEN62541_VER_LABEL "${OPEN62541_VER_LABEL}" /* Release candidate label, etc. */
  16. #define UA_OPEN62541_VER_COMMIT "${OPEN62541_VER_COMMIT}"
  17. /**
  18. * Feature Options
  19. * ---------------
  20. * Changing the feature options has no effect on a pre-compiled library. */
  21. #define UA_LOGLEVEL ${UA_LOGLEVEL}
  22. #cmakedefine UA_ENABLE_METHODCALLS
  23. #cmakedefine UA_ENABLE_NODEMANAGEMENT
  24. #cmakedefine UA_ENABLE_SUBSCRIPTIONS
  25. #cmakedefine UA_ENABLE_PUBSUB
  26. #cmakedefine UA_ENABLE_ENCRYPTION
  27. #cmakedefine UA_ENABLE_SUBSCRIPTIONS_EVENTS
  28. /* Multithreading */
  29. #cmakedefine UA_ENABLE_MULTITHREADING
  30. #cmakedefine UA_ENABLE_IMMUTABLE_NODES
  31. #if defined(UA_ENABLE_MULTITHREADING) && !defined(UA_ENABLE_IMMUTABLE_NODES)
  32. #error "The multithreading feature requires nodes to be immutable"
  33. #endif
  34. /* Advanced Options */
  35. #cmakedefine UA_ENABLE_STATUSCODE_DESCRIPTIONS
  36. #cmakedefine UA_ENABLE_TYPENAMES
  37. #cmakedefine UA_ENABLE_DETERMINISTIC_RNG
  38. #cmakedefine UA_ENABLE_GENERATE_NAMESPACE0
  39. #cmakedefine UA_ENABLE_NONSTANDARD_UDP
  40. #cmakedefine UA_ENABLE_DISCOVERY
  41. #cmakedefine UA_ENABLE_DISCOVERY_MULTICAST
  42. #cmakedefine UA_ENABLE_DISCOVERY_SEMAPHORE
  43. #cmakedefine UA_ENABLE_UNIT_TEST_FAILURE_HOOKS
  44. #cmakedefine UA_ENABLE_VALGRIND_INTERACTIVE
  45. #define UA_VALGRIND_INTERACTIVE_INTERVAL ${UA_VALGRIND_INTERACTIVE_INTERVAL}
  46. /* Options for Debugging */
  47. #cmakedefine UA_DEBUG
  48. #cmakedefine UA_DEBUG_DUMP_PKGS
  49. /**
  50. * C99 Definitions
  51. * --------------- */
  52. #include <string.h>
  53. #include <stddef.h>
  54. /* Include stdint.h and stdbool.h or workaround for older Visual Studios */
  55. #if !defined(_MSC_VER) || _MSC_VER >= 1600
  56. # include <stdint.h>
  57. # include <stdbool.h> /* C99 Boolean */
  58. # if defined(_WRS_KERNEL)
  59. # define UINT32_C(x) ((x) + (UINT32_MAX - UINT32_MAX))
  60. # endif
  61. #else
  62. # include "ms_stdint.h"
  63. # if !defined(__bool_true_false_are_defined)
  64. # define bool short
  65. # define true 1
  66. # define false 0
  67. # define __bool_true_false_are_defined
  68. # endif
  69. #endif
  70. /**
  71. * Assertions
  72. * ----------
  73. * The assert macro is disabled by defining NDEBUG. It is often forgotten to
  74. * include -DNDEBUG in the compiler flags when using the single-file release. So
  75. * we make assertions dependent on the UA_DEBUG definition handled by CMake. */
  76. #ifdef UA_DEBUG
  77. # include <assert.h>
  78. # define UA_assert(ignore) assert(ignore)
  79. #else
  80. # define UA_assert(ignore)
  81. #endif
  82. /* Outputs an error message at compile time if the assert fails.
  83. * Example usage:
  84. * UA_STATIC_ASSERT(sizeof(long)==7, use_another_compiler_luke)
  85. * See: https://stackoverflow.com/a/4815532/869402 */
  86. #if defined(__cplusplus) && __cplusplus >= 201103L /* C++11 or above */
  87. # define UA_STATIC_ASSERT(cond,msg) static_assert(cond, #msg)
  88. #elif defined(__STDC_VERSION__) && __STDC_VERSION__ >= 201112L /* C11 or above */
  89. # define UA_STATIC_ASSERT(cond,msg) _Static_assert(cond, #msg)
  90. #elif defined(__GNUC__) || defined(__clang__) || defined(_MSC_VER) /* GCC, Clang, MSC */
  91. # define UA_CTASTR2(pre,post) pre ## post
  92. # define UA_CTASTR(pre,post) UA_CTASTR2(pre,post)
  93. # ifndef __COUNTER__ /* PPC GCC fix */
  94. # define __COUNTER__ __LINE__
  95. # endif
  96. # define UA_STATIC_ASSERT(cond,msg) \
  97. typedef struct { \
  98. int UA_CTASTR(static_assertion_failed_,msg) : !!(cond); \
  99. } UA_CTASTR(static_assertion_failed_,__COUNTER__)
  100. #else /* Everybody else */
  101. # define UA_STATIC_ASSERT(cond,msg) typedef char static_assertion_##msg[(cond)?1:-1]
  102. #endif
  103. /**
  104. * Memory Management
  105. * -----------------
  106. * The default is to use the malloc implementation from ``stdlib.h``. Override
  107. * if required. Changing the settings has no effect on a pre-compiled
  108. * library. */
  109. #include <stdlib.h>
  110. #if defined(_WIN32) && !defined(__clang__)
  111. # include <malloc.h>
  112. #endif
  113. #if !defined(UA_FREERTOS)
  114. # define UA_free(ptr) free(ptr)
  115. # define UA_malloc(size) malloc(size)
  116. # define UA_calloc(num, size) calloc(num, size)
  117. # define UA_realloc(ptr, size) realloc(ptr, size)
  118. #else
  119. # include <FreeRTOS.h>
  120. # define UA_free(ptr) vPortFree(ptr)
  121. # define UA_malloc(size) pvPortMalloc(size)
  122. # define UA_calloc(num, size) pvPortCalloc(num, size)
  123. # define UA_realloc(ptr, size) pvPortRealloc(ptr, size)
  124. #endif
  125. /* Stack-allocation of memory. Use C99 variable-length arrays if possible.
  126. * Otherwise revert to alloca. Note that alloca is not supported on some
  127. * plattforms. */
  128. #if defined(__GNUC__) || defined(__clang__)
  129. # define UA_STACKARRAY(TYPE, NAME, SIZE) TYPE NAME[SIZE]
  130. #elif defined(_WIN32)
  131. # define UA_STACKARRAY(TYPE, NAME, SIZE) \
  132. TYPE *NAME = (TYPE*)_alloca(sizeof(TYPE) * SIZE)
  133. #else
  134. # include <alloca.h>
  135. # define UA_STACKARRAY(TYPE, NAME, SIZE) \
  136. TYPE *NAME = (TYPE*)alloca(sizeof(TYPE) * SIZE)
  137. #endif
  138. /**
  139. * Function Export
  140. * ---------------
  141. * On Win32: Define ``UA_DYNAMIC_LINKING`` and ``UA_DYNAMIC_LINKING_EXPORT`` in
  142. * order to export symbols for a DLL. Define ``UA_DYNAMIC_LINKING`` only to
  143. * import symbols from a DLL.*/
  144. #cmakedefine UA_DYNAMIC_LINKING
  145. #if defined(_WIN32) && defined(UA_DYNAMIC_LINKING)
  146. # ifdef UA_DYNAMIC_LINKING_EXPORT /* export dll */
  147. # ifdef __GNUC__
  148. # define UA_EXPORT __attribute__ ((dllexport))
  149. # else
  150. # define UA_EXPORT __declspec(dllexport)
  151. # endif
  152. # else /* import dll */
  153. # ifdef __GNUC__
  154. # define UA_EXPORT __attribute__ ((dllimport))
  155. # else
  156. # define UA_EXPORT __declspec(dllimport)
  157. # endif
  158. # endif
  159. #else /* non win32 */
  160. # if __GNUC__ || __clang__
  161. # define UA_EXPORT __attribute__ ((visibility ("default")))
  162. # endif
  163. #endif
  164. #ifndef UA_EXPORT
  165. # define UA_EXPORT /* fallback to default */
  166. #endif
  167. /**
  168. * Inline Functions
  169. * ---------------- */
  170. #ifdef _MSC_VER
  171. # define UA_INLINE __inline
  172. #else
  173. # define UA_INLINE inline
  174. #endif
  175. /**
  176. * Non-aliasing pointers
  177. * -------------------- */
  178. #ifdef _MSC_VER
  179. # define UA_RESTRICT __restrict
  180. #elif defined(__GNUC__)
  181. # define UA_RESTRICT __restrict__
  182. #else
  183. # define UA_RESTRICT restrict
  184. #endif
  185. /**
  186. * Function attributes
  187. * ------------------- */
  188. #if defined(__GNUC__) || defined(__clang__)
  189. # define UA_FUNC_ATTR_MALLOC __attribute__((malloc))
  190. # define UA_FUNC_ATTR_PURE __attribute__ ((pure))
  191. # define UA_FUNC_ATTR_CONST __attribute__((const))
  192. # define UA_FUNC_ATTR_WARN_UNUSED_RESULT __attribute__((warn_unused_result))
  193. # define UA_FORMAT(X,Y) __attribute__ ((format (printf, X, Y)))
  194. #else
  195. # define UA_FUNC_ATTR_MALLOC
  196. # define UA_FUNC_ATTR_PURE
  197. # define UA_FUNC_ATTR_CONST
  198. # define UA_FUNC_ATTR_WARN_UNUSED_RESULT
  199. # define UA_FORMAT(X,Y)
  200. #endif
  201. #if defined(__GNUC__) || defined(__clang__)
  202. # define UA_DEPRECATED __attribute__((deprecated))
  203. #elif defined(_MSC_VER)
  204. # define UA_DEPRECATED __declspec(deprecated)
  205. #else
  206. # define UA_DEPRECATED
  207. #endif
  208. /**
  209. * Detect Binary Overlaying for Encoding
  210. * -------------------------------------
  211. * Integers and floating point numbers are transmitted in little-endian (IEEE 754
  212. * for floating point) encoding. If the target architecture uses the same
  213. * format, numeral datatypes can be memcpy'd (overlayed) on the binary stream.
  214. * This speeds up encoding.
  215. *
  216. * Integer Endianness
  217. * ^^^^^^^^^^^^^^^^^^
  218. * The definition ``UA_BINARY_OVERLAYABLE_INTEGER`` is true when the integer
  219. * representation of the target architecture is little-endian. */
  220. #if defined(_WIN32)
  221. # define UA_BINARY_OVERLAYABLE_INTEGER 1
  222. #elif (defined(__BYTE_ORDER__) && defined(__ORDER_LITTLE_ENDIAN__) && \
  223. (__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__))
  224. # define UA_BINARY_OVERLAYABLE_INTEGER 1
  225. #elif defined(__linux__) /* Linux (including Android) */
  226. # include <endian.h>
  227. # if __BYTE_ORDER == __LITTLE_ENDIAN
  228. # define UA_BINARY_OVERLAYABLE_INTEGER 1
  229. # endif
  230. #elif defined(__OpenBSD__) /* OpenBSD */
  231. # include <sys/endian.h>
  232. # if BYTE_ORDER == LITTLE_ENDIAN
  233. # define UA_BINARY_OVERLAYABLE_INTEGER 1
  234. # endif
  235. #elif defined(__NetBSD__) || defined(__FreeBSD__) || defined(__DragonFly__) /* Other BSD */
  236. # include <sys/endian.h>
  237. # if _BYTE_ORDER == _LITTLE_ENDIAN
  238. # define UA_BINARY_OVERLAYABLE_INTEGER 1
  239. # endif
  240. #elif defined(__APPLE__) /* Apple (MacOS, iOS) */
  241. # include <libkern/OSByteOrder.h>
  242. # if defined(__LITTLE_ENDIAN__)
  243. # define UA_BINARY_OVERLAYABLE_INTEGER 1
  244. # endif
  245. #elif defined(__QNX__) || defined(__QNXNTO__) /* QNX */
  246. # include <gulliver.h>
  247. # if defined(__LITTLEENDIAN__)
  248. # define UA_BINARY_OVERLAYABLE_INTEGER 1
  249. # endif
  250. #endif
  251. #ifndef UA_BINARY_OVERLAYABLE_INTEGER
  252. # define UA_BINARY_OVERLAYABLE_INTEGER 0
  253. #endif
  254. /**
  255. * Float Endianness
  256. * ^^^^^^^^^^^^^^^^
  257. * The definition ``UA_BINARY_OVERLAYABLE_FLOAT`` is true when the floating
  258. * point number representation of the target architecture is IEEE 754. Note that
  259. * this cannot be reliable detected with macros for the clang compiler
  260. * (beginning of 2017). ``UA_BINARY_OVERLAYABLE_FLOAT`` can be manually set if
  261. * the target is known to be little endian with floats in the IEEE 754
  262. * format. */
  263. #if defined(_WIN32)
  264. # define UA_BINARY_OVERLAYABLE_FLOAT 1
  265. #elif defined(__FLOAT_WORD_ORDER__) && defined(__ORDER_LITTLE_ENDIAN__) && \
  266. (__FLOAT_WORD_ORDER__ == __ORDER_LITTLE_ENDIAN__) /* Defined only in GCC */
  267. # define UA_BINARY_OVERLAYABLE_FLOAT 1
  268. #elif defined(__FLOAT_WORD_ORDER) && defined(__LITTLE_ENDIAN) && \
  269. (__FLOAT_WORD_ORDER == __LITTLE_ENDIAN) /* Defined only in GCC */
  270. # define UA_BINARY_OVERLAYABLE_FLOAT 1
  271. #elif defined(__linux__) /* Linux (including Android) */
  272. # include <endian.h>
  273. # if defined(__ANDROID__)
  274. # if __BYTE_ORDER == __LITTLE_ENDIAN
  275. # define UA_BINARY_OVERLAYABLE_INTEGER 1
  276. # endif
  277. # elif __FLOAT_WORD_ORDER == __LITTLE_ENDIAN
  278. # define UA_BINARY_OVERLAYABLE_FLOAT 1
  279. # endif
  280. #elif defined(_WRS_KERNEL)
  281. # define UA_BINARY_OVERLAYABLE_FLOAT 1
  282. #endif
  283. #ifndef UA_BINARY_OVERLAYABLE_FLOAT
  284. # define UA_BINARY_OVERLAYABLE_FLOAT 0
  285. #endif
  286. #ifdef __cplusplus
  287. } // extern "C"
  288. #endif
  289. #endif /* UA_CONFIG_H_ */