ua_application.h 350 B

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  1. #ifndef OPCUA_APPLICATION_H_
  2. #define OPCUA_APPLICATION_H_
  3. #include "ua_types.h"
  4. #include "ua_namespace.h"
  5. #include "util/ua_indexedList.h"
  6. typedef struct Application {
  7. UA_ApplicationDescription *description;
  8. UA_indexedList_List *namespaces; // each entry is a namespace
  9. } Application;
  10. extern Application appMockup;
  11. void appMockup_init();
  12. #endif