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client
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4d804b5935
Timer: Use zip tree for the timer
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6 gadi atpakaļ |
pubsub
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4d804b5935
Timer: Use zip tree for the timer
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6 gadi atpakaļ |
server
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4d804b5935
Timer: Use zip tree for the timer
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6 gadi atpakaļ |
ua_connection.c
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94a16514f7
Connection: Simplify storage of incomplete chunks
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6 gadi atpakaļ |
ua_connection_internal.h
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a43604a28a
Cosmetic changes; Replace "extern C" with _UA_BEGIN_DECLS
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6 gadi atpakaļ |
ua_securechannel.c
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bfc77d548a
SecureChannel: Fix uninitialized variables after a goto
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6 gadi atpakaļ |
ua_securechannel.h
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18e3d5a6d7
Rename queue.h to avoid name collision with bsd OS
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6 gadi atpakaļ |
ua_timer.c
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4d804b5935
Timer: Use zip tree for the timer
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6 gadi atpakaļ |
ua_timer.h
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4d804b5935
Timer: Use zip tree for the timer
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6 gadi atpakaļ |
ua_types.c
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f4f8cdc4c3
Stack: Fix heap use after free
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6 gadi atpakaļ |
ua_types_encoding_binary.c
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9a07705617
Stack: Replace _deleteMembers with _clear for the types encoding
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6 gadi atpakaļ |
ua_types_encoding_binary.h
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49e0a0bb1e
Types: Add UA_DataTypeArray as a linked list for client/server
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6 gadi atpakaļ |
ua_util.c
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46224876f5
Fix possible memory issue for node id to string conversion
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6 gadi atpakaļ |
ua_util_internal.h
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27e955528f
Stack: Move atomic operations into ua_architecture_definitions.h
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6 gadi atpakaļ |
ua_workqueue.c
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f492dbbfa0
Move WorkQueue to a separate struct for client and server
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6 gadi atpakaļ |
ua_workqueue.h
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18e3d5a6d7
Rename queue.h to avoid name collision with bsd OS
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6 gadi atpakaļ |