ua_server_internal.h 2.9 KB

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  1. #ifndef UA_SERVER_INTERNAL_H_
  2. #define UA_SERVER_INTERNAL_H_
  3. #include "ua_util.h"
  4. #include "ua_server.h"
  5. #include "ua_session_manager.h"
  6. #include "ua_securechannel_manager.h"
  7. #include "ua_nodestore.h"
  8. /** Mapping of namespace-id and url to an external nodestore. For namespaces
  9. that have no mapping defined, the internal nodestore is used by default. */
  10. typedef struct UA_ExternalNamespace {
  11. UA_UInt16 index;
  12. UA_String url;
  13. UA_ExternalNodeStore externalNodeStore;
  14. } UA_ExternalNamespace;
  15. // forward declarations
  16. struct UA_TimedWork;
  17. typedef struct UA_TimedWork UA_TimedWork;
  18. struct UA_DelayedWork;
  19. typedef struct UA_DelayedWork UA_DelayedWork;
  20. struct UA_Server {
  21. UA_ApplicationDescription description;
  22. UA_Int32 endpointDescriptionsSize;
  23. UA_EndpointDescription *endpointDescriptions;
  24. UA_ByteString serverCertificate;
  25. UA_SecureChannelManager secureChannelManager;
  26. UA_SessionManager sessionManager;
  27. UA_Logger logger;
  28. UA_NodeStore *nodestore;
  29. UA_Int32 externalNamespacesSize;
  30. UA_ExternalNamespace *externalNamespaces;
  31. UA_Int32 nlsSize;
  32. UA_ServerNetworkLayer *nls;
  33. UA_UInt32 random_seed;
  34. #ifdef UA_MULTITHREADING
  35. UA_Boolean *running;
  36. UA_UInt16 nThreads;
  37. UA_UInt32 **workerCounters;
  38. UA_DelayedWork *delayedWork;
  39. // worker threads wait on the queue
  40. struct cds_wfcq_head dispatchQueue_head;
  41. struct cds_wfcq_tail dispatchQueue_tail;
  42. pthread_cond_t dispatchQueue_condition; // so the workers don't spin if the queue is empty
  43. #endif
  44. LIST_HEAD(UA_TimedWorkList, UA_TimedWork) timedWork;
  45. UA_DateTime startTime;
  46. UA_DateTime buildDate;
  47. };
  48. void UA_Server_processBinaryMessage(UA_Server *server, UA_Connection *connection, const UA_ByteString *msg);
  49. UA_AddNodesResult UA_Server_addNodeWithSession(UA_Server *server, UA_Session *session, UA_Node *node,
  50. const UA_ExpandedNodeId *parentNodeId,
  51. const UA_NodeId *referenceTypeId);
  52. UA_AddNodesResult UA_Server_addNode(UA_Server *server, UA_Node *node, const UA_ExpandedNodeId *parentNodeId,
  53. const UA_NodeId *referenceTypeId);
  54. UA_StatusCode UA_Server_addReferenceWithSession(UA_Server *server, UA_Session *session, const UA_AddReferencesItem *item);
  55. void UA_Server_deleteTimedWork(UA_Server *server);
  56. #define ADDREFERENCE(NODEID, REFTYPE_NODEID, TARGET_EXPNODEID) do { \
  57. UA_AddReferencesItem item; \
  58. UA_AddReferencesItem_init(&item); \
  59. item.sourceNodeId = NODEID; \
  60. item.referenceTypeId = REFTYPE_NODEID; \
  61. item.isForward = UA_TRUE; \
  62. item.targetNodeId = TARGET_EXPNODEID; \
  63. UA_Server_addReference(server, &item); \
  64. } while(0)
  65. #endif /* UA_SERVER_INTERNAL_H_ */